mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-01-20 05:19:27 +08:00
84 lines
2.4 KiB
JavaScript
84 lines
2.4 KiB
JavaScript
main.floors.MT11=
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{
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"floorId": "MT11",
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"title": "草原",
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"name": "11",
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"width": 15,
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"height": 15,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 1,
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"defaultGround": "grass",
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"bgm": "grass.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"7,11": [
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"设定说明之额外伤害",
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"这是一种无法被减免的伤害,在破防的基础上,会在计算过每回合造成伤害后将额外伤害加在每回合伤害上",
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"例如,你对A怪物每回合造成10点伤害,你有10点额外伤害,那么这时候你每回合就可以对它造成20点伤害",
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"该属性对坚固怪同样有效",
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"更多详细信息可在百科全书中查看"
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]
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},
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"changeFloor": {
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"7,14": {
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"floorId": "MT10",
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"loc": [
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7,
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0
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]
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},
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"7,0": {
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"floorId": "MT12",
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"loc": [
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7,
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14
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]
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"map": [
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[ 20, 20, 20, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20, 20],
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[ 20, 33, 0,369, 0, 0, 20, 33, 0,373, 0, 20, 29, 0, 20],
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[ 20, 0,381, 20, 0, 0, 20, 0, 0, 20, 28, 20, 0, 33, 20],
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[ 20, 20, 20, 20,368, 20, 20, 20, 20, 20, 0, 20, 20, 0, 20],
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[ 20, 0, 28,369, 33, 0,369, 27, 0, 20, 33,369, 0, 28, 20],
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[ 20, 33, 0, 20, 0, 0, 20, 0, 27,368, 0, 20, 20, 20, 20],
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[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,276, 20, 0, 29, 20],
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[ 20, 34, 0, 20, 0, 32, 20, 0, 27, 20, 0,372, 29, 0, 20],
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[ 20, 0, 29,368, 32, 29, 20, 33, 0,369, 32, 20, 20, 20, 20],
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[ 20, 20, 20, 20, 20,372, 20, 20, 20, 20, 0,372, 0, 34, 20],
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[ 20, 34, 32, 20, 34, 0, 20, 0, 32, 28,224, 20, 29, 0, 20],
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[ 20, 29, 29,370,372, 20, 20,129, 20, 20, 0, 20, 0, 34, 20],
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[ 20, 29, 29, 20, 0, 27,368, 33, 33, 20, 32, 20, 20, 20, 20],
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[ 20, 32, 34, 20, 29, 0, 20, 33, 33,368, 0,276, 0, 34, 20],
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[ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20]
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],
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"bgmap": [
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],
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"fgmap": [
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],
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"beforeBattle": {},
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"weather": [
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"sun",
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8
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],
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"cannotMoveIn": {},
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"bg2map": [
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],
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"fg2map": [
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]
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} |