mirror of
https://github.com/unanmed/HumanBreak.git
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71 lines
2.5 KiB
JavaScript
71 lines
2.5 KiB
JavaScript
main.floors.MT0=
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{
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"floorId": "MT0",
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"title": "主界面",
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"name": "0",
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"defaultGround": "ground",
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"images": [],
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"ratio": 1,
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"map": [
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[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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[ 1, 0, 0, 0, 0, 94, 0, 87, 0, 92, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 0, 0, 0,129, 0, 0, 0,129, 0, 0, 0, 0, 1],
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[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
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],
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"firstArrive": null,
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"parallelDo": "",
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"events": {
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"5,13": [
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"这里是古祠的插件使用教程与效果展示,面向作者而非玩家。",
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"本塔直接使用了还未发布的人类塔作为模板进行制作。由于人类塔是平面塔,因此楼传可能会比较奇怪,可以打开传统按键模式来使用样板的按键模式操作。",
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"不过由于这个塔极其复杂,插件在编辑器中也无法查看,所以所有的代码将会在对话中给出,如果有疑问可以在造塔群提问。如果想看源码可以前往https://github.com/unanmed/HumanBreak/tree/plugin"
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],
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"9,13": [
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"这里会列出每一层所展示的插件名称。",
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"1-5:点光源\n6-7:碎裂特效\n8-10:着色器特效"
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]
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},
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"changeFloor": {
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"7,1": {
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"floorId": ":next",
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"stair": "downFloor"
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"bgmap": [
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],
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"fgmap": [
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],
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"width": 15,
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"height": 15,
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"autoEvent": {},
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"bgm": "cave.mp3",
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"beforeBattle": {},
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"bg2map": [
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],
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"fg2map": [
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],
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"cannotMoveIn": {}
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} |