mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-01-18 20:09:27 +08:00
3144 lines
101 KiB
JavaScript
3144 lines
101 KiB
JavaScript
///<reference path="../../src/types/core.d.ts" />
|
||
|
||
/*
|
||
actions.js:用户交互的事件的处理
|
||
键盘、鼠标、触摸屏事件相关
|
||
*/
|
||
|
||
'use strict';
|
||
|
||
function actions() {
|
||
this._init();
|
||
this._HX_ = core._HALF_WIDTH_;
|
||
this._HY_ = core._HALF_HEIGHT_;
|
||
this._out = function (x) {
|
||
return x < this._HX_ - 2 || this._HX_ + 2 < x;
|
||
};
|
||
this.LAST = core._WIDTH_ - 1;
|
||
}
|
||
|
||
actions.prototype._init = function () {
|
||
this.actionsdata = functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a.actions;
|
||
this.actions = {};
|
||
// --- onkeyDown注册
|
||
this.registerAction(
|
||
'onkeyDown',
|
||
'_sys_checkReplay',
|
||
this._sys_checkReplay,
|
||
100
|
||
);
|
||
this.registerAction('onkeyDown', '_sys_onkeyDown', this._sys_onkeyDown, 0);
|
||
// --- onkeyUp注册
|
||
this.registerAction(
|
||
'onkeyUp',
|
||
'_sys_onkeyUp_replay',
|
||
this._sys_onkeyUp_replay,
|
||
100
|
||
);
|
||
this.registerAction('onkeyUp', '_sys_onkeyUp', this._sys_onkeyUp, 0);
|
||
// --- pressKey注册
|
||
this.registerAction(
|
||
'pressKey',
|
||
'_sys_checkReplay',
|
||
this._sys_checkReplay,
|
||
100
|
||
);
|
||
this.registerAction('pressKey', '_sys_pressKey', this._sys_pressKey, 0);
|
||
// --- keyDown注册
|
||
this.registerAction(
|
||
'keyDown',
|
||
'_sys_checkReplay',
|
||
this._sys_checkReplay,
|
||
100
|
||
);
|
||
this.registerAction(
|
||
'keyDown',
|
||
'_sys_keyDown_lockControl',
|
||
this._sys_keyDown_lockControl,
|
||
50
|
||
);
|
||
this.registerAction('keyDown', '_sys_keyDown', this._sys_keyDown, 0);
|
||
// --- keyUp注册
|
||
this.registerAction(
|
||
'keyUp',
|
||
'_sys_keyUp_replay',
|
||
this._sys_keyUp_replay,
|
||
100
|
||
);
|
||
this.registerAction(
|
||
'keyUp',
|
||
'_sys_keyUp_lockControl',
|
||
this._sys_keyUp_lockControl,
|
||
50
|
||
);
|
||
this.registerAction('keyUp', '_sys_keyUp', this._sys_keyUp, 0);
|
||
// --- ondown注册
|
||
this.registerAction(
|
||
'ondown',
|
||
'_sys_checkReplay',
|
||
this._sys_checkReplay,
|
||
100
|
||
);
|
||
this.registerAction(
|
||
'ondown',
|
||
'_sys_ondown_lockControl',
|
||
this._sys_ondown_lockControl,
|
||
30
|
||
);
|
||
this.registerAction('ondown', '_sys_ondown', this._sys_ondown, 0);
|
||
// --- onmove注册
|
||
this.registerAction(
|
||
'onmove',
|
||
'_sys_checkReplay',
|
||
this._sys_checkReplay,
|
||
100
|
||
);
|
||
this.registerAction(
|
||
'onmove',
|
||
'_sys_onmove_choices',
|
||
this._sys_onmove_choices,
|
||
30
|
||
);
|
||
this.registerAction('onmove', '_sys_onmove', this._sys_onmove, 0);
|
||
// --- onup注册
|
||
this.registerAction('onup', '_sys_checkReplay', this._sys_checkReplay, 100);
|
||
this.registerAction('onup', '_sys_onup', this._sys_onup, 0);
|
||
// --- onclick已废弃,将视为ondown
|
||
// --- onmousewheel注册
|
||
this.registerAction(
|
||
'onmousewheel',
|
||
'_sys_onmousewheel',
|
||
this._sys_onmousewheel,
|
||
0
|
||
);
|
||
// --- keyDownCtrl注册
|
||
this.registerAction(
|
||
'keyDownCtrl',
|
||
'_sys_keyDownCtrl',
|
||
this._sys_keyDownCtrl,
|
||
0
|
||
);
|
||
// --- longClick注册
|
||
this.registerAction(
|
||
'longClick',
|
||
'_sys_longClick_lockControl',
|
||
this._sys_longClick_lockControl,
|
||
50
|
||
);
|
||
};
|
||
|
||
////// 注册一个用户交互行为 //////
|
||
/*
|
||
* 此函数将注册一个用户交互行为。
|
||
* action:要注册的交互类型,如 ondown, onup, keyDown 等等。
|
||
* name:你的自定义名称,可被注销使用;同名重复注册将后者覆盖前者。
|
||
* func:执行函数。
|
||
* priority:优先级;优先级高的将会被执行。此项可不填,默认为0。
|
||
* 返回:如果func返回true,则不会再继续执行其他的交互函数;否则会继续执行其他的交互函数。
|
||
*/
|
||
actions.prototype.registerAction = function (action, name, func, priority) {
|
||
if (!name || !func) return;
|
||
// 将onclick视为ondown处理
|
||
if (action == 'onclick') action = 'ondown';
|
||
priority = priority || 0;
|
||
if (!this.actions[action]) {
|
||
this.actions[action] = [];
|
||
}
|
||
this.unregisterAction(action, name);
|
||
this.actions[action].push({
|
||
action: action,
|
||
name: name,
|
||
func: func,
|
||
priority: priority
|
||
});
|
||
this.actions[action] = this.actions[action].sort(function (a, b) {
|
||
return b.priority - a.priority;
|
||
});
|
||
};
|
||
|
||
////// 注销一个用户交互行为 //////
|
||
actions.prototype.unregisterAction = function (action, name) {
|
||
// 将onclick视为ondown处理
|
||
if (action == 'onclick') action = 'ondown';
|
||
if (!this.actions[action]) return;
|
||
this.actions[action] = this.actions[action].filter(function (x) {
|
||
return x.name != name;
|
||
});
|
||
};
|
||
|
||
////// 执行一个用户交互行为 //////
|
||
actions.prototype.doRegisteredAction = function (action) {
|
||
var actions = this.actions[action];
|
||
if (!actions) return false;
|
||
for (var i = 0; i < actions.length; ++i) {
|
||
try {
|
||
if (
|
||
core.doFunc.apply(
|
||
core,
|
||
[actions[i].func, this].concat(
|
||
Array.prototype.slice.call(arguments, 1)
|
||
)
|
||
)
|
||
)
|
||
return true;
|
||
} catch (e) {
|
||
console.error(e);
|
||
console.error('ERROR in actions[' + actions[i].name + '].');
|
||
}
|
||
}
|
||
return false;
|
||
};
|
||
|
||
actions.prototype._checkReplaying = function () {
|
||
if (
|
||
core.isReplaying() &&
|
||
[
|
||
'save',
|
||
'book',
|
||
'book-detail',
|
||
'viewMaps',
|
||
'toolbox',
|
||
'equipbox',
|
||
'text'
|
||
].indexOf(core.status.event.id) < 0
|
||
)
|
||
return true;
|
||
return false;
|
||
};
|
||
|
||
////// 检查是否在录像播放中,如果是,则停止交互
|
||
actions.prototype._sys_checkReplay = function () {
|
||
if (this._checkReplaying()) return true;
|
||
};
|
||
|
||
////// 检查左手模式
|
||
actions.prototype.__checkLeftHandPrefer = function (e) {
|
||
if (!core.flags.leftHandPrefer) return e;
|
||
var map = {
|
||
87: 38, // W -> up
|
||
83: 40, // S -> down
|
||
65: 37, // A -> left
|
||
68: 39, // D -> right
|
||
73: 87, // I -> W
|
||
74: 65, // J -> A
|
||
75: 83, // K -> S
|
||
76: 68 // L -> D
|
||
};
|
||
var newEvent = {};
|
||
for (var one in e) {
|
||
if (!(e[one] instanceof Function)) {
|
||
newEvent[one] = e[one];
|
||
}
|
||
}
|
||
['stopPropagation', 'stopImmediatePropagation', 'preventDefault'].forEach(
|
||
function (one) {
|
||
newEvent[one] = function () {
|
||
return e[one]();
|
||
};
|
||
}
|
||
);
|
||
newEvent.keyCode = map[e.keyCode] || e.keyCode;
|
||
return newEvent;
|
||
};
|
||
|
||
////// 按下某个键时 //////
|
||
actions.prototype.onkeyDown = function (e) {
|
||
this.doRegisteredAction('onkeyDown', this.__checkLeftHandPrefer(e));
|
||
};
|
||
|
||
actions.prototype._sys_onkeyDown = function (e) {
|
||
core.status.holdingKeys = core.status.holdingKeys || [];
|
||
var isArrow = { 37: true, 38: true, 39: true, 40: true }[e.keyCode];
|
||
if (isArrow && !core.status.lockControl) {
|
||
for (var ii = 0; ii < core.status.holdingKeys.length; ii++) {
|
||
if (core.status.holdingKeys[ii] === e.keyCode) {
|
||
return;
|
||
}
|
||
}
|
||
if (e.preventDefault) e.preventDefault();
|
||
core.status.holdingKeys.push(e.keyCode);
|
||
this.pressKey(e.keyCode);
|
||
} else {
|
||
if (e.keyCode == 17) core.status.ctrlDown = true;
|
||
this.keyDown(e.keyCode);
|
||
}
|
||
};
|
||
|
||
////// 放开某个键时 //////
|
||
actions.prototype.onkeyUp = function (e) {
|
||
this.doRegisteredAction('onkeyUp', this.__checkLeftHandPrefer(e));
|
||
};
|
||
|
||
actions.prototype._sys_onkeyUp_replay = function (e) {
|
||
if (this._checkReplaying()) {
|
||
if (e.keyCode == 27)
|
||
// ESCAPE
|
||
core.stopReplay();
|
||
else if (e.keyCode == 90)
|
||
// Z
|
||
core.speedDownReplay();
|
||
else if (e.keyCode == 67)
|
||
// C
|
||
core.speedUpReplay();
|
||
else if (e.keyCode == 32)
|
||
// SPACE
|
||
core.triggerReplay();
|
||
else if (e.keyCode == 65)
|
||
// A
|
||
core.rewindReplay();
|
||
else if (e.keyCode == 83)
|
||
// S
|
||
core.control._replay_SL();
|
||
else if (e.keyCode == 88)
|
||
// X
|
||
core.control._replay_book();
|
||
else if (e.keyCode == 33 || e.keyCode == 34)
|
||
// PgUp/PgDn
|
||
core.control._replay_viewMap();
|
||
else if (e.keyCode == 78)
|
||
// N
|
||
core.stepReplay();
|
||
else if (e.keyCode == 84)
|
||
// T
|
||
core.control._replay_toolbox();
|
||
else if (e.keyCode == 81)
|
||
// Q_sys_onkeyUp
|
||
core.control._replay_equipbox();
|
||
else if (e.keyCode == 66)
|
||
// B
|
||
core.ui._drawStatistics();
|
||
else if (e.keyCode >= 49 && e.keyCode <= 51)
|
||
// 1-3
|
||
core.setReplaySpeed(e.keyCode - 48);
|
||
else if (e.keyCode == 52)
|
||
// 4
|
||
core.setReplaySpeed(6);
|
||
else if (e.keyCode == 53)
|
||
// 5
|
||
core.setReplaySpeed(12);
|
||
else if (e.keyCode == 54)
|
||
// 6
|
||
core.setReplaySpeed(24);
|
||
return true;
|
||
}
|
||
};
|
||
|
||
actions.prototype._sys_onkeyUp = function (e) {
|
||
var isArrow = { 37: true, 38: true, 39: true, 40: true }[e.keyCode];
|
||
if (isArrow && !core.status.lockControl) {
|
||
for (var ii = 0; ii < core.status.holdingKeys.length; ii++) {
|
||
if (core.status.holdingKeys[ii] === e.keyCode) {
|
||
core.status.holdingKeys = core.status.holdingKeys
|
||
.slice(0, ii)
|
||
.concat(core.status.holdingKeys.slice(ii + 1));
|
||
if (
|
||
ii === core.status.holdingKeys.length &&
|
||
core.status.holdingKeys.length !== 0
|
||
)
|
||
core.pressKey(core.status.holdingKeys.slice(-1)[0]);
|
||
break;
|
||
}
|
||
}
|
||
if (e.preventDefault) e.preventDefault();
|
||
this.keyUp(e.keyCode, e.altKey);
|
||
} else {
|
||
if (e.keyCode == 17) core.status.ctrlDown = false;
|
||
this.keyUp(e.keyCode, e.altKey);
|
||
}
|
||
};
|
||
|
||
////// 按住某个键时 //////
|
||
actions.prototype.pressKey = function (keyCode) {
|
||
this.doRegisteredAction('pressKey', keyCode);
|
||
};
|
||
|
||
actions.prototype._sys_pressKey = function (keyCode) {
|
||
if (keyCode === core.status.holdingKeys.slice(-1)[0]) {
|
||
this.keyDown(keyCode);
|
||
window.setTimeout(function () {
|
||
core.pressKey(keyCode);
|
||
}, 30);
|
||
}
|
||
};
|
||
|
||
////// 根据按下键的code来执行一系列操作 //////
|
||
actions.prototype.keyDown = function (keyCode) {
|
||
this.doRegisteredAction('keyDown', keyCode);
|
||
};
|
||
|
||
actions.prototype._sys_keyDown_lockControl = function (keyCode) {
|
||
if (!core.status.lockControl) return false;
|
||
// Ctrl跳过对话
|
||
if (keyCode == 17) {
|
||
this.keyDownCtrl();
|
||
return true;
|
||
}
|
||
switch (core.status.event.id) {
|
||
case 'action':
|
||
this._keyDownAction(keyCode);
|
||
break;
|
||
case 'viewMaps':
|
||
this._keyDownViewMaps(keyCode);
|
||
break;
|
||
case 'save':
|
||
case 'load':
|
||
case 'replayLoad':
|
||
case 'replayRemain':
|
||
case 'replaySince':
|
||
this._keyDownSL(keyCode);
|
||
break;
|
||
case 'selectShop':
|
||
case 'switchs':
|
||
case 'switchs-sounds':
|
||
case 'switchs-display':
|
||
case 'switchs-action':
|
||
case 'notes':
|
||
case 'settings':
|
||
case 'syncSave':
|
||
case 'syncSelect':
|
||
case 'localSaveSelect':
|
||
case 'storageRemove':
|
||
case 'replay':
|
||
case 'gameInfo':
|
||
this._keyDownChoices(keyCode);
|
||
break;
|
||
case 'cursor':
|
||
this._keyDownCursor(keyCode);
|
||
break;
|
||
}
|
||
return true;
|
||
};
|
||
|
||
actions.prototype._sys_keyDown = function (keyCode) {
|
||
if (!core.status.played) return true;
|
||
switch (keyCode) {
|
||
case 37:
|
||
core.moveHero('left');
|
||
break;
|
||
case 38:
|
||
core.moveHero('up');
|
||
break;
|
||
case 39:
|
||
core.moveHero('right');
|
||
break;
|
||
case 40:
|
||
core.moveHero('down');
|
||
break;
|
||
}
|
||
return true;
|
||
};
|
||
|
||
////// 根据放开键的code来执行一系列操作 //////
|
||
actions.prototype.keyUp = function (keyCode, altKey, fromReplay) {
|
||
this.doRegisteredAction('keyUp', keyCode, altKey, fromReplay);
|
||
};
|
||
|
||
actions.prototype._sys_keyUp_replay = function (keyCode, altKey, fromReplay) {
|
||
if (!fromReplay && this._checkReplaying()) return true;
|
||
};
|
||
|
||
actions.prototype._sys_keyUp_lockControl = function (keyCode, altKey) {
|
||
if (!core.status.lockControl) return false;
|
||
|
||
var ok = function () {
|
||
return (
|
||
keyCode == 27 ||
|
||
keyCode == 88 ||
|
||
keyCode == 13 ||
|
||
keyCode == 32 ||
|
||
keyCode == 67
|
||
);
|
||
};
|
||
|
||
core.status.holdingKeys = [];
|
||
switch (core.status.event.id) {
|
||
case 'text':
|
||
ok() && core.drawText();
|
||
break;
|
||
case 'confirmBox':
|
||
this._keyUpConfirmBox(keyCode);
|
||
break;
|
||
case 'action':
|
||
this._keyUpAction(keyCode);
|
||
break;
|
||
case 'about':
|
||
ok() && core.closePanel();
|
||
break;
|
||
case 'help':
|
||
ok() && core.closePanel();
|
||
break;
|
||
case 'viewMaps':
|
||
this._keyUpViewMaps(keyCode);
|
||
break;
|
||
case 'selectShop':
|
||
this._keyUpQuickShop(keyCode);
|
||
break;
|
||
case 'save':
|
||
case 'load':
|
||
case 'replayLoad':
|
||
case 'replayRemain':
|
||
case 'replaySince':
|
||
this._keyUpSL(keyCode);
|
||
break;
|
||
case 'keyBoard':
|
||
ok() && core.closePanel();
|
||
break;
|
||
case 'switchs':
|
||
this._keyUpSwitchs(keyCode);
|
||
break;
|
||
case 'switchs-sounds':
|
||
this._keyUpSwitchs_sounds(keyCode);
|
||
break;
|
||
case 'switchs-display':
|
||
this._keyUpSwitchs_display(keyCode);
|
||
break;
|
||
case 'switchs-action':
|
||
this._keyUpSwitchs_action(keyCode);
|
||
break;
|
||
case 'settings':
|
||
this._keyUpSettings(keyCode);
|
||
break;
|
||
case 'notes':
|
||
this._keyUpNotes(keyCode);
|
||
break;
|
||
case 'syncSave':
|
||
this._keyUpSyncSave(keyCode);
|
||
break;
|
||
case 'syncSelect':
|
||
this._keyUpSyncSelect(keyCode);
|
||
break;
|
||
case 'localSaveSelect':
|
||
this._keyUpLocalSaveSelect(keyCode);
|
||
break;
|
||
case 'storageRemove':
|
||
this._keyUpStorageRemove(keyCode);
|
||
break;
|
||
case 'cursor':
|
||
this._keyUpCursor(keyCode);
|
||
break;
|
||
case 'replay':
|
||
this._keyUpReplay(keyCode);
|
||
break;
|
||
case 'gameInfo':
|
||
this._keyUpGameInfo(keyCode);
|
||
break;
|
||
case 'centerFly':
|
||
this._keyUpCenterFly(keyCode);
|
||
break;
|
||
}
|
||
return true;
|
||
};
|
||
|
||
actions.prototype._sys_keyUp = function (keyCode, altKey) {
|
||
if (!core.status.played) return true;
|
||
this.actionsdata.onKeyUp(keyCode, altKey);
|
||
if (core.status.automaticRoute && core.status.automaticRoute.autoHeroMove) {
|
||
core.stopAutomaticRoute();
|
||
}
|
||
core.status.heroStop = true;
|
||
return true;
|
||
};
|
||
|
||
////// 点击(触摸)事件按下时 //////
|
||
actions.prototype.ondown = function (loc) {
|
||
var x = parseInt(loc.x / loc.size),
|
||
y = parseInt(loc.y / loc.size);
|
||
var px = parseInt(loc.x / core.domStyle.scale),
|
||
py = parseInt(loc.y / core.domStyle.scale);
|
||
this.doRegisteredAction('ondown', x, y, px, py);
|
||
};
|
||
|
||
actions.prototype._sys_ondown_lockControl = function (x, y, px, py) {
|
||
if (core.status.played && !core.status.lockControl) return false;
|
||
|
||
switch (core.status.event.id) {
|
||
case 'centerFly':
|
||
this._clickCenterFly(x, y, px, py);
|
||
break;
|
||
case 'viewMaps':
|
||
this._clickViewMaps(x, y, px, py);
|
||
break;
|
||
case 'switchs':
|
||
this._clickSwitchs(x, y, px, py);
|
||
break;
|
||
case 'switchs-sounds':
|
||
this._clickSwitchs_sounds(x, y, px, py);
|
||
break;
|
||
case 'switchs-display':
|
||
this._clickSwitchs_display(x, y, px, py);
|
||
break;
|
||
case 'switchs-action':
|
||
this._clickSwitchs_action(x, y, px, py);
|
||
break;
|
||
case 'settings':
|
||
this._clickSettings(x, y, px, py);
|
||
break;
|
||
case 'selectShop':
|
||
this._clickQuickShop(x, y, px, py);
|
||
break;
|
||
case 'toolbox':
|
||
this._clickToolbox(x, y, px, py);
|
||
break;
|
||
case 'save':
|
||
case 'load':
|
||
case 'replayLoad':
|
||
case 'replayRemain':
|
||
case 'replaySince':
|
||
this._clickSL(x, y, px, py);
|
||
break;
|
||
case 'confirmBox':
|
||
this._clickConfirmBox(x, y, px, py);
|
||
break;
|
||
case 'keyBoard':
|
||
this._clickKeyBoard(x, y, px, py);
|
||
break;
|
||
case 'action':
|
||
this._clickAction(x, y, px, py);
|
||
break;
|
||
case 'text':
|
||
core.drawText();
|
||
break;
|
||
case 'notes':
|
||
this._clickNotes(x, y, px, py);
|
||
break;
|
||
case 'syncSave':
|
||
this._clickSyncSave(x, y, px, py);
|
||
break;
|
||
case 'syncSelect':
|
||
this._clickSyncSelect(x, y, px, py);
|
||
break;
|
||
case 'localSaveSelect':
|
||
this._clickLocalSaveSelect(x, y, px, py);
|
||
break;
|
||
case 'storageRemove':
|
||
this._clickStorageRemove(x, y, px, py);
|
||
break;
|
||
case 'cursor':
|
||
this._clickCursor(x, y, px, py);
|
||
break;
|
||
case 'replay':
|
||
this._clickReplay(x, y, px, py);
|
||
break;
|
||
case 'gameInfo':
|
||
this._clickGameInfo(x, y, px, py);
|
||
break;
|
||
}
|
||
|
||
// --- 长按判定
|
||
if (core.timeout.onDownTimeout == null) {
|
||
core.timeout.onDownTimeout = setTimeout(function () {
|
||
if (core.interval.onDownInterval == null) {
|
||
core.interval.onDownInterval = setInterval(function () {
|
||
if (!core.actions.longClick(x, y, px, py)) {
|
||
clearInterval(core.interval.onDownInterval);
|
||
core.interval.onDownInterval = null;
|
||
}
|
||
}, 40);
|
||
}
|
||
}, 500);
|
||
}
|
||
return true;
|
||
};
|
||
|
||
actions.prototype._sys_ondown = function (x, y, px, py) {
|
||
if (core.status.lockControl) return false;
|
||
core.status.downTime = new Date();
|
||
core.deleteCanvas('route');
|
||
var pos = {
|
||
x: parseInt((px + core.bigmap.offsetX) / 32),
|
||
y: parseInt((py + core.bigmap.offsetY) / 32)
|
||
};
|
||
core.status.stepPostfix = [];
|
||
core.status.stepPostfix.push(pos);
|
||
core.fillRect(
|
||
'ui',
|
||
pos.x * 32 + 12 - core.bigmap.offsetX,
|
||
pos.y * 32 + 12 - core.bigmap.offsetY,
|
||
8,
|
||
8,
|
||
'#bfbfbf'
|
||
);
|
||
|
||
clearTimeout(core.timeout.onDownTimeout);
|
||
core.timeout.onDownTimeout = null;
|
||
core.status.preview.prepareDragging = false;
|
||
if (
|
||
!core.hasFlag('__lockViewport__') &&
|
||
(core.status.thisMap.width > core._WIDTH_ ||
|
||
core.status.thisMap.height > core._HEIGHT_)
|
||
) {
|
||
core.status.preview.prepareDragging = true;
|
||
core.status.preview.px = px;
|
||
core.status.preview.py = py;
|
||
core.timeout.onDownTimeout = setTimeout(function () {
|
||
core.clearMap('ui');
|
||
core.status.preview.prepareDragging = false;
|
||
core.status.preview.enabled = true;
|
||
core.status.preview.dragging = true;
|
||
core.drawTip('已进入预览模式,可直接拖动大地图');
|
||
core.status.stepPostfix = [];
|
||
}, 500);
|
||
}
|
||
};
|
||
|
||
////// 当在触摸屏上滑动时 //////
|
||
actions.prototype.onmove = function (loc) {
|
||
var x = parseInt(loc.x / loc.size),
|
||
y = parseInt(loc.y / loc.size);
|
||
var px = parseInt(loc.x / core.domStyle.scale),
|
||
py = parseInt(loc.y / core.domStyle.scale);
|
||
this.doRegisteredAction('onmove', x, y, px, py);
|
||
};
|
||
|
||
actions.prototype._sys_onmove_choices = function (x, y, px, py) {
|
||
if (!core.status.lockControl) return false;
|
||
|
||
switch (core.status.event.id) {
|
||
case 'action':
|
||
if (core.status.event.data.type == 'choices') {
|
||
this._onMoveChoices(x, y);
|
||
return true;
|
||
}
|
||
if (core.status.event.data.type == 'confirm') {
|
||
this._onMoveConfirmBox(x, y, px, py);
|
||
return true;
|
||
}
|
||
break;
|
||
case 'selectShop':
|
||
case 'switchs':
|
||
case 'switchs-sounds':
|
||
case 'switchs-display':
|
||
case 'switchs-action':
|
||
case 'notes':
|
||
case 'settings':
|
||
case 'syncSave':
|
||
case 'syncSelect':
|
||
case 'localSaveSelect':
|
||
case 'storageRemove':
|
||
case 'replay':
|
||
case 'gameInfo':
|
||
this._onMoveChoices(x, y);
|
||
return true;
|
||
case 'confirmBox':
|
||
this._onMoveConfirmBox(x, y, px, py);
|
||
return true;
|
||
default:
|
||
break;
|
||
}
|
||
return false;
|
||
};
|
||
|
||
actions.prototype._sys_onmove = function (x, y, px, py) {
|
||
if (core.status.lockControl) return false;
|
||
|
||
if (core.status.preview?.dragging) {
|
||
core.setViewport(
|
||
core.bigmap.offsetX - px + core.status.preview.px,
|
||
core.bigmap.offsetY - py + core.status.preview.py
|
||
);
|
||
core.status.preview.px = px;
|
||
core.status.preview.py = py;
|
||
return true;
|
||
}
|
||
if (core.status.preview?.prepareDragging) {
|
||
if (
|
||
Math.abs(px - core.status.preview.px) <= 20 &&
|
||
Math.abs(py - core.status.preview.py) <= 20
|
||
)
|
||
return true;
|
||
else core.status.preview.prepareDragging = false;
|
||
}
|
||
|
||
clearTimeout(core.timeout.onDownTimeout);
|
||
core.timeout.onDownTimeout = null;
|
||
|
||
if ((core.status.stepPostfix || []).length > 0) {
|
||
var pos = {
|
||
x: parseInt((px + core.bigmap.offsetX) / 32),
|
||
y: parseInt((py + core.bigmap.offsetY) / 32)
|
||
};
|
||
var pos0 = core.status.stepPostfix[core.status.stepPostfix.length - 1];
|
||
var directionDistance = [
|
||
pos.y - pos0.y,
|
||
pos0.x - pos.x,
|
||
pos0.y - pos.y,
|
||
pos.x - pos0.x
|
||
];
|
||
var max = 0,
|
||
index = 4;
|
||
for (var ii = 0; ii < 4; ii++) {
|
||
if (directionDistance[ii] > max) {
|
||
index = ii;
|
||
max = directionDistance[ii];
|
||
}
|
||
}
|
||
pos = [
|
||
{ x: 0, y: 1 },
|
||
{ x: -1, y: 0 },
|
||
{ x: 0, y: -1 },
|
||
{ x: 1, y: 0 },
|
||
false
|
||
][index];
|
||
if (pos) {
|
||
pos.x += pos0.x;
|
||
pos.y += pos0.y;
|
||
core.status.stepPostfix.push(pos);
|
||
core.fillRect(
|
||
'ui',
|
||
pos.x * 32 + 12 - core.bigmap.offsetX,
|
||
pos.y * 32 + 12 - core.bigmap.offsetY,
|
||
8,
|
||
8,
|
||
'#bfbfbf'
|
||
);
|
||
}
|
||
}
|
||
return true;
|
||
};
|
||
|
||
////// 当点击(触摸)事件放开时 //////
|
||
actions.prototype.onup = function (loc) {
|
||
var x = parseInt(loc.x / loc.size),
|
||
y = parseInt(loc.y / loc.size);
|
||
var px = parseInt(loc.x / core.domStyle.scale),
|
||
py = parseInt(loc.y / core.domStyle.scale);
|
||
this.doRegisteredAction('onup', x, y, px, py);
|
||
};
|
||
|
||
actions.prototype._sys_onup = function (x, y, px, py) {
|
||
clearTimeout(core.timeout.onDownTimeout);
|
||
core.timeout.onDownTimeout = null;
|
||
clearInterval(core.interval.onDownInterval);
|
||
core.interval.onDownInterval = null;
|
||
|
||
if (core.isPlaying()) {
|
||
core.status.preview.prepareDragging = false;
|
||
if (core.status.preview.dragging) {
|
||
core.status.preview.dragging = false;
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if ((core.status.stepPostfix || []).length == 0) return false;
|
||
|
||
var stepPostfix = [];
|
||
var direction = {
|
||
0: { 1: 'down', '-1': 'up' },
|
||
'-1': { 0: 'left' },
|
||
1: { 0: 'right' }
|
||
};
|
||
for (var ii = 1; ii < core.status.stepPostfix.length; ii++) {
|
||
var pos0 = core.status.stepPostfix[ii - 1];
|
||
var pos = core.status.stepPostfix[ii];
|
||
stepPostfix.push({
|
||
direction: direction[pos.x - pos0.x][pos.y - pos0.y],
|
||
x: pos.x,
|
||
y: pos.y
|
||
});
|
||
}
|
||
var posx = core.status.stepPostfix[0].x;
|
||
var posy = core.status.stepPostfix[0].y;
|
||
core.status.stepPostfix = [];
|
||
if (!core.status.lockControl) {
|
||
core.clearMap('ui');
|
||
}
|
||
|
||
// 长按
|
||
if (
|
||
!core.status.lockControl &&
|
||
stepPostfix.length == 0 &&
|
||
core.status.downTime != null &&
|
||
new Date() - core.status.downTime >= 1000
|
||
) {
|
||
core.actions.longClick(x, y, px, py);
|
||
} else {
|
||
//posx,posy是寻路的目标点,stepPostfix是后续的移动
|
||
core.setAutomaticRoute(posx, posy, stepPostfix);
|
||
}
|
||
core.status.downTime = null;
|
||
return true;
|
||
};
|
||
|
||
////// 获得点击事件相对左上角的坐标 //////
|
||
actions.prototype._getClickLoc = function (x, y) {
|
||
var statusBar = { x: 0, y: 0 };
|
||
var size = 32;
|
||
size = size * core.domStyle.scale;
|
||
|
||
if (core.domStyle.isVertical) {
|
||
statusBar.x = 3;
|
||
statusBar.y =
|
||
core.dom.statusBar.offsetHeight +
|
||
3 +
|
||
32 * core.values.statusCanvasRowsOnMobile;
|
||
} else {
|
||
statusBar.x = core.dom.statusBar.offsetWidth + 3;
|
||
statusBar.y = 3;
|
||
}
|
||
|
||
var left = core.dom.gameGroup.offsetLeft + statusBar.x;
|
||
var top = core.dom.gameGroup.offsetTop + statusBar.y;
|
||
var loc = { x: Math.max(x - left), y: Math.max(y - top, 0), size: size };
|
||
return loc;
|
||
};
|
||
|
||
////// 滑动鼠标滚轮时的操作 //////
|
||
actions.prototype.onmousewheel = function (direct) {
|
||
this.doRegisteredAction('onmousewheel', direct);
|
||
};
|
||
|
||
actions.prototype._sys_onmousewheel = function (direct) {
|
||
// 向下滚动是 -1 ,向上是 1
|
||
|
||
if (this._checkReplaying()) {
|
||
// 滚轮控制速度
|
||
if (direct == 1) core.speedUpReplay();
|
||
if (direct == -1) core.speedDownReplay();
|
||
return;
|
||
}
|
||
|
||
// 存读档
|
||
if (
|
||
core.status.lockControl &&
|
||
(core.status.event.id == 'save' || core.status.event.id == 'load')
|
||
) {
|
||
var index =
|
||
core.status.event.data.page * 10 + core.status.event.data.offset;
|
||
if (direct == 1) core.ui._drawSLPanel(index - 10);
|
||
if (direct == -1) core.ui._drawSLPanel(index + 10);
|
||
return;
|
||
}
|
||
|
||
// 浏览地图
|
||
if (core.status.lockControl && core.status.event.id == 'viewMaps') {
|
||
if (direct == 1)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ - 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 1.5
|
||
);
|
||
if (direct == -1)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ + 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 3.5
|
||
);
|
||
return;
|
||
}
|
||
|
||
// wait事件
|
||
if (
|
||
core.status.lockControl &&
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'wait'
|
||
) {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
core.setFlag('type', 0);
|
||
var keycode = direct == 1 ? 33 : 34;
|
||
core.setFlag('keycode', keycode);
|
||
core.setFlag('timeout', timeout);
|
||
var executed = core.events.__action_wait_afterGet(
|
||
core.status.event.data.current
|
||
);
|
||
if (executed || !core.status.event.data.current.forceChild) {
|
||
core.status.route.push('input:' + (1e8 * timeout + keycode));
|
||
clearTimeout(core.status.event.interval);
|
||
delete core.status.event.timeout;
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 长按Ctrl键时 //////
|
||
actions.prototype.keyDownCtrl = function () {
|
||
this.doRegisteredAction('keyDownCtrl');
|
||
};
|
||
|
||
actions.prototype._sys_keyDownCtrl = function () {
|
||
if (core.status.event.id == 'text') {
|
||
core.drawText();
|
||
return true;
|
||
}
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'text'
|
||
) {
|
||
core.doAction();
|
||
return true;
|
||
}
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'sleep' &&
|
||
!core.status.event.data.current.noSkip
|
||
) {
|
||
if (core.timeout.sleepTimeout && !core.hasAsync()) {
|
||
clearTimeout(core.timeout.sleepTimeout);
|
||
core.timeout.sleepTimeout = null;
|
||
core.doAction();
|
||
}
|
||
return true;
|
||
}
|
||
};
|
||
|
||
////// 长按 //////
|
||
actions.prototype.longClick = function (x, y, px, py) {
|
||
if (!core.isPlaying()) return false;
|
||
return this.doRegisteredAction('longClick', x, y, px, py);
|
||
};
|
||
|
||
actions.prototype._sys_longClick_lockControl = function (x, y, px, py) {
|
||
if (!core.status.lockControl) return false;
|
||
if (core.status.event.id == 'text') {
|
||
core.drawText();
|
||
return true;
|
||
}
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'text'
|
||
) {
|
||
core.doAction();
|
||
return true;
|
||
}
|
||
// 长按SL上下页快速翻页
|
||
if (
|
||
['save', 'load', 'replayLoad', 'replayRemain', 'replaySince'].indexOf(
|
||
core.status.event.id
|
||
) >= 0
|
||
) {
|
||
if (
|
||
[
|
||
this._HX_ - 2,
|
||
this._HX_ - 3,
|
||
this._HX_ + 2,
|
||
this._HX_ + 3
|
||
].indexOf(x) >= 0 &&
|
||
y === core._HEIGHT_ - 1
|
||
) {
|
||
this._clickSL(x, y);
|
||
return true;
|
||
}
|
||
}
|
||
// 长按可以跳过等待事件
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'sleep' &&
|
||
!core.status.event.data.current.noSkip
|
||
) {
|
||
if (core.timeout.sleepTimeout && !core.hasAsync()) {
|
||
clearTimeout(core.timeout.sleepTimeout);
|
||
core.timeout.sleepTimeout = null;
|
||
core.doAction();
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
};
|
||
|
||
/////////////////// 在某个界面时的按键点击效果 ///////////////////
|
||
|
||
actions.prototype._getChoicesTopIndex = function (length) {
|
||
return (
|
||
this._HY_ -
|
||
parseInt((length - 1) / 2) +
|
||
(core.status.event.ui.offset || 0)
|
||
);
|
||
};
|
||
|
||
// 数字键快速选择选项
|
||
actions.prototype._selectChoices = function (length, keycode, callback) {
|
||
var topIndex = this._getChoicesTopIndex(length);
|
||
if (keycode == 13 || keycode == 32 || keycode == 67) {
|
||
callback.apply(this, [
|
||
this._HX_,
|
||
topIndex + core.status.event.selection
|
||
]);
|
||
}
|
||
|
||
if (keycode >= 49 && keycode <= 57) {
|
||
var index = keycode - 49;
|
||
if (index < length) {
|
||
callback.apply(this, [this._HX_, topIndex + index]);
|
||
}
|
||
}
|
||
};
|
||
|
||
// 上下键调整选项
|
||
actions.prototype._keyDownChoices = function (keycode) {
|
||
if (keycode == 38) {
|
||
core.status.event.selection--;
|
||
core.playSound('光标移动');
|
||
core.ui.drawChoices(
|
||
core.status.event.ui.text,
|
||
core.status.event.ui.choices,
|
||
core.status.event.ui.width
|
||
);
|
||
}
|
||
if (keycode == 40) {
|
||
core.status.event.selection++;
|
||
core.playSound('光标移动');
|
||
core.ui.drawChoices(
|
||
core.status.event.ui.text,
|
||
core.status.event.ui.choices,
|
||
core.status.event.ui.width
|
||
);
|
||
}
|
||
};
|
||
|
||
// 移动光标
|
||
actions.prototype._onMoveChoices = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
if (selection == core.status.event.selection) return;
|
||
core.status.event.selection = selection;
|
||
core.playSound('光标移动');
|
||
core.ui.drawChoices(
|
||
core.status.event.ui.text,
|
||
core.status.event.ui.choices,
|
||
core.status.event.ui.width
|
||
);
|
||
}
|
||
};
|
||
|
||
////// 点击中心对称飞行器时
|
||
actions.prototype._clickCenterFly = function (x, y) {
|
||
var posX = core.status.event.data.posX,
|
||
posY = core.status.event.data.posY;
|
||
core.ui.closePanel();
|
||
if (x == posX && y == posY) {
|
||
if (core.canUseItem('centerFly')) {
|
||
core.useItem('centerFly');
|
||
} else {
|
||
core.playSound('操作失败');
|
||
core.drawTip(
|
||
'当前不能使用' + core.material.items['centerFly'].name,
|
||
'centerFly'
|
||
);
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._keyUpCenterFly = function (keycode) {
|
||
core.ui.closePanel();
|
||
if (keycode == 51 || keycode == 13 || keycode == 32 || keycode == 67) {
|
||
if (core.canUseItem('centerFly')) {
|
||
core.useItem('centerFly');
|
||
} else {
|
||
core.playSound('操作失败');
|
||
core.drawTip(
|
||
'当前不能使用' + core.material.items['centerFly'].name,
|
||
'centerFly'
|
||
);
|
||
}
|
||
}
|
||
};
|
||
|
||
////// 点击确认框时 //////
|
||
actions.prototype._clickConfirmBox = function (x, y, px, py) {
|
||
if (
|
||
px >= core._PX_ / 2 - 70 &&
|
||
px <= core._PX_ / 2 - 10 &&
|
||
py >= core._PY_ / 2 &&
|
||
py <= core._PY_ / 2 + 64 &&
|
||
core.status.event.data.yes
|
||
)
|
||
core.status.event.data.yes();
|
||
if (
|
||
px >= core._PX_ / 2 + 10 &&
|
||
px <= core._PX_ / 2 + 70 &&
|
||
py >= core._PY_ / 2 &&
|
||
py <= core._PY_ / 2 + 64 &&
|
||
core.status.event.data.no
|
||
)
|
||
core.status.event.data.no();
|
||
};
|
||
|
||
////// 键盘操作确认框时 //////
|
||
actions.prototype._keyUpConfirmBox = function (keycode) {
|
||
if (keycode == 37 || keycode == 39) {
|
||
core.status.event.selection = 1 - core.status.event.selection;
|
||
core.playSound('光标移动');
|
||
core.ui.drawConfirmBox(
|
||
core.status.event.ui,
|
||
core.status.event.data.yes,
|
||
core.status.event.data.no
|
||
);
|
||
return;
|
||
}
|
||
if (keycode == 13 || keycode == 32 || keycode == 67) {
|
||
if (core.status.event.selection == 0 && core.status.event.data.yes) {
|
||
// core.playSound('确定');
|
||
core.status.event.selection = null;
|
||
core.status.event.data.yes();
|
||
return;
|
||
}
|
||
if (core.status.event.selection == 1 && core.status.event.data.no) {
|
||
// core.playSound('确定');
|
||
core.status.event.selection = null;
|
||
core.status.event.data.no();
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
////// 鼠标在确认框上移动时 //////
|
||
actions.prototype._onMoveConfirmBox = function (x, y, px, py) {
|
||
if (py >= core._PY_ / 2 && py <= core._PY_ / 2 + 64) {
|
||
if (px >= core._PX_ / 2 - 70 && px <= core._PX_ / 2 - 10) {
|
||
if (core.status.event.selection != 0) {
|
||
core.status.event.selection = 0;
|
||
core.playSound('光标移动');
|
||
if (core.status.event.id == 'action') {
|
||
core.ui.drawConfirmBox(core.status.event.ui.text);
|
||
} else {
|
||
core.ui.drawConfirmBox(
|
||
core.status.event.ui,
|
||
core.status.event.data.yes,
|
||
core.status.event.data.no
|
||
);
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
if (px >= core._PX_ / 2 + 10 && px <= core._PX_ / 2 + 70) {
|
||
if (core.status.event.selection != 1) {
|
||
core.status.event.selection = 1;
|
||
core.playSound('光标移动');
|
||
if (core.status.event.id == 'action') {
|
||
core.ui.drawConfirmBox(core.status.event.ui.text);
|
||
} else {
|
||
core.ui.drawConfirmBox(
|
||
core.status.event.ui,
|
||
core.status.event.data.yes,
|
||
core.status.event.data.no
|
||
);
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickAction_text = function () {
|
||
// 正在淡入淡出的话不执行
|
||
if (core.status.event.animateUI) return;
|
||
|
||
var data = core.clone(core.status.event.data.current);
|
||
if (typeof data == 'string') data = { type: 'text', text: data };
|
||
|
||
// 打字机效果显示全部文字
|
||
if (core.status.event.interval != null) {
|
||
data.showAll = true;
|
||
core.insertAction(data);
|
||
core.doAction();
|
||
return;
|
||
}
|
||
|
||
if (!data.code) {
|
||
core.ui._animateUI('hide', null, core.doAction);
|
||
} else {
|
||
// 不清除对话框
|
||
core.doAction();
|
||
}
|
||
};
|
||
|
||
////// 自定义事件时的点击操作 //////
|
||
actions.prototype._clickAction = function (x, y, px, py) {
|
||
if (core.status.event.data.type == 'text') {
|
||
return this._clickAction_text();
|
||
}
|
||
|
||
if (core.status.event.data.type == 'wait') {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
core.setFlag('type', 1);
|
||
core.setFlag('x', x);
|
||
core.setFlag('y', y);
|
||
core.setFlag('px', px);
|
||
core.setFlag('py', py);
|
||
core.setFlag('timeout', timeout);
|
||
var executed = core.events.__action_wait_afterGet(
|
||
core.status.event.data.current
|
||
);
|
||
if (executed || !core.status.event.data.current.forceChild) {
|
||
core.status.route.push(
|
||
'input:' + (1e8 * timeout + 1000000 + 1000 * px + py)
|
||
);
|
||
clearTimeout(core.status.event.interval);
|
||
delete core.status.event.timeout;
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (core.status.event.data.type == 'choices') {
|
||
// 选项
|
||
var data = core.status.event.data.current;
|
||
var choices = data.choices;
|
||
if (choices.length == 0) return;
|
||
if (this._out(x)) return;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var choice = choices[y - topIndex];
|
||
if (
|
||
choice.need != null &&
|
||
choice.need != '' &&
|
||
!core.calValue(choice.need)
|
||
) {
|
||
core.playSound('操作失败');
|
||
core.drawTip('无法选择此项');
|
||
return;
|
||
}
|
||
clearTimeout(core.status.event.interval);
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) ||
|
||
0;
|
||
delete core.status.event.timeout;
|
||
core.setFlag('timeout', timeout);
|
||
// 对全局商店特殊处理
|
||
var index = y - topIndex;
|
||
if (index == choices.length - 1 && core.hasFlag('@temp@shop')) {
|
||
index = -1;
|
||
}
|
||
core.status.route.push('choices:' + (100 * timeout + index));
|
||
core.insertAction(choice.action);
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (core.status.event.data.type == 'confirm') {
|
||
if ((x == this._HX_ - 2 || x == this._HX_ - 1) && y == this._HY_ + 1) {
|
||
clearTimeout(core.status.event.interval);
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) ||
|
||
0;
|
||
delete core.status.event.timeout;
|
||
core.setFlag('timeout', timeout);
|
||
core.status.route.push('choices:' + 100 * timeout);
|
||
core.insertAction(core.status.event.ui.yes);
|
||
core.doAction();
|
||
} else if (
|
||
(x == this._HX_ + 2 || x == this._HX_ + 1) &&
|
||
y == this._HY_ + 1
|
||
) {
|
||
clearTimeout(core.status.event.interval);
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) ||
|
||
0;
|
||
delete core.status.event.timeout;
|
||
core.setFlag('timeout', timeout);
|
||
core.status.route.push('choices:' + (100 * timeout + 1));
|
||
core.insertAction(core.status.event.ui.no);
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 自定义事件时,按下某个键的操作 //////
|
||
actions.prototype._keyDownAction = function (keycode) {
|
||
if (core.status.event.data.type == 'choices') {
|
||
this._keyDownChoices(keycode);
|
||
return;
|
||
}
|
||
if (
|
||
core.status.event.data.type == 'confirm' &&
|
||
(keycode == 37 || keycode == 39)
|
||
) {
|
||
core.status.event.selection = 1 - core.status.event.selection;
|
||
core.playSound('光标移动');
|
||
core.drawConfirmBox(core.status.event.ui.text);
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 自定义事件时,放开某个键的操作 //////
|
||
actions.prototype._keyUpAction = function (keycode) {
|
||
if (
|
||
core.status.event.data.type == 'text' &&
|
||
(keycode == 13 || keycode == 32 || keycode == 67)
|
||
) {
|
||
return this._clickAction_text();
|
||
}
|
||
if (core.status.event.data.type == 'wait') {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
core.setFlag('type', 0);
|
||
core.setFlag('keycode', keycode);
|
||
core.setFlag('timeout', timeout);
|
||
var executed = core.events.__action_wait_afterGet(
|
||
core.status.event.data.current
|
||
);
|
||
if (executed || !core.status.event.data.current.forceChild) {
|
||
core.status.route.push('input:' + (1e8 * timeout + keycode));
|
||
clearTimeout(core.status.event.interval);
|
||
delete core.status.event.timeout;
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
if (core.status.event.data.type == 'choices') {
|
||
var data = core.status.event.data.current;
|
||
var choices = data.choices;
|
||
if (choices.length > 0) {
|
||
this._selectChoices(choices.length, keycode, this._clickAction);
|
||
}
|
||
return;
|
||
}
|
||
if (
|
||
core.status.event.data.type == 'confirm' &&
|
||
(keycode == 13 || keycode == 32 || keycode == 67)
|
||
) {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
delete core.status.event.timeout;
|
||
core.setFlag('timeout', timeout);
|
||
core.status.route.push(
|
||
'choices:' + (100 * timeout + core.status.event.selection)
|
||
);
|
||
if (core.status.event.selection == 0)
|
||
core.insertAction(core.status.event.ui.yes);
|
||
else core.insertAction(core.status.event.ui.no);
|
||
core.doAction();
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 查看地图界面时的点击操作 //////
|
||
actions.prototype._clickViewMaps = function (x, y, px, py) {
|
||
if (core.status.event.data == null) {
|
||
core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId));
|
||
return;
|
||
}
|
||
var now = core.floorIds.indexOf(core.status.floorId);
|
||
var index = core.status.event.data.index;
|
||
var cx = core.status.event.data.x,
|
||
cy = core.status.event.data.y;
|
||
var floorId = core.floorIds[index],
|
||
mh = core.floors[floorId].height;
|
||
var perpx = core._PX_ / 5,
|
||
cornerpx = (perpx * 3) / 4,
|
||
perpy = core._PY_ / 5,
|
||
cornerpy = (perpy * 3) / 4;
|
||
|
||
if (px <= cornerpx && py <= cornerpy) {
|
||
core.status.event.data.damage = !core.status.event.data.damage;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy);
|
||
return;
|
||
}
|
||
if (px <= cornerpx && py >= core._PY_ - cornerpy) {
|
||
if (core.markedFloorIds[floorId]) delete core.markedFloorIds[floorId];
|
||
else core.markedFloorIds[floorId] = true;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy);
|
||
return;
|
||
}
|
||
if (px >= core._PX_ - cornerpx && py <= cornerpy) {
|
||
core.status.event.data.all = !core.status.event.data.all;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy);
|
||
return;
|
||
}
|
||
|
||
if (
|
||
px >= perpx &&
|
||
px <= core._PX_ - perpx &&
|
||
py <= perpy &&
|
||
!core.status.event.data.all &&
|
||
mh > core._HEIGHT_
|
||
) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy - 1);
|
||
return;
|
||
}
|
||
if (
|
||
px >= perpx &&
|
||
px <= core._PX_ - perpx &&
|
||
py >= core._PY_ - perpy &&
|
||
!core.status.event.data.all &&
|
||
mh > core._HEIGHT_
|
||
) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy + 1);
|
||
return;
|
||
}
|
||
if (px <= perpx && py >= perpy && py <= core._PY_ - perpy) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx - 1, cy);
|
||
return;
|
||
}
|
||
if (px >= core._PX_ - perpx && py >= perpy && py <= core._PY_ - perpy) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx + 1, cy);
|
||
return;
|
||
}
|
||
|
||
if (
|
||
py <= 2 * perpy &&
|
||
(mh == core._HEIGHT_ || (px >= perpx && px <= core._PX_ - perpx))
|
||
) {
|
||
core.playSound('光标移动');
|
||
index++;
|
||
while (
|
||
index < core.floorIds.length &&
|
||
index != now &&
|
||
(core.status.maps[core.floorIds[index]].cannotViewMap ||
|
||
core.status.maps[core.floorIds[index]].deleted)
|
||
)
|
||
index++;
|
||
if (index < core.floorIds.length) core.ui._drawViewMaps(index);
|
||
return;
|
||
}
|
||
if (
|
||
py >= 3 * perpy &&
|
||
(mh == core._HEIGHT_ || (px >= perpx && px <= core._PX_ - perpx))
|
||
) {
|
||
core.playSound('光标移动');
|
||
index--;
|
||
while (
|
||
index >= 0 &&
|
||
index != now &&
|
||
(core.status.maps[core.floorIds[index]].cannotViewMap ||
|
||
core.status.maps[core.floorIds[index]].deleted)
|
||
)
|
||
index--;
|
||
if (index >= 0) core.ui._drawViewMaps(index);
|
||
return;
|
||
}
|
||
if (
|
||
px >= perpx &&
|
||
px <= core._PX_ - perpx &&
|
||
py >= perpy * 2 &&
|
||
py <= perpy * 3
|
||
) {
|
||
core.clearMap('data');
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 查看地图界面时,按下某个键的操作 //////
|
||
actions.prototype._keyDownViewMaps = function (keycode) {
|
||
if (core.status.event.data == null) return;
|
||
|
||
var floorId = core.floorIds[core.status.event.data.index],
|
||
mh = core.floors[floorId].height;
|
||
|
||
if (keycode == 38 || keycode == 33)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ - 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 1.5
|
||
);
|
||
if (keycode == 40 || keycode == 34)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ + 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 3.5
|
||
);
|
||
if (keycode == 87 && mh > core._HEIGHT_)
|
||
this._clickViewMaps(this._HX_, 0, core._PX_ / 2, 1);
|
||
if (keycode == 65) this._clickViewMaps(0, this._HY_, 1, core._PY_ / 2);
|
||
if (keycode == 83 && mh > core._HEIGHT_)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
core._HEIGHT_ - 1,
|
||
core._PX_ / 2,
|
||
core._PY_ - 1
|
||
);
|
||
if (keycode == 68)
|
||
this._clickViewMaps(
|
||
core._WIDTH_ - 1,
|
||
this._HY_,
|
||
core._PX_,
|
||
core._PY_ / 2 - 1
|
||
);
|
||
return;
|
||
};
|
||
|
||
////// 查看地图界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpViewMaps = function (keycode) {
|
||
if (core.status.event.data == null) {
|
||
core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId));
|
||
return;
|
||
}
|
||
var floorId = core.floorIds[core.status.event.data.index];
|
||
|
||
if (
|
||
keycode == 27 ||
|
||
keycode == 13 ||
|
||
keycode == 32 ||
|
||
(!core.isReplaying() && keycode == 67)
|
||
) {
|
||
core.clearMap('data');
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
if (keycode == 86) {
|
||
core.status.event.data.damage = !core.status.event.data.damage;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(core.status.event.data);
|
||
return;
|
||
}
|
||
if (keycode == 90) {
|
||
core.status.event.data.all = !core.status.event.data.all;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(core.status.event.data);
|
||
return;
|
||
}
|
||
if (keycode == 66) {
|
||
if (core.markedFloorIds[floorId]) delete core.markedFloorIds[floorId];
|
||
else core.markedFloorIds[floorId] = true;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(core.status.event.data);
|
||
return;
|
||
}
|
||
if (keycode == 88 || (core.isReplaying() && keycode == 67)) {
|
||
if (core.isReplaying()) {
|
||
core.control._replay_book();
|
||
} else {
|
||
core.openBook(false);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 71 && !core.isReplaying()) {
|
||
core.useFly(false);
|
||
return;
|
||
}
|
||
return;
|
||
};
|
||
|
||
////// 快捷商店界面时的点击操作 //////
|
||
actions.prototype._clickQuickShop = function (x, y) {
|
||
var shopIds = core.plugin.shop.listShopIds();
|
||
if (this._out(x)) return;
|
||
var topIndex =
|
||
this._HY_ -
|
||
parseInt(shopIds.length / 2) +
|
||
(core.status.event.ui.offset || 0);
|
||
if (y >= topIndex && y < topIndex + shopIds.length) {
|
||
var shopId = shopIds[y - topIndex];
|
||
if (!core.plugin.shop.canOpenShop(shopId)) {
|
||
core.playSound('操作失败');
|
||
core.drawTip('当前项尚未开启');
|
||
return;
|
||
}
|
||
var message = core.plugin.shop.canUseQuickShop(shopId);
|
||
if (message == null) {
|
||
// core.ui.closePanel();
|
||
core.plugin.shop.openShop(shopIds[y - topIndex], false);
|
||
} else {
|
||
core.playSound('操作失败');
|
||
core.drawTip(message);
|
||
}
|
||
}
|
||
// 离开
|
||
else if (y == topIndex + shopIds.length) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
}
|
||
};
|
||
|
||
////// 快捷商店界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpQuickShop = function (keycode) {
|
||
if (keycode == 27 || keycode == 75 || keycode == 88 || keycode == 86) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.plugin.shop.listShopIds().length + 1,
|
||
keycode,
|
||
this._clickQuickShop
|
||
);
|
||
return;
|
||
};
|
||
|
||
////// 存读档界面时的点击操作 //////
|
||
actions.prototype._clickSL = function (x, y) {
|
||
var page = core.status.event.data.page,
|
||
offset = core.status.event.data.offset;
|
||
var index = page * 10 + offset;
|
||
|
||
// 上一页
|
||
if ((x == this._HX_ - 2 || x == this._HX_ - 3) && y === core._HEIGHT_ - 1) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page - 1) + offset);
|
||
return;
|
||
}
|
||
// 下一页
|
||
if ((x == this._HX_ + 2 || x == this._HX_ + 3) && y === core._HEIGHT_ - 1) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page + 1) + offset);
|
||
return;
|
||
}
|
||
// 返回
|
||
if (x >= this.LAST - 2 && y === core._HEIGHT_ - 1) {
|
||
core.playSound('取消');
|
||
if (core.events.recoverEvents(core.status.event.interval)) return;
|
||
core.ui.closePanel();
|
||
delete core.status.tempRoute;
|
||
if (!core.isPlaying()) document.getElementById('start').style.top = '0';
|
||
return;
|
||
}
|
||
// 删除
|
||
if (x >= 0 && x <= 2 && y === core._HEIGHT_ - 1) {
|
||
if (core.status.event.id == 'save') {
|
||
core.status.event.selection = !core.status.event.selection;
|
||
core.ui._drawSLPanel(index);
|
||
} else {
|
||
// 显示收藏
|
||
core.status.event.data.mode =
|
||
core.status.event.data.mode == 'all' ? 'fav' : 'all';
|
||
if (core.status.event.data.mode == 'fav')
|
||
core.ui._drawSLPanel(1, true);
|
||
else {
|
||
page = parseInt((core.saves.saveIndex - 1) / 5);
|
||
offset = core.saves.saveIndex - 5 * page;
|
||
core.ui._drawSLPanel(10 * page + offset, true);
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
// 点存档名
|
||
var xLeft = parseInt(core._WIDTH_ / 3),
|
||
xRight = parseInt((core._WIDTH_ * 2) / 3);
|
||
var topY1 = 0,
|
||
topY2 = this._HY_;
|
||
if (y >= topY1 && y <= topY1 + 1) {
|
||
if (x >= xLeft && x < xRight) return this._clickSL_favorite(page, 1);
|
||
if (x >= xRight) return this._clickSL_favorite(page, 2);
|
||
}
|
||
if (y >= topY2 && y <= topY2 + 1) {
|
||
if (x < xLeft) return this._clickSL_favorite(page, 3);
|
||
if (x >= xLeft && x < xRight) return this._clickSL_favorite(page, 4);
|
||
if (x >= xRight) return this._clickSL_favorite(page, 5);
|
||
}
|
||
|
||
var id = null;
|
||
if (y >= topY1 + 2 && y < this._HY_ - 1) {
|
||
if (x < xLeft) id = 'autoSave';
|
||
if (x >= xLeft && x < xRight) id = 5 * page + 1;
|
||
if (x >= xRight) id = 5 * page + 2;
|
||
}
|
||
if (y >= topY2 + 2 && y < core._HEIGHT_ - 1) {
|
||
if (x < xLeft) id = 5 * page + 3;
|
||
if (x >= xLeft && x < xRight) id = 5 * page + 4;
|
||
if (x >= xRight) id = 5 * page + 5;
|
||
}
|
||
if (id != null) {
|
||
if (core.status.event.selection) {
|
||
if (id == 'autoSave') {
|
||
core.playSound('操作失败');
|
||
core.drawTip('无法删除自动存档!');
|
||
} else {
|
||
core.removeSave(id, function () {
|
||
core.ui._drawSLPanel(index, true);
|
||
});
|
||
}
|
||
} else {
|
||
if (core.status.event.data.mode == 'fav' && id != 'autoSave')
|
||
id = core.saves.favorite[id - 1];
|
||
core.doSL(id, core.status.event.id);
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickSL_favorite = function (page, offset) {
|
||
if (offset == 0) return;
|
||
var index = 5 * page + offset;
|
||
if (core.status.event.data.mode == 'fav') {
|
||
// 收藏模式下点击的下标直接对应favorite
|
||
index = core.saves.favorite[index - 1];
|
||
core.myprompt(
|
||
'请输入想要显示的存档名(长度不超过5字符)',
|
||
null,
|
||
function (value) {
|
||
if (value && value.length <= 5) {
|
||
core.saves.favoriteName[index] = value;
|
||
core.control._updateFavoriteSaves();
|
||
core.ui._drawSLPanel(10 * page + offset);
|
||
} else if (value) {
|
||
alert('无效的输入!');
|
||
}
|
||
}
|
||
);
|
||
} else {
|
||
var v = core.saves.favorite.indexOf(index);
|
||
core.playSound('确定');
|
||
if (v >= 0) {
|
||
// 已经处于收藏状态:取消收藏
|
||
core.saves.favorite.splice(v, 1);
|
||
delete core.saves.favoriteName[index];
|
||
} else if (core.hasSave(index)) {
|
||
// 存在存档则进行收藏
|
||
core.saves.favorite.push(index);
|
||
core.saves.favorite = core.saves.favorite.sort(function (a, b) {
|
||
return a - b;
|
||
}); // 保证有序
|
||
core.drawTip('收藏成功!');
|
||
}
|
||
core.control._updateFavoriteSaves();
|
||
core.ui._drawSLPanel(10 * page + offset);
|
||
}
|
||
};
|
||
|
||
////// 存读档界面时,按下某个键的操作 //////
|
||
actions.prototype._keyDownSL = function (keycode) {
|
||
var page = core.status.event.data.page,
|
||
offset = core.status.event.data.offset;
|
||
var index = page * 10 + offset;
|
||
|
||
if (keycode == 37) {
|
||
// left
|
||
core.playSound('光标移动');
|
||
if (offset == 0) {
|
||
core.ui._drawSLPanel(10 * (page - 1) + 5);
|
||
} else {
|
||
core.ui._drawSLPanel(index - 1);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 38) {
|
||
// up
|
||
core.playSound('光标移动');
|
||
if (offset < 3) {
|
||
core.ui._drawSLPanel(10 * (page - 1) + offset + 3);
|
||
} else {
|
||
core.ui._drawSLPanel(index - 3);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 39) {
|
||
// right
|
||
core.playSound('光标移动');
|
||
if (offset == 5) {
|
||
core.ui._drawSLPanel(10 * (page + 1) + 1);
|
||
} else {
|
||
core.ui._drawSLPanel(index + 1);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 40) {
|
||
// down
|
||
core.playSound('光标移动');
|
||
if (offset >= 3) {
|
||
core.ui._drawSLPanel(10 * (page + 1) + offset - 3);
|
||
} else {
|
||
core.ui._drawSLPanel(index + 3);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 33) {
|
||
// PAGEUP
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page - 1) + offset);
|
||
return;
|
||
}
|
||
if (keycode == 34) {
|
||
// PAGEDOWN
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page + 1) + offset);
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 存读档界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSL = function (keycode) {
|
||
var page = core.status.event.data.page,
|
||
offset = core.status.event.data.offset;
|
||
var index = page * 10 + offset;
|
||
|
||
if (
|
||
keycode == 27 ||
|
||
keycode == 88 ||
|
||
(core.status.event.id == 'save' && keycode == 83) ||
|
||
(core.status.event.id == 'load' && keycode == 68)
|
||
) {
|
||
this._clickSL(core._WIDTH_ - 1, core._HEIGHT_ - 1);
|
||
return;
|
||
}
|
||
if (keycode >= 48 && keycode <= 57) {
|
||
if (keycode == 48) keycode = 58;
|
||
core.ui._drawSLPanel((keycode - 49) * 1000 + 1);
|
||
return;
|
||
}
|
||
if (keycode == 13 || keycode == 32 || keycode == 67) {
|
||
if (offset == 0) core.doSL('autoSave', core.status.event.id);
|
||
else {
|
||
var id = 5 * page + offset;
|
||
if (core.status.event.data.mode == 'fav')
|
||
id = core.saves.favorite[id - 1];
|
||
core.doSL(id, core.status.event.id);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 69 && core.status.event.id != 'save') {
|
||
// E 收藏切换
|
||
this._clickSL(0, core._HEIGHT_ - 1);
|
||
return;
|
||
}
|
||
if (keycode == 46) {
|
||
if (offset == 0) {
|
||
core.playSound('操作失败');
|
||
core.drawTip('无法删除自动存档!');
|
||
} else {
|
||
var id = 5 * page + offset;
|
||
if (core.status.event.data.mode == 'fav')
|
||
id = core.saves.favorite[id - 1];
|
||
core.removeSave(id, function () {
|
||
core.ui._drawSLPanel(index, true);
|
||
});
|
||
}
|
||
}
|
||
if (keycode == 70 && core.status.event.data.mode == 'all') {
|
||
// F
|
||
this._clickSL_favorite(page, offset);
|
||
}
|
||
};
|
||
|
||
////// 系统设置界面时的点击操作 //////
|
||
actions.prototype._clickSwitchs = function (x, y) {
|
||
var choices = core.status.event.ui.choices;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
var selection = y - topIndex;
|
||
if (this._out(x)) return;
|
||
if (selection >= 0 && selection < choices.length) {
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
return core.ui._drawSwitchs_sounds();
|
||
case 1:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
return core.ui._drawSwitchs_display();
|
||
case 2:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
return core.ui._drawSwitchs_action();
|
||
case 3:
|
||
core.status.event.selection = 0;
|
||
core.playSound('取消');
|
||
return core.ui._drawSettings();
|
||
}
|
||
}
|
||
};
|
||
|
||
////// 系统设置界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSwitchs = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 0;
|
||
core.playSound('取消');
|
||
core.ui._drawSettings();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickSwitchs
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds = function (x, y) {
|
||
var choices = core.status.event.ui.choices;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
var selection = y - topIndex;
|
||
if (this._out(x)) {
|
||
if (selection != 2) return;
|
||
}
|
||
if (selection >= 0 && selection < choices.length) {
|
||
var width = choices[selection].width;
|
||
var leftPos = (core._PX_ - width) / 2,
|
||
rightPos = (core._PX_ + width) / 2;
|
||
var leftGrid = parseInt(leftPos / 32),
|
||
rightGrid = parseInt(rightPos / 32) - 1;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
return this._clickSwitchs_sounds_bgm();
|
||
case 1:
|
||
return this._clickSwitchs_sounds_se();
|
||
case 2:
|
||
if (x == leftGrid || x == leftGrid + 1)
|
||
return this._clickSwitchs_sounds_userVolume(-1);
|
||
if (x == rightGrid || x == rightGrid + 1)
|
||
return this._clickSwitchs_sounds_userVolume(1);
|
||
return;
|
||
case 3:
|
||
core.status.event.selection = 0;
|
||
core.playSound('取消');
|
||
core.ui._drawSwitchs();
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds_bgm = function () {
|
||
core.triggerBgm();
|
||
core.playSound('确定');
|
||
core.ui._drawSwitchs_sounds();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds_se = function () {
|
||
core.musicStatus.soundStatus = !core.musicStatus.soundStatus;
|
||
core.setLocalStorage('soundStatus', core.musicStatus.soundStatus);
|
||
core.playSound('确定');
|
||
core.ui._drawSwitchs_sounds();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds_userVolume = function (delta) {
|
||
var value = Math.round(Math.sqrt(100 * core.musicStatus.userVolume));
|
||
if (value == 0 && delta < 0) return;
|
||
core.musicStatus.userVolume = core.clamp(
|
||
Math.pow(value + delta, 2) / 100,
|
||
0,
|
||
1
|
||
);
|
||
//audioContext 音效 不受designVolume 影响
|
||
if (core.musicStatus.gainNode != null)
|
||
core.musicStatus.gainNode.gain.value = core.musicStatus.userVolume;
|
||
if (core.musicStatus.playingBgm)
|
||
core.material.bgms[core.musicStatus.playingBgm].volume =
|
||
core.musicStatus.userVolume * core.musicStatus.designVolume;
|
||
core.setLocalStorage('userVolume', core.musicStatus.userVolume);
|
||
core.playSound('确定');
|
||
core.ui._drawSwitchs_sounds();
|
||
};
|
||
|
||
actions.prototype._keyUpSwitchs_sounds = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 0;
|
||
core.playSound('取消');
|
||
core.ui._drawSwitchs();
|
||
return;
|
||
}
|
||
if (keycode == 37) {
|
||
switch (core.status.event.selection) {
|
||
case 2:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_sounds_userVolume(-1);
|
||
}
|
||
} else if (keycode == 39) {
|
||
switch (core.status.event.selection) {
|
||
case 2:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_sounds_userVolume(1);
|
||
}
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickSwitchs_sounds
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display = function (x, y) {
|
||
var choices = core.status.event.ui.choices;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
var selection = y - topIndex;
|
||
if (this._out(x)) {
|
||
if (selection != 0) return;
|
||
}
|
||
if (selection >= 0 && selection < choices.length) {
|
||
var width = choices[selection].width;
|
||
var leftPos = (core._PX_ - width) / 2,
|
||
rightPos = (core._PX_ + width) / 2;
|
||
var leftGrid = parseInt(leftPos / 32),
|
||
rightGrid = parseInt(rightPos / 32) - 1;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
if (x == leftGrid || x == leftGrid + 1)
|
||
return this._clickSwitchs_display_setSize(-1);
|
||
if (x == rightGrid || x == rightGrid + 1)
|
||
return this._clickSwitchs_display_setSize(1);
|
||
return;
|
||
case 1:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_enableHDCanvas();
|
||
case 2:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_enableEnemyPoint();
|
||
case 3:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_enemyDamage();
|
||
case 4:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_critical();
|
||
case 5:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_extraDamage();
|
||
case 6:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_extraDamageType();
|
||
case 7:
|
||
core.playSound('确定');
|
||
core.setLocalStorage(
|
||
'autoScale',
|
||
core.getLocalStorage('autoScale') ? false : true
|
||
);
|
||
core.ui._drawSwitchs_display();
|
||
break;
|
||
case 8:
|
||
core.status.event.selection = 1;
|
||
core.playSound('取消');
|
||
core.ui._drawSwitchs();
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_setSize = function (delta) {
|
||
core.setDisplayScale(delta);
|
||
var currentRatio = Math.max(
|
||
window.devicePixelRatio || 1,
|
||
core.domStyle.scale
|
||
);
|
||
if (currentRatio > core.domStyle.ratio) {
|
||
core.drawTip('需刷新页面以调整UI清晰度');
|
||
}
|
||
core.ui._drawSwitchs_display();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_enableHDCanvas = function () {
|
||
core.flags.enableHDCanvas = !core.flags.enableHDCanvas;
|
||
core.setLocalStorage('enableHDCanvas', core.flags.enableHDCanvas);
|
||
core.drawTip('开关高清UI,需刷新页面方可生效');
|
||
core.ui._drawSwitchs_display();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_enableEnemyPoint = function () {
|
||
core.flags.enableEnemyPoint = !core.flags.enableEnemyPoint;
|
||
core.setLocalStorage('enableEnemyPoint', core.flags.enableEnemyPoint);
|
||
core.ui._drawSwitchs_display();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_enemyDamage = function () {
|
||
core.flags.displayEnemyDamage = !core.flags.displayEnemyDamage;
|
||
core.updateDamage();
|
||
core.setLocalStorage('enemyDamage', core.flags.displayEnemyDamage);
|
||
core.ui._drawSwitchs_display();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_critical = function () {
|
||
core.flags.displayCritical = !core.flags.displayCritical;
|
||
core.updateDamage();
|
||
core.setLocalStorage('critical', core.flags.displayCritical);
|
||
core.ui._drawSwitchs_display();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_extraDamage = function () {
|
||
core.flags.displayExtraDamage = !core.flags.displayExtraDamage;
|
||
core.updateDamage();
|
||
core.setLocalStorage('extraDamage', core.flags.displayExtraDamage);
|
||
core.ui._drawSwitchs_display();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_extraDamageType = function () {
|
||
core.flags.extraDamageType = (core.flags.extraDamageType + 1) % 3;
|
||
core.updateDamage();
|
||
core.setLocalStorage('extraDamageType', core.flags.extraDamageType);
|
||
core.ui._drawSwitchs_display();
|
||
};
|
||
|
||
actions.prototype._keyUpSwitchs_display = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 1;
|
||
core.playSound('取消');
|
||
core.ui._drawSwitchs();
|
||
return;
|
||
}
|
||
if (keycode == 37) {
|
||
switch (core.status.event.selection) {
|
||
case 0:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_setSize(-1);
|
||
}
|
||
} else if (keycode == 39) {
|
||
switch (core.status.event.selection) {
|
||
case 0:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_display_setSize(1);
|
||
}
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickSwitchs_display
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action = function (x, y) {
|
||
var choices = core.status.event.ui.choices;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
var selection = y - topIndex;
|
||
if (this._out(x)) {
|
||
if (selection != 0 && selection != 1) return;
|
||
}
|
||
if (selection >= 0 && selection < choices.length) {
|
||
var width = choices[selection].width;
|
||
var leftPos = (core._PX_ - width) / 2,
|
||
rightPos = (core._PX_ + width) / 2;
|
||
var leftGrid = parseInt(leftPos / 32),
|
||
rightGrid = parseInt(rightPos / 32) - 1;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
if (x == leftGrid || x == leftGrid + 1) {
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_moveSpeed(-10);
|
||
}
|
||
if (x == rightGrid || x == rightGrid + 1) {
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_moveSpeed(10);
|
||
}
|
||
return;
|
||
case 1:
|
||
if (x == leftGrid || x == leftGrid + 1) {
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_floorChangeTime(-100);
|
||
}
|
||
if (x == rightGrid || x == rightGrid + 1) {
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_floorChangeTime(100);
|
||
}
|
||
case 2:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_potionNoRouting();
|
||
case 3:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_clickMove();
|
||
case 4:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_leftHandPrefer();
|
||
case 5:
|
||
core.status.event.selection = 2;
|
||
core.playSound('取消');
|
||
core.ui._drawSwitchs();
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_moveSpeed = function (delta) {
|
||
core.values.moveSpeed = core.clamp(core.values.moveSpeed + delta, 50, 200);
|
||
core.setLocalStorage('moveSpeed', core.values.moveSpeed);
|
||
core.ui._drawSwitchs_action();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_floorChangeTime = function (delta) {
|
||
core.values.floorChangeTime = core.clamp(
|
||
core.values.floorChangeTime + delta,
|
||
0,
|
||
2000
|
||
);
|
||
core.setLocalStorage('floorChangeTime', core.values.floorChangeTime);
|
||
core.ui._drawSwitchs_action();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_potionNoRouting = function () {
|
||
if (core.hasFlag('__potionNoRouting__'))
|
||
core.removeFlag('__potionNoRouting__');
|
||
else core.setFlag('__potionNoRouting__', true);
|
||
core.ui._drawSwitchs_action();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_clickMove = function () {
|
||
if (core.hasFlag('__noClickMove__')) core.removeFlag('__noClickMove__');
|
||
else core.setFlag('__noClickMove__', true);
|
||
core.ui._drawSwitchs_action();
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_leftHandPrefer = function () {
|
||
core.flags.leftHandPrefer = !core.flags.leftHandPrefer;
|
||
core.setLocalStorage('leftHandPrefer', core.flags.leftHandPrefer);
|
||
if (core.flags.leftHandPrefer) {
|
||
core.myconfirm(
|
||
'左手模式已开启!\n此模式下WASD将用于移动勇士,IJKL对应于原始的WASD进行存读档等操作。'
|
||
);
|
||
}
|
||
core.ui._drawSwitchs_action();
|
||
};
|
||
|
||
actions.prototype._keyUpSwitchs_action = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 2;
|
||
core.playSound('取消');
|
||
core.ui._drawSwitchs();
|
||
return;
|
||
}
|
||
if (keycode == 37) {
|
||
switch (core.status.event.selection) {
|
||
case 0:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_moveSpeed(-10);
|
||
case 1:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_floorChangeTime(-100);
|
||
}
|
||
} else if (keycode == 39) {
|
||
switch (core.status.event.selection) {
|
||
case 0:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_moveSpeed(10);
|
||
case 1:
|
||
core.playSound('确定');
|
||
return this._clickSwitchs_action_floorChangeTime(100);
|
||
}
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickSwitchs_action
|
||
);
|
||
};
|
||
|
||
////// 系统菜单栏界面时的点击操作 //////
|
||
actions.prototype._clickSettings = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
core.ui._drawSwitchs();
|
||
break;
|
||
case 1:
|
||
// core.playSound('确定');
|
||
core.ui._drawKeyBoard();
|
||
break;
|
||
case 2:
|
||
// core.playSound('确定');
|
||
core.clearUI();
|
||
core.ui._drawViewMaps();
|
||
break;
|
||
case 3:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
core.ui._drawNotes();
|
||
break;
|
||
case 4:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
core.ui._drawSyncSave();
|
||
break;
|
||
case 5:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
core.ui._drawGameInfo();
|
||
break;
|
||
case 6:
|
||
return core.confirmRestart();
|
||
case 7:
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
break;
|
||
}
|
||
}
|
||
return;
|
||
};
|
||
|
||
////// 系统菜单栏界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSettings = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickSettings
|
||
);
|
||
};
|
||
|
||
////// 存档笔记页面时的点击操作 //////
|
||
actions.prototype._clickNotes = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
core.playSound('确定');
|
||
this._clickNotes_new();
|
||
break;
|
||
case 1:
|
||
// core.playSound('确定');
|
||
this._clickNotes_show();
|
||
break;
|
||
case 2:
|
||
core.playSound('确定');
|
||
this._clickNotes_edit();
|
||
break;
|
||
case 3:
|
||
core.playSound('确定');
|
||
this._clickNotes_delete();
|
||
break;
|
||
case 4:
|
||
core.status.event.selection = 3;
|
||
core.playSound('取消');
|
||
core.ui._drawSettings();
|
||
break;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype.__clickNotes_replaceText = function (data) {
|
||
data = (data || '')
|
||
.replace(/[\${}]/g, '_')
|
||
.replace(/(\t|\\t)\[.*?\]/g, '')
|
||
.replace('\b', '\\b')
|
||
.replace(/\\b\[.*?\]/g, '')
|
||
.replace(/\n|\\n/g, ' ');
|
||
if (data.length > 45) data = data.substring(0, 43) + '...';
|
||
return data;
|
||
};
|
||
|
||
actions.prototype._clickNotes_new = function () {
|
||
core.status.hero.notes = core.status.hero.notes || [];
|
||
core.myprompt('请输入一段笔记,不超过45字', null, function (data) {
|
||
data = core.actions.__clickNotes_replaceText(data);
|
||
if (data) {
|
||
core.status.hero.notes.push(data);
|
||
core.drawText('存档笔记新增成功!');
|
||
} else {
|
||
core.ui.closePanel();
|
||
}
|
||
});
|
||
};
|
||
|
||
actions.prototype._clickNotes_show = function () {
|
||
core.playSound('确定');
|
||
core.status.hero.notes = core.status.hero.notes || [];
|
||
var result = [];
|
||
for (var i = 0; i < core.status.hero.notes.length; i += 5) {
|
||
var v = [];
|
||
for (var j = i; j < i + 5 && j < core.status.hero.notes.length; ++j) {
|
||
v.push(
|
||
j +
|
||
1 +
|
||
'. ' +
|
||
this.__clickNotes_replaceText(core.status.hero.notes[j])
|
||
);
|
||
}
|
||
result.push('\t[存档笔记]' + v.join('\n'));
|
||
}
|
||
if (result.length == 0)
|
||
result.push(
|
||
'当前没有存档笔记,试着新增一个吧!\n(菜单栏 -> 存档笔记 -> 新增存档笔记)'
|
||
);
|
||
core.drawText(result);
|
||
};
|
||
|
||
actions.prototype._clickNotes_edit = function () {
|
||
core.status.hero.notes = core.status.hero.notes || [];
|
||
if (core.status.hero.notes.length == 0) {
|
||
core.drawText('当前没有存档笔记,试着新增一个吧!');
|
||
} else {
|
||
core.myprompt(
|
||
'请输入要编辑的存档笔记编号(1 - ' +
|
||
core.status.hero.notes.length +
|
||
')',
|
||
'1',
|
||
function (data) {
|
||
if (!data) core.ui.closePanel();
|
||
var value = parseInt(data) || 0;
|
||
if (
|
||
!value ||
|
||
value <= 0 ||
|
||
value > core.status.hero.notes.length
|
||
) {
|
||
core.drawText('不合法的输入!');
|
||
} else {
|
||
core.myprompt(
|
||
'请输入新内容,不超过45字',
|
||
core.status.hero.notes[value - 1],
|
||
function (data) {
|
||
data = core.actions.__clickNotes_replaceText(data);
|
||
if (data) {
|
||
core.status.hero.notes[value - 1] = data;
|
||
core.drawText('存档笔记编辑成功!');
|
||
} else {
|
||
core.ui.closePanel();
|
||
}
|
||
}
|
||
);
|
||
}
|
||
}
|
||
);
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickNotes_delete = function () {
|
||
core.status.hero.notes = core.status.hero.notes || [];
|
||
if (core.status.hero.notes.length == 0) {
|
||
core.stopSound();
|
||
core.playSound('操作失败');
|
||
core.drawText('当前没有存档笔记,无法删除!');
|
||
} else {
|
||
core.myprompt(
|
||
'请输入要删除的所有存档笔记编号,以逗号分隔。不填则代表删除全部笔记。',
|
||
null,
|
||
function (data) {
|
||
if (data == null) {
|
||
core.ui.closePanel();
|
||
return;
|
||
} else if (!data) {
|
||
core.status.hero.notes = [];
|
||
core.drawText('所有存档笔记删除成功!');
|
||
} else {
|
||
data = data
|
||
.split(',')
|
||
.map(function (one) {
|
||
return parseInt(one);
|
||
})
|
||
.filter(function (one) {
|
||
return (
|
||
one &&
|
||
one > 0 &&
|
||
one <= core.status.hero.notes.length
|
||
);
|
||
});
|
||
if (data.length == 0) {
|
||
core.drawText('没有要删除的笔记!');
|
||
} else {
|
||
data.sort(function (a, b) {
|
||
return b - a;
|
||
}).forEach(function (index) {
|
||
core.status.hero.notes.splice(index - 1, 1);
|
||
});
|
||
core.drawText(
|
||
'已删除 ' + data.sort().join(',') + ' 号笔记'
|
||
);
|
||
}
|
||
}
|
||
}
|
||
);
|
||
}
|
||
};
|
||
|
||
////// 存档笔记页面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpNotes = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 3;
|
||
core.playSound('取消');
|
||
core.ui._drawSettings();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickNotes
|
||
);
|
||
};
|
||
|
||
////// 同步存档界面时的点击操作 //////
|
||
actions.prototype._clickSyncSave = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
core.ui._drawSyncSelect();
|
||
break;
|
||
case 1:
|
||
core.playSound('确定');
|
||
core.syncLoad();
|
||
break;
|
||
case 2:
|
||
core.playSound('确定');
|
||
core.status.event.selection = 0;
|
||
core.ui._drawLocalSaveSelect();
|
||
break;
|
||
case 3:
|
||
core.playSound('确定');
|
||
return this._clickSyncSave_readFile();
|
||
case 4:
|
||
// core.playSound('确定');
|
||
return this._clickSyncSave_replay();
|
||
case 5:
|
||
core.status.event.selection = 0;
|
||
core.playSound('确定');
|
||
core.ui._drawStorageRemove();
|
||
break;
|
||
case 6:
|
||
core.status.event.selection = 4;
|
||
core.playSound('取消');
|
||
core.ui._drawSettings();
|
||
break;
|
||
}
|
||
}
|
||
return;
|
||
};
|
||
|
||
actions.prototype._clickSyncSave_readFile = function () {
|
||
core.readFile(
|
||
function (obj) {
|
||
if (obj.name != core.firstData.name)
|
||
return alert('存档和游戏不一致!');
|
||
if (obj.version != core.firstData.version)
|
||
return alert('游戏版本不一致!');
|
||
if (!obj.data) return alert('无效的存档!');
|
||
core.control._syncLoad_write(obj.data);
|
||
},
|
||
null,
|
||
'.h5save'
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickSyncSave_replay = function () {
|
||
core.ui._drawReplay();
|
||
};
|
||
|
||
////// 同步存档界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSyncSave = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 4;
|
||
core.playSound('取消');
|
||
core.ui._drawSettings();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickSyncSave
|
||
);
|
||
};
|
||
|
||
////// 同步存档选择界面时的点击操作 //////
|
||
actions.prototype._clickSyncSelect = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
core.playSound('确定');
|
||
core.myconfirm(
|
||
'你确定要同步全部存档么?\n这可能在存档较多的时候比较慢。',
|
||
function () {
|
||
core.syncSave('all');
|
||
}
|
||
);
|
||
break;
|
||
case 1:
|
||
core.playSound('确定');
|
||
core.syncSave();
|
||
break;
|
||
case 2:
|
||
core.status.event.selection = 0;
|
||
core.playSound('取消');
|
||
core.ui._drawSyncSave();
|
||
break;
|
||
}
|
||
}
|
||
};
|
||
|
||
////// 同步存档选择界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSyncSelect = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 0;
|
||
core.playSound('取消');
|
||
core.ui._drawSyncSave();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickSyncSelect
|
||
);
|
||
};
|
||
|
||
////// 存档下载界面时的点击操作 //////
|
||
actions.prototype._clickLocalSaveSelect = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
if (selection < 2) {
|
||
var callback = function (saves) {
|
||
if (saves) {
|
||
var content = {
|
||
name: core.firstData.name,
|
||
version: core.firstData.version,
|
||
data: saves
|
||
};
|
||
core.download(
|
||
core.firstData.name +
|
||
'_' +
|
||
core.formatDate2(new Date()) +
|
||
'.h5save',
|
||
LZString.compressToBase64(JSON.stringify(content))
|
||
);
|
||
}
|
||
};
|
||
if (selection == 0) core.getAllSaves(callback);
|
||
else core.getSave(core.saves.saveIndex, callback);
|
||
}
|
||
|
||
core.status.event.selection = 2;
|
||
core.playSound('取消');
|
||
core.ui._drawSyncSave();
|
||
}
|
||
};
|
||
|
||
////// 存档下载界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpLocalSaveSelect = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 2;
|
||
core.playSound('取消');
|
||
core.ui._drawSyncSave();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickLocalSaveSelect
|
||
);
|
||
};
|
||
|
||
////// 存档删除界面时的点击操作 //////
|
||
actions.prototype._clickStorageRemove = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
return this._clickStorageRemove_all();
|
||
case 1:
|
||
return this._clickStorageRemove_current();
|
||
case 2:
|
||
core.status.event.selection = 5;
|
||
core.playSound('取消');
|
||
core.ui._drawSyncSave();
|
||
break;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickStorageRemove_all = function () {
|
||
core.myconfirm(
|
||
'你确定要清除【全部游戏】的所有本地存档?\n此行为不可逆!!!',
|
||
function () {
|
||
core.ui.drawWaiting('正在清空,请稍候...');
|
||
core.clearLocalForage(function () {
|
||
core.saves.ids = {};
|
||
core.saves.autosave.data = null;
|
||
core.saves.autosave.updated = false;
|
||
core.saves.autosave.now = 0;
|
||
core.saves.cache = {};
|
||
core.ui.closePanel();
|
||
core.saves.saveIndex = 1;
|
||
core.saves.favorite = [];
|
||
core.saves.favoriteName = {};
|
||
core.control._updateFavoriteSaves();
|
||
core.removeLocalStorage('saveIndex');
|
||
core.drawText('\t[操作成功]你的所有存档已被清空。');
|
||
});
|
||
}
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickStorageRemove_current = function () {
|
||
core.myconfirm(
|
||
'你确定要清除本游戏的所有本地存档?\n此行为不可逆!!!',
|
||
function () {
|
||
var done = function () {
|
||
core.saves.ids = {};
|
||
core.saves.autosave.data = null;
|
||
core.saves.autosave.updated = false;
|
||
core.saves.autosave.now = 0;
|
||
core.ui.closePanel();
|
||
core.saves.saveIndex = 1;
|
||
core.saves.favorite = [];
|
||
core.saves.favoriteName = {};
|
||
core.control._updateFavoriteSaves();
|
||
core.removeLocalStorage('saveIndex');
|
||
core.drawText('\t[操作成功]当前塔的存档已被清空。');
|
||
};
|
||
core.ui.drawWaiting('正在清空,请稍候...');
|
||
Object.keys(core.saves.ids).forEach(function (v) {
|
||
core.removeLocalForage('save' + v);
|
||
});
|
||
core.removeLocalForage('autoSave', done);
|
||
}
|
||
);
|
||
};
|
||
|
||
////// 存档删除界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpStorageRemove = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 5;
|
||
core.playSound('取消');
|
||
core.ui._drawSyncSave();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickStorageRemove
|
||
);
|
||
};
|
||
|
||
////// 回放选择界面时的点击操作 //////
|
||
actions.prototype._clickReplay = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
core.playSound('确定');
|
||
return this._clickReplay_fromBeginning();
|
||
case 1:
|
||
core.playSound('确定');
|
||
return this._clickReplay_fromLoad();
|
||
case 2:
|
||
core.playSound('确定');
|
||
return this._clickReplay_replayRemain();
|
||
case 3:
|
||
core.playSound('确定');
|
||
return this._clickReplay_replaySince();
|
||
case 4:
|
||
core.playSound('确定');
|
||
return core.chooseReplayFile();
|
||
case 5:
|
||
core.playSound('确定');
|
||
return this._clickReplay_download();
|
||
case 6:
|
||
core.playSound('取消');
|
||
return core.ui.closePanel();
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickReplay_fromBeginning = function () {
|
||
core.ui.closePanel();
|
||
core.startGame(
|
||
core.status.hard,
|
||
core.getFlag('__seed__'),
|
||
core.cloneArray(core.status.route)
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickReplay_fromLoad = function () {
|
||
core.status.event.id = 'replayLoad';
|
||
core.status.event.selection = null;
|
||
core.clearUI();
|
||
var saveIndex = core.saves.saveIndex;
|
||
var page = parseInt((saveIndex - 1) / 5),
|
||
offset = saveIndex - 5 * page;
|
||
core.ui._drawSLPanel(10 * page + offset);
|
||
};
|
||
|
||
actions.prototype._clickReplay_replayRemain = function () {
|
||
core.closePanel();
|
||
core.drawText(
|
||
[
|
||
'\t[接续播放录像]该功能允许你播放\r[yellow]两个存档之间的录像\r,常常用于\r[yellow]区域优化\r。\n' +
|
||
'例如,有若干个区,已经全部通关;之后重打一区并进行了优化,则可以对剩余区域直接播放录像而无需全部重打。\n\n' +
|
||
'详细使用方法参见露珠录制的视频教程:\n\r[yellow]https://bilibili.com/video/BV1az4y1C78x',
|
||
'\t[步骤1]请选择一个存档。\n\r[yellow]该存档的坐标必须和当前勇士坐标完全相同。\r\n将尝试从此处开始回放。'
|
||
],
|
||
function () {
|
||
core.status.event.id = 'replayRemain';
|
||
core.lockControl();
|
||
var saveIndex = core.saves.saveIndex;
|
||
var page = parseInt((saveIndex - 1) / 5),
|
||
offset = saveIndex - 5 * page;
|
||
core.ui._drawSLPanel(10 * page + offset);
|
||
}
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickReplay_replaySince = function () {
|
||
core.closePanel();
|
||
core.drawText(
|
||
[
|
||
'\t[播放存档剩余录像]该功能为【接续播放录像】的简化版本,允许你播放\r[yellow]一个存档中剩余的录像\r,常常用于\r[yellow]录像局部优化\r。\n' +
|
||
'在录像正常播放中,你随时可以暂停并按S键进行存档;此时\r[yellow]剩余录像\r也会被记在存档中(在读档界面用\r[yellow][R]\r标识。)\n' +
|
||
'之后,你可以选择在路线优化后直接播放该存档的\r[yellow]剩余录像\r,而无需再像接续播放一样选择录像起点和终点。\n\n' +
|
||
'详细使用方法参见露珠录制的视频教程:\n\r[yellow]https://bilibili.com/video/BV1az4y1C78x',
|
||
'请选择一个存档。\n\n\r[yellow]该存档需为录像播放中存的,且坐标必须和当前勇士坐标完全相同。\r\n将尝试播放此存档的剩余录像。'
|
||
],
|
||
function () {
|
||
core.status.event.id = 'replaySince';
|
||
core.lockControl();
|
||
var saveIndex = core.saves.saveIndex;
|
||
var page = parseInt((saveIndex - 1) / 5),
|
||
offset = saveIndex - 5 * page;
|
||
core.ui._drawSLPanel(10 * page + offset);
|
||
}
|
||
);
|
||
};
|
||
|
||
actions.prototype._clickReplay_download = function () {
|
||
// if (core.hasFlag('debug')) return core.drawText("\t[系统提示]调试模式下无法下载录像");
|
||
core.download(
|
||
core.firstData.name + '_' + core.formatDate2() + '.h5route',
|
||
LZString.compressToBase64(
|
||
JSON.stringify({
|
||
name: core.firstData.name,
|
||
hard: core.status.hard,
|
||
seed: core.getFlag('__seed__'),
|
||
route: core.encodeRoute(core.status.route)
|
||
})
|
||
)
|
||
);
|
||
};
|
||
|
||
////// 回放选择界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpReplay = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickReplay
|
||
);
|
||
};
|
||
|
||
////// 游戏信息界面时的点击操作 //////
|
||
actions.prototype._clickGameInfo = function (x, y) {
|
||
if (this._out(x)) return;
|
||
var choices = core.status.event.ui.choices;
|
||
|
||
var topIndex = this._getChoicesTopIndex(choices.length);
|
||
|
||
if (y >= topIndex && y < topIndex + choices.length) {
|
||
var selection = y - topIndex;
|
||
core.status.event.selection = selection;
|
||
switch (selection) {
|
||
case 0:
|
||
return core.ui._drawStatistics();
|
||
case 1:
|
||
return this._clickGameInfo_openProject();
|
||
case 2:
|
||
return this._clickGameInfo_openComments();
|
||
case 3:
|
||
return core.ui._drawHelp();
|
||
case 4:
|
||
return this._clickGameInfo_download();
|
||
case 5:
|
||
core.status.event.selection = 5;
|
||
core.playSound('取消');
|
||
core.ui._drawSettings();
|
||
break;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickGameInfo_openProject = function () {
|
||
if (core.platform.isPC) window.open('editor.html', '_blank');
|
||
else {
|
||
core.myconfirm('即将离开本游戏,跳转至工程页面,确认?', function () {
|
||
window.location.href = 'editor-mobile.html';
|
||
});
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickGameInfo_openComments = function () {
|
||
if (core.platform.isPC) {
|
||
window.open('/score.php?name=' + core.firstData.name, '_blank');
|
||
} else {
|
||
core.myconfirm('即将离开本游戏,跳转至评论页面,确认?', function () {
|
||
window.location.href = '/score.php?name=' + core.firstData.name;
|
||
});
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickGameInfo_download = function () {
|
||
if (core.platform.isPC) window.open(core.firstData.name + '.zip');
|
||
else window.location.href = core.firstData.name + '.zip';
|
||
};
|
||
|
||
////// 游戏信息界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpGameInfo = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.status.event.selection = 5;
|
||
core.playSound('取消');
|
||
return core.ui._drawSettings();
|
||
}
|
||
this._selectChoices(
|
||
core.status.event.ui.choices.length,
|
||
keycode,
|
||
this._clickGameInfo
|
||
);
|
||
};
|
||
|
||
////// “虚拟键盘”界面时的点击操作 //////
|
||
actions.prototype._clickKeyBoard = function (x, y) {
|
||
var m = this._HX_;
|
||
if (y == this._HY_ - 3 && x >= m - 5 && x <= m + 5) {
|
||
core.ui.closePanel();
|
||
core.keyUp(112 + x + 5 - m);
|
||
}
|
||
if (y == this._HY_ - 2 && x >= m - 5 && x <= m + 4) {
|
||
core.ui.closePanel();
|
||
core.keyUp(x == m + 4 ? 48 : 49 + x + 5 - m); // 1-9: 49-57; 0: 48
|
||
}
|
||
// 字母
|
||
var lines = [
|
||
['Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P'],
|
||
['A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L'],
|
||
['Z', 'X', 'C', 'V', 'B', 'N', 'M']
|
||
];
|
||
if (y == this._HY_ - 1 && x >= m - 5 && x <= m + 4) {
|
||
core.ui.closePanel();
|
||
core.keyUp(lines[0][x + 5 - m].charCodeAt(0));
|
||
}
|
||
if (y == this._HY_ && x >= m - 5 && x <= m + 3) {
|
||
core.ui.closePanel();
|
||
core.keyUp(lines[1][x + 5 - m].charCodeAt(0));
|
||
}
|
||
if (y == this._HY_ + 1 && x >= m - 5 && x <= m + 1) {
|
||
core.ui.closePanel();
|
||
core.keyUp(lines[2][x + 5 - m].charCodeAt(0));
|
||
}
|
||
if (y == this._HY_ + 2 && x >= m - 5 && x <= m + 5) {
|
||
core.ui.closePanel();
|
||
if (x == m - 5) core.keyUp(189); // -
|
||
if (x == m - 4) core.keyUp(187); // =
|
||
if (x == m - 3) core.keyUp(219); // [
|
||
if (x == m - 2) core.keyUp(221); // ]
|
||
if (x == m - 1) core.keyUp(220); // \
|
||
if (x == m) core.keyUp(186); // ;
|
||
if (x == m + 1) core.keyUp(222); // '
|
||
if (x == m + 2) core.keyUp(188); // ,
|
||
if (x == m + 3) core.keyUp(190); // .
|
||
if (x == m + 4) core.keyUp(191); // /
|
||
if (x == m + 5) core.keyUp(192); // `
|
||
}
|
||
if (y == this._HY_ + 3 && x >= m - 5 && x <= m + 4) {
|
||
core.ui.closePanel();
|
||
if (x == m - 5) core.keyUp(27); // ESC
|
||
if (x == m - 4) core.keyUp(9); // TAB
|
||
if (x == m - 3) core.keyUp(20); // CAPS
|
||
if (x == m - 2) core.keyUp(16); // SHIFT
|
||
if (x == m - 1) core.keyUp(17); // CTRL
|
||
if (x == m) core.keyUp(18); // ALT
|
||
if (x == m + 1) core.keyUp(32); // SPACE
|
||
if (x == m + 2) core.keyUp(8); // BACKSPACE
|
||
if (x == m + 3) core.keyUp(13); // ENTER
|
||
if (x == m + 4) core.keyUp(46); // DEL
|
||
}
|
||
if (y == this._HY_ + 4 && x >= m + 3 && x <= m + 5) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
}
|
||
};
|
||
|
||
////// 光标界面时的点击操作 //////
|
||
actions.prototype._clickCursor = function (x, y, px, py) {
|
||
if (
|
||
x == core.status.automaticRoute.cursorX &&
|
||
y == core.status.automaticRoute.cursorY
|
||
) {
|
||
core.ui.closePanel();
|
||
// 视为按下再放起
|
||
this.doRegisteredAction('ondown', x, y, px, py);
|
||
this.doRegisteredAction('onup', x, y, px, py);
|
||
return;
|
||
}
|
||
core.status.automaticRoute.cursorX = x;
|
||
core.status.automaticRoute.cursorY = y;
|
||
core.ui._drawCursor();
|
||
};
|
||
|
||
////// 光标界面时,按下某个键的操作 //////
|
||
actions.prototype._keyDownCursor = function (keycode) {
|
||
if (keycode == 37) {
|
||
// left
|
||
core.status.automaticRoute.cursorX--;
|
||
core.playSound('光标移动');
|
||
core.ui._drawCursor();
|
||
return;
|
||
}
|
||
if (keycode == 38) {
|
||
// up
|
||
core.status.automaticRoute.cursorY--;
|
||
core.playSound('光标移动');
|
||
core.ui._drawCursor();
|
||
return;
|
||
}
|
||
if (keycode == 39) {
|
||
// right
|
||
core.status.automaticRoute.cursorX++;
|
||
core.playSound('光标移动');
|
||
core.ui._drawCursor();
|
||
return;
|
||
}
|
||
if (keycode == 40) {
|
||
// down
|
||
core.status.automaticRoute.cursorY++;
|
||
core.playSound('光标移动');
|
||
core.ui._drawCursor();
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 光标界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpCursor = function (keycode) {
|
||
if (keycode == 27 || keycode == 88) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
if (keycode == 13 || keycode == 32 || keycode == 67 || keycode == 69) {
|
||
core.playSound('确定');
|
||
core.ui.closePanel();
|
||
var x = core.status.automaticRoute.cursorX;
|
||
var y = core.status.automaticRoute.cursorY;
|
||
// 视为按下再放起
|
||
this.doRegisteredAction('ondown', x, y, 32 * x + 16, 32 * y + 16);
|
||
this.doRegisteredAction('onup', x, y, 32 * x + 16, 32 * y + 16);
|
||
return;
|
||
}
|
||
};
|