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https://github.com/unanmed/HumanBreak.git
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127 lines
5.1 KiB
JavaScript
127 lines
5.1 KiB
JavaScript
main.floors.MT32=
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{
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"floorId": "MT32",
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"title": "冰封雪原",
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"name": "冰封雪原",
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"width": 15,
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"height": 15,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 8,
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"defaultGround": "T580",
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"bgm": "winter.mp3",
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"firstArrive": [
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{
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"type": "function",
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"function": "function(){\nMota.Plugin.require('removeMap_g').removeMaps('MT17', 'MT21', true)\n}"
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}
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],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"0,7": [
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{
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"type": "if",
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"condition": "(flag:inWinter2===true)",
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"true": [
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"\t[低级智人]\b[up,hero]没必要回去了"
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],
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"false": [
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{
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"type": "changeFloor",
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"floorId": "MT31",
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"loc": [
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14,
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7
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]
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}
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]
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}
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],
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"1,6": [
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"宝石血瓶的加成已提升至8倍"
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],
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"1,8": [
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"衣服是个装备,记得穿上",
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"光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭",
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"注意打过永夜怪或者极昼怪之后或者有光环的时候,怪物标记可能与当前地图不符,因为标记怪物是标记的某一类怪物而不是某一点的怪物",
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"怪物手册显示的怪物是不经过光环加成的怪物,而定点查看则是经过各种加成的怪物。你可以将鼠标移动到怪物上,按下e或c使用定点查看功能"
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]
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},
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"changeFloor": {
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"14,6": {
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"floorId": "MT33",
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"loc": [
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0,
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6
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]
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}
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},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[147,147,147,147,147,147,147,147,147,147,147,147,147,147,147],
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[147, 0,482,441,274, 0, 28,147, 34, 0,603, 0, 0, 0,147],
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[147,595,147,147,147, 32, 0,590, 0, 34,587, 0,147,147,147],
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[147, 0,403, 0,147,602,587,586,587,587,587, 21,147,381,147],
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[147, 28, 33, 27,492, 34, 34,586, 34,390,588, 0,592, 34,147],
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[147,147,494,147,147,585,492,585,595,588,588,590,147,492,147],
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[147,129, 0, 21,147, 32, 0,602, 0,586, 0, 0, 34, 0, 94],
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[ 92, 0,589, 0,492, 0, 32,584, 27,590, 0,587, 0, 28,147],
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[147,129, 0, 22,147,590,492,584, 29,586,587,587,492,147,147],
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[147,147,494,147,147, 0, 0,603, 0,586, 0, 32, 32, 0,147],
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[147, 27, 33, 28,147,147,147,147,494,585,585,585,584,602,147],
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[147, 0,403, 0,492, 34, 34,147, 0, 0,381,381, 0, 0,147],
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[147,595,147,147,147,603,147,147,147,147,274,147,147,590,147],
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[147, 0, 21, 27, 0, 0, 0, 0, 28, 33, 0,492, 0, 0,147],
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[147,147,147,147,147,147,147,147,147,147,147,147,147,147,147]
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],
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0,145,145, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0,145, 0,145,145,145,145,145],
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[145,145,145,145,145,145,145,145,145,145,145, 0,145, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,145, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,145,145, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,145, 0],
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[ 0,145, 0, 0, 0, 0, 0, 0, 0, 0,145,145,145,145, 0],
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[ 0,145, 0, 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0],
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[ 0,145,145,145,145,145,145,145,145,145,145, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fgmap": [
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],
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"bg2map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0, 0,146,146, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0,582, 0, 0, 0, 0,146,146, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0,146,146, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,581,581,582, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fg2map": [
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]
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} |