mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-01-20 05:19:27 +08:00
47 lines
1.9 KiB
TypeScript
47 lines
1.9 KiB
TypeScript
// import pop from '@/plugin/pop';
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// import use from '@/plugin/use';
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// import animate from '@/plugin/animateController';
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// import utils from '@/plugin/utils';
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// import status from '@/plugin/ui/statusBar';
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// import fly from '@/plugin/ui/fly';
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// import chase from '@/plugin/chase/chase';
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// import webglUtils from '@/plugin/webgl/utils';
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// import shadow from '@/plugin/shadow/shadow';
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// import gameShadow from '@/plugin/shadow/gameShadow';
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// import achievement from '@/plugin/ui/achievement';
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// import completion, { floors } from '@/plugin/completion';
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// import path from '@/plugin/fx/path';
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// import gameCanvas from '@/plugin/fx/gameCanvas';
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// import noise from '@/plugin/fx/noise';
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// import smooth from '@/plugin/fx/smoothView';
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// import frag from '@/plugin/fx/frag';
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// import { Mota } from '.';
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import * as shadow from '@/plugin/shadow/shadow';
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import * as gameShadow from '@/plugin/shadow/gameShadow';
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import * as fly from '@/plugin/ui/fly';
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import * as chase from '@/plugin/chase/chase';
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import * as completion from '@/plugin/completion';
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import * as pop from '@/plugin/pop';
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import * as frag from '@/plugin/fx/frag';
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import * as use from '@/plugin/use';
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import * as gameCanvas from '@/plugin/fx/gameCanvas';
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import * as smooth from '@/plugin/fx/smoothView';
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import * as animateController from '@/plugin/animateController';
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Mota.Plugin.register('shadow_r', shadow, shadow.init);
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Mota.Plugin.register('gameShadow_r', gameShadow, gameShadow.init);
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Mota.Plugin.register('fly_r', fly);
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Mota.Plugin.register('chase_r', chase);
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Mota.Plugin.register('completion_r', completion, completion.init);
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Mota.Plugin.register('pop_r', pop, pop.init);
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Mota.Plugin.register('frag_r', frag, frag.init);
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Mota.Plugin.register('use_r', use);
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Mota.Plugin.register('gameCanvas_r', gameCanvas);
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Mota.Plugin.register('smooth_r', smooth, smooth.init);
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Mota.Plugin.register(
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'animateController_r',
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animateController,
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animateController.default
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);
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