HumanBreak/packages/legacy-ui/src/ui/bookDetail.vue

236 lines
5.6 KiB
Vue

<!-- 怪物详细信息 -->
<template>
<div id="detail">
<div id="tools">
<span id="back" class="button-text tools" @click="close"
><left-outlined />返回</span
>
</div>
<div id="info" :style="{ top: `${top}px` }">
<EnemyOne :enemy="enemy!"></EnemyOne>
<Divider
dashed
style="margin: 2vh 0 2vh 0; border-color: #ddd4; width: 100%"
></Divider>
</div>
<Transition name="detail">
<EnemySpecial
:from-book="fromBook"
v-if="panel === 'special'"
></EnemySpecial>
<EnemyCritical
:from-book="fromBook"
v-else-if="panel === 'critical'"
></EnemyCritical>
<!-- <EnemyTarget v-else-if="panel === 'target'"></EnemyTarget> -->
</Transition>
<div id="detail-more">
<Transition name="detail">
<div
id="special-more"
class="detial-more"
v-if="panel === 'special'"
>
<span id="enemy-target" class="button-text more"> </span>
<span
id="critical-more"
class="button-text more"
@click="changePanel($event, 'critical')"
>详细临界信息 <right-outlined
/></span>
</div>
<div
id="special-more"
class="detial-more"
v-else-if="panel === 'critical'"
>
<span
id="enemy-pos"
class="button-text more"
@click="changePanel($event, 'special')"
><left-outlined /> 怪物特殊属性</span
>
</div>
<div
id="special-more"
class="detial-more"
v-else-if="panel === 'target'"
>
<span></span>
<span
id="enemy-pos"
class="button-text more"
@click="changePanel($event, 'special')"
>怪物特殊属性 <RightOutlined
/></span>
</div>
</Transition>
</div>
</div>
</template>
<script lang="ts" setup>
import { onMounted, onUnmounted, ref } from 'vue';
import EnemyOne from '../components/enemyOne.vue';
import { useDrag } from '../use';
import EnemySpecial from '../panel/enemySpecial.vue';
import { LeftOutlined, RightOutlined } from '@ant-design/icons-vue';
import EnemyCritical from '../panel/enemyCritical.vue';
import { detailInfo } from '../tools/book';
import { gameKey } from '@motajs/system-action';
import { Divider } from 'ant-design-vue';
const props = defineProps<{
fromBook?: boolean;
defaultPanel?: 'special' | 'critical' | 'target';
}>();
const emits = defineEmits<{
(e: 'close'): void;
}>();
const enemy = detailInfo.enemy;
const top = ref(detailInfo.pos);
const panel = ref<string>(props.defaultPanel ?? 'special');
const symbol = Symbol();
let detail: HTMLDivElement;
function changePanel(e: MouseEvent, to: string) {
e.stopPropagation();
panel.value = to;
}
function close() {
top.value = detailInfo.pos;
detail.style.opacity = '0';
emits('close');
}
gameKey.use(symbol);
gameKey
.realize('exit', () => {
close();
})
.realize('confirm', () => {
close();
});
onMounted(async () => {
top.value = 0;
detail = document.getElementById('detail') as HTMLDivElement;
detail.style.opacity = '1';
const style = getComputedStyle(detail);
let moved = false;
let pos = [0, 0];
useDrag(
detail,
(x, y) => {
if ((x - pos[0]) ** 2 + (y - pos[1]) ** 2 >= 100) moved = true;
},
(x, y) => {
pos = [x, y];
if (y > (parseFloat(style.height) * 4) / 5) moved = true;
},
() => {
if (moved === false && panel.value === 'special') {
close();
}
moved = false;
}
);
});
onUnmounted(() => {
gameKey.dispose(symbol);
});
</script>
<style lang="less" scoped>
#info {
width: 100%;
position: relative;
transition: all 0.6s ease;
height: 20vh;
padding: 0 1% 0 1%;
display: flex;
flex-direction: column;
}
#detail {
opacity: 0;
position: absolute;
left: 14%;
font-family: 'normal';
display: flex;
flex-direction: column;
align-items: center;
width: 72%;
height: 100%;
user-select: none;
}
#detail-more {
position: absolute;
margin-top: 3%;
width: 100%;
font-size: 3vh;
bottom: 0;
}
.detial-more {
position: absolute;
width: 100%;
bottom: 0;
display: flex;
flex-direction: row;
justify-content: space-between;
}
.more {
user-select: none;
}
.detail-enter-active,
.detail-leave-active {
transition: all 0.6s ease;
}
.detail-enter-from,
.detail-leave-to {
opacity: 0;
}
#tools {
position: fixed;
height: 6%;
font-size: 3.2vh;
width: 100%;
left: 5%;
top: 5%;
}
@media screen and (max-width: 600px) {
#detail {
width: 100%;
height: 100%;
padding: 5%;
left: 0%;
}
#detail-more {
font-size: 4vw;
bottom: 5%;
left: 5vw;
width: 80vw;
}
#info {
transform: translateY(10%);
}
}
</style>