HumanBreak/public/libs/actions.js
2025-10-11 14:37:41 +08:00

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///<reference path="../../src/types/declaration/core.d.ts" />
/*
actions.js用户交互的事件的处理
键盘、鼠标、触摸屏事件相关
*/
'use strict';
function actions() {
this._init();
this._HX_ = core._HALF_WIDTH_;
this._HY_ = core._HALF_HEIGHT_;
this._out = function (x) {
return x < this._HX_ - 2 || this._HX_ + 2 < x;
};
this.LAST = core._WIDTH_ - 1;
}
actions.prototype._init = function () {
this.actions = {};
// --- onkeyDown注册
this.registerAction(
'onkeyDown',
'_sys_checkReplay',
this._sys_checkReplay,
100
);
this.registerAction('onkeyDown', '_sys_onkeyDown', this._sys_onkeyDown, 0);
// --- onkeyUp注册
this.registerAction(
'onkeyUp',
'_sys_onkeyUp_replay',
this._sys_onkeyUp_replay,
100
);
this.registerAction('onkeyUp', '_sys_onkeyUp', this._sys_onkeyUp, 0);
// --- pressKey注册
this.registerAction(
'pressKey',
'_sys_checkReplay',
this._sys_checkReplay,
100
);
this.registerAction('pressKey', '_sys_pressKey', this._sys_pressKey, 0);
// --- keyDown注册
this.registerAction(
'keyDown',
'_sys_checkReplay',
this._sys_checkReplay,
100
);
this.registerAction(
'keyDown',
'_sys_keyDown_lockControl',
this._sys_keyDown_lockControl,
50
);
this.registerAction('keyDown', '_sys_keyDown', this._sys_keyDown, 0);
// --- keyUp注册
this.registerAction(
'keyUp',
'_sys_keyUp_replay',
this._sys_keyUp_replay,
100
);
this.registerAction(
'keyUp',
'_sys_keyUp_lockControl',
this._sys_keyUp_lockControl,
50
);
this.registerAction('keyUp', '_sys_keyUp', this._sys_keyUp, 0);
// --- ondown注册
this.registerAction(
'ondown',
'_sys_checkReplay',
this._sys_checkReplay,
100
);
this.registerAction(
'ondown',
'_sys_ondown_lockControl',
this._sys_ondown_lockControl,
30
);
this.registerAction('ondown', '_sys_ondown', this._sys_ondown, 0);
// --- onmove注册
this.registerAction(
'onmove',
'_sys_checkReplay',
this._sys_checkReplay,
100
);
this.registerAction(
'onmove',
'_sys_onmove_choices',
this._sys_onmove_choices,
30
);
this.registerAction('onmove', '_sys_onmove', this._sys_onmove, 0);
// --- onup注册
this.registerAction('onup', '_sys_checkReplay', this._sys_checkReplay, 100);
this.registerAction('onup', '_sys_onup', this._sys_onup, 0);
// --- onclick已废弃将视为ondown
// --- onmousewheel注册
this.registerAction(
'onmousewheel',
'_sys_onmousewheel',
this._sys_onmousewheel,
0
);
// --- keyDownCtrl注册
this.registerAction(
'keyDownCtrl',
'_sys_keyDownCtrl',
this._sys_keyDownCtrl,
0
);
// --- longClick注册
this.registerAction(
'longClick',
'_sys_longClick_lockControl',
this._sys_longClick_lockControl,
50
);
};
////// 注册一个用户交互行为 //////
/*
* 此函数将注册一个用户交互行为。
* action要注册的交互类型如 ondown, onup, keyDown 等等。
* name你的自定义名称可被注销使用同名重复注册将后者覆盖前者。
* func执行函数。
* priority优先级优先级高的将会被执行。此项可不填默认为0。
* 返回如果func返回true则不会再继续执行其他的交互函数否则会继续执行其他的交互函数。
*/
actions.prototype.registerAction = function (action, name, func, priority) {
if (!name || !func) return;
// 将onclick视为ondown处理
if (action == 'onclick') action = 'ondown';
priority = priority || 0;
if (!this.actions[action]) {
this.actions[action] = [];
}
this.unregisterAction(action, name);
this.actions[action].push({
action: action,
name: name,
func: func,
priority: priority
});
this.actions[action] = this.actions[action].sort(function (a, b) {
return b.priority - a.priority;
});
};
////// 注销一个用户交互行为 //////
actions.prototype.unregisterAction = function (action, name) {
// 将onclick视为ondown处理
if (action == 'onclick') action = 'ondown';
if (!this.actions[action]) return;
this.actions[action] = this.actions[action].filter(function (x) {
return x.name != name;
});
};
////// 执行一个用户交互行为 //////
actions.prototype.doRegisteredAction = function (action, ...params) {
var actions = this.actions[action];
if (!actions) return false;
for (var i = 0; i < actions.length; ++i) {
try {
const res = actions[i].func.apply(this, params);
if (res) return true;
} catch (e) {
console.error(e);
console.error('ERROR in actions[' + actions[i].name + '].');
}
}
return false;
};
actions.prototype._checkReplaying = function () {
if (
core.isReplaying() &&
[
'save',
'book',
'book-detail',
'viewMaps',
'toolbox',
'equipbox',
'text'
].indexOf(core.status.event.id) < 0
)
return true;
return false;
};
////// 检查是否在录像播放中,如果是,则停止交互
actions.prototype._sys_checkReplay = function () {
if (this._checkReplaying()) return true;
};
////// 检查左手模式
actions.prototype.__checkLeftHandPrefer = function (e) {
return e;
};
////// 按下某个键时 //////
actions.prototype.onkeyDown = function (e) {
this.doRegisteredAction('onkeyDown', this.__checkLeftHandPrefer(e));
};
actions.prototype._sys_onkeyDown = function (e) {
core.status.holdingKeys = core.status.holdingKeys || [];
if (e.keyCode == 17) core.status.ctrlDown = true;
this.keyDown(e.keyCode);
};
////// 放开某个键时 //////
actions.prototype.onkeyUp = function (e) {
this.doRegisteredAction('onkeyUp', this.__checkLeftHandPrefer(e));
};
actions.prototype._sys_onkeyUp_replay = function (e) {
if (this._checkReplaying()) {
if (e.keyCode == 27)
// ESCAPE
core.stopReplay();
else if (e.keyCode == 90)
// Z
core.speedDownReplay();
else if (e.keyCode == 67)
// C
core.speedUpReplay();
else if (e.keyCode == 32)
// SPACE
core.triggerReplay();
else if (e.keyCode == 65)
// A
core.rewindReplay();
else if (e.keyCode == 83) {
// S
const { saveSave, mainUIController, MAIN_WIDTH, MAIN_HEIGHT } =
Mota.require('@user/client-modules');
saveSave(mainUIController, [0, 0, MAIN_WIDTH, MAIN_HEIGHT]);
} else if (e.keyCode == 88)
// X
core.control._replay_book();
else if (e.keyCode == 33 || e.keyCode == 34)
// PgUp/PgDn
core.control._replay_viewMap();
else if (e.keyCode == 78)
// N
core.stepReplay();
else if (e.keyCode == 66)
// B
core.ui._drawStatistics();
else if (e.keyCode >= 49 && e.keyCode <= 51)
// 1-3
core.setReplaySpeed(e.keyCode - 48);
else if (e.keyCode == 52)
// 4
core.setReplaySpeed(6);
else if (e.keyCode == 53)
// 5
core.setReplaySpeed(12);
else if (e.keyCode == 54)
// 6
core.setReplaySpeed(24);
return true;
}
};
actions.prototype._sys_onkeyUp = function (e) {
var isArrow = { 37: true, 38: true, 39: true, 40: true }[e.keyCode];
if (isArrow && !core.status.lockControl) {
for (var ii = 0; ii < core.status.holdingKeys.length; ii++) {
if (core.status.holdingKeys[ii] === e.keyCode) {
core.status.holdingKeys = core.status.holdingKeys
.slice(0, ii)
.concat(core.status.holdingKeys.slice(ii + 1));
if (
ii === core.status.holdingKeys.length &&
core.status.holdingKeys.length !== 0
)
core.pressKey(core.status.holdingKeys.slice(-1)[0]);
break;
}
}
if (e.preventDefault) e.preventDefault();
this.keyUp(e.keyCode, e.altKey);
} else {
if (e.keyCode == 17) core.status.ctrlDown = false;
this.keyUp(e.keyCode, e.altKey);
}
};
////// 按住某个键时 //////
actions.prototype.pressKey = function (keyCode) {
this.doRegisteredAction('pressKey', keyCode);
};
actions.prototype._sys_pressKey = function (keyCode) {
if (keyCode === core.status.holdingKeys.slice(-1)[0]) {
this.keyDown(keyCode);
window.setTimeout(function () {
core.pressKey(keyCode);
}, 30);
}
};
////// 根据按下键的code来执行一系列操作 //////
actions.prototype.keyDown = function (keyCode) {
this.doRegisteredAction('keyDown', keyCode);
};
actions.prototype._sys_keyDown_lockControl = function (keyCode) {
if (!core.status.lockControl) return false;
// Ctrl跳过对话
if (keyCode == 17) {
this.keyDownCtrl();
return true;
}
switch (core.status.event.id) {
case 'action':
this._keyDownAction(keyCode);
break;
case 'viewMaps':
this._keyDownViewMaps(keyCode);
break;
case 'save':
case 'load':
case 'replayLoad':
case 'replayRemain':
case 'replaySince':
this._keyDownSL(keyCode);
break;
case 'selectShop':
case 'switchs':
case 'switchs-sounds':
case 'switchs-display':
case 'switchs-action':
case 'notes':
case 'settings':
case 'syncSave':
case 'syncSelect':
case 'localSaveSelect':
case 'storageRemove':
case 'replay':
case 'gameInfo':
this._keyDownChoices(keyCode);
break;
case 'cursor':
this._keyDownCursor(keyCode);
break;
}
return true;
};
actions.prototype._sys_keyDown = function (keyCode) {
return true;
};
////// 根据放开键的code来执行一系列操作 //////
actions.prototype.keyUp = function (keyCode, altKey, fromReplay) {
this.doRegisteredAction('keyUp', keyCode, altKey, fromReplay);
};
actions.prototype._sys_keyUp_replay = function (keyCode, altKey, fromReplay) {
if (!fromReplay && this._checkReplaying()) return true;
};
actions.prototype._sys_keyUp_lockControl = function (keyCode, altKey) {
if (!core.status.lockControl) return false;
var ok = function () {
return (
keyCode == 27 ||
keyCode == 88 ||
keyCode == 13 ||
keyCode == 32 ||
keyCode == 67
);
};
core.status.holdingKeys = [];
switch (core.status.event.id) {
case 'text':
ok() && core.drawText();
break;
case 'confirmBox':
this._keyUpConfirmBox(keyCode);
break;
case 'action':
this._keyUpAction(keyCode);
break;
case 'about':
ok() && core.closePanel();
break;
case 'help':
ok() && core.closePanel();
break;
case 'viewMaps':
this._keyUpViewMaps(keyCode);
break;
case 'selectShop':
this._keyUpQuickShop(keyCode);
break;
case 'save':
case 'load':
case 'replayLoad':
case 'replayRemain':
case 'replaySince':
this._keyUpSL(keyCode);
break;
case 'keyBoard':
ok() && core.closePanel();
break;
case 'switchs':
this._keyUpSwitchs(keyCode);
break;
case 'switchs-sounds':
this._keyUpSwitchs_sounds(keyCode);
break;
case 'switchs-display':
this._keyUpSwitchs_display(keyCode);
break;
case 'switchs-action':
this._keyUpSwitchs_action(keyCode);
break;
case 'settings':
this._keyUpSettings(keyCode);
break;
case 'notes':
this._keyUpNotes(keyCode);
break;
case 'syncSave':
this._keyUpSyncSave(keyCode);
break;
case 'syncSelect':
this._keyUpSyncSelect(keyCode);
break;
case 'localSaveSelect':
this._keyUpLocalSaveSelect(keyCode);
break;
case 'storageRemove':
this._keyUpStorageRemove(keyCode);
break;
case 'cursor':
this._keyUpCursor(keyCode);
break;
case 'replay':
this._keyUpReplay(keyCode);
break;
case 'gameInfo':
this._keyUpGameInfo(keyCode);
break;
case 'centerFly':
this._keyUpCenterFly(keyCode);
break;
}
return true;
};
actions.prototype._sys_keyUp = function (keyCode, altKey) {
if (!core.status.played) return true;
if (core.status.automaticRoute && core.status.automaticRoute.autoHeroMove) {
core.stopAutomaticRoute();
}
core.status.heroStop = true;
return true;
};
////// 点击(触摸)事件按下时 //////
actions.prototype.ondown = function (loc) {
var x = Math.floor(loc.x / loc.size),
y = Math.floor(loc.y / loc.size);
var px = Math.floor(loc.x / core.domStyle.scale),
py = Math.floor(loc.y / core.domStyle.scale);
this.doRegisteredAction('ondown', x, y, px, py);
};
actions.prototype._sys_ondown_lockControl = function (x, y, px, py) {
if (core.status.played && !core.status.lockControl) return false;
switch (core.status.event.id) {
case 'centerFly':
this._clickCenterFly(x, y, px, py);
break;
case 'viewMaps':
this._clickViewMaps(x, y, px, py);
break;
case 'switchs':
this._clickSwitchs(x, y, px, py);
break;
case 'switchs-sounds':
this._clickSwitchs_sounds(x, y, px, py);
break;
case 'switchs-display':
this._clickSwitchs_display(x, y, px, py);
break;
case 'switchs-action':
this._clickSwitchs_action(x, y, px, py);
break;
case 'settings':
this._clickSettings(x, y, px, py);
break;
case 'selectShop':
this._clickQuickShop(x, y, px, py);
break;
case 'toolbox':
this._clickToolbox(x, y, px, py);
break;
case 'save':
case 'load':
case 'replayLoad':
case 'replayRemain':
case 'replaySince':
this._clickSL(x, y, px, py);
break;
case 'confirmBox':
this._clickConfirmBox(x, y, px, py);
break;
case 'keyBoard':
this._clickKeyBoard(x, y, px, py);
break;
case 'action':
this._clickAction(x, y, px, py);
break;
case 'text':
core.drawText();
break;
case 'notes':
this._clickNotes(x, y, px, py);
break;
case 'syncSave':
this._clickSyncSave(x, y, px, py);
break;
case 'syncSelect':
this._clickSyncSelect(x, y, px, py);
break;
case 'localSaveSelect':
this._clickLocalSaveSelect(x, y, px, py);
break;
case 'storageRemove':
this._clickStorageRemove(x, y, px, py);
break;
case 'cursor':
this._clickCursor(x, y, px, py);
break;
case 'replay':
this._clickReplay(x, y, px, py);
break;
case 'gameInfo':
this._clickGameInfo(x, y, px, py);
break;
}
// --- 长按判定
if (core.timeout.onDownTimeout == null) {
core.timeout.onDownTimeout = setTimeout(function () {
if (core.interval.onDownInterval == null) {
core.interval.onDownInterval = setInterval(function () {
if (!core.actions.longClick(x, y, px, py)) {
clearInterval(core.interval.onDownInterval);
core.interval.onDownInterval = null;
}
}, 40);
}
}, 500);
}
return true;
};
actions.prototype._sys_ondown = function (x, y, px, py) {
if (core.status.lockControl) return false;
core.status.downTime = new Date();
var pos = {
x: Math.floor((px + core.bigmap.offsetX) / 32),
y: Math.floor((py + core.bigmap.offsetY) / 32)
};
core.status.stepPostfix = [];
core.status.stepPostfix.push(pos);
clearTimeout(core.timeout.onDownTimeout);
core.timeout.onDownTimeout = null;
};
////// 当在触摸屏上滑动时 //////
actions.prototype.onmove = function (loc) {
var x = Math.floor(loc.x / loc.size),
y = Math.floor(loc.y / loc.size);
var px = Math.floor(loc.x / core.domStyle.scale),
py = Math.floor(loc.y / core.domStyle.scale);
this.doRegisteredAction('onmove', x, y, px, py);
};
actions.prototype._sys_onmove_choices = function (x, y, px, py) {
if (!core.status.lockControl) return false;
switch (core.status.event.id) {
case 'action':
if (core.status.event.data.type == 'choices') {
this._onMoveChoices(x, y);
return true;
}
if (core.status.event.data.type == 'confirm') {
this._onMoveConfirmBox(x, y, px, py);
return true;
}
break;
case 'selectShop':
case 'switchs':
case 'switchs-sounds':
case 'switchs-display':
case 'switchs-action':
case 'notes':
case 'settings':
case 'syncSave':
case 'syncSelect':
case 'localSaveSelect':
case 'storageRemove':
case 'replay':
case 'gameInfo':
this._onMoveChoices(x, y);
return true;
case 'confirmBox':
this._onMoveConfirmBox(x, y, px, py);
return true;
default:
break;
}
return false;
};
actions.prototype._sys_onmove = function (x, y, px, py) {
if (core.status.lockControl) return false;
clearTimeout(core.timeout.onDownTimeout);
core.timeout.onDownTimeout = null;
if ((core.status.stepPostfix || []).length > 0) {
var pos = {
x: Math.floor((px + core.bigmap.offsetX) / 32),
y: Math.floor((py + core.bigmap.offsetY) / 32)
};
var pos0 = core.status.stepPostfix[core.status.stepPostfix.length - 1];
var directionDistance = [
pos.y - pos0.y,
pos0.x - pos.x,
pos0.y - pos.y,
pos.x - pos0.x
];
var max = 0,
index = 4;
for (var ii = 0; ii < 4; ii++) {
if (directionDistance[ii] > max) {
index = ii;
max = directionDistance[ii];
}
}
pos = [
{ x: 0, y: 1 },
{ x: -1, y: 0 },
{ x: 0, y: -1 },
{ x: 1, y: 0 },
false
][index];
if (pos) {
pos.x += pos0.x;
pos.y += pos0.y;
core.status.stepPostfix.push(pos);
}
}
return true;
};
////// 当点击(触摸)事件放开时 //////
actions.prototype.onup = function (loc) {
var x = Math.floor(loc.x / loc.size),
y = Math.floor(loc.y / loc.size);
var px = Math.floor(loc.x / core.domStyle.scale),
py = Math.floor(loc.y / core.domStyle.scale);
this.doRegisteredAction('onup', x, y, px, py);
};
actions.prototype._sys_onup = function (x, y, px, py) {
clearTimeout(core.timeout.onDownTimeout);
core.timeout.onDownTimeout = null;
clearInterval(core.interval.onDownInterval);
core.interval.onDownInterval = null;
if ((core.status.stepPostfix || []).length == 0) return false;
var stepPostfix = [];
var direction = {
0: { 1: 'down', '-1': 'up' },
'-1': { 0: 'left' },
1: { 0: 'right' }
};
for (var ii = 1; ii < core.status.stepPostfix.length; ii++) {
var pos0 = core.status.stepPostfix[ii - 1];
var pos = core.status.stepPostfix[ii];
stepPostfix.push({
direction: direction[pos.x - pos0.x][pos.y - pos0.y],
x: pos.x,
y: pos.y
});
}
var posx = core.status.stepPostfix[0].x;
var posy = core.status.stepPostfix[0].y;
core.status.stepPostfix = [];
// 长按
if (
!core.status.lockControl &&
stepPostfix.length == 0 &&
core.status.downTime != null &&
new Date() - core.status.downTime >= 1000
) {
core.actions.longClick(x, y, px, py);
} else {
//posx,posy是寻路的目标点,stepPostfix是后续的移动
core.setAutomaticRoute(posx, posy, stepPostfix);
}
core.status.downTime = null;
return true;
};
////// 获得点击事件相对左上角的坐标 //////
actions.prototype._getClickLoc = function (x, y, isClient = false) {
var size = 32 * core.domStyle.scale;
if (!isClient) {
return { x, y, size };
} else {
const ele = core.dom.gameDraw;
const left = ele.offsetLeft;
const top = ele.offsetTop;
return { x: x - left, y: y - top, size };
}
};
////// 滑动鼠标滚轮时的操作 //////
actions.prototype.onmousewheel = function (direct) {
this.doRegisteredAction('onmousewheel', direct);
};
actions.prototype._sys_onmousewheel = function (direct) {
// 向下滚动是 -1 ,向上是 1
if (this._checkReplaying()) {
// 滚轮控制速度
if (direct == 1) core.speedUpReplay();
if (direct == -1) core.speedDownReplay();
return;
}
// 存读档
if (
core.status.lockControl &&
(core.status.event.id == 'save' || core.status.event.id == 'load')
) {
var index =
core.status.event.data.page * 10 + core.status.event.data.offset;
if (direct == 1) core.ui._drawSLPanel(index - 10);
if (direct == -1) core.ui._drawSLPanel(index + 10);
return;
}
// 浏览地图
if (core.status.lockControl && core.status.event.id == 'viewMaps') {
if (direct == 1)
this._clickViewMaps(
this._HX_,
this._HY_ - 3,
core._PX_ / 2,
(core._PY_ / 5) * 1.5
);
if (direct == -1)
this._clickViewMaps(
this._HX_,
this._HY_ + 3,
core._PX_ / 2,
(core._PY_ / 5) * 3.5
);
return;
}
// wait事件
if (
core.status.lockControl &&
core.status.event.id == 'action' &&
core.status.event.data.type == 'wait'
) {
var timeout =
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
core.setFlag('type', 0);
var keycode = direct == 1 ? 33 : 34;
core.setFlag('keycode', keycode);
core.setFlag('timeout', timeout);
var executed = core.events.__action_wait_afterGet(
core.status.event.data.current
);
if (executed || !core.status.event.data.current.forceChild) {
core.status.route.push('input:' + (1e8 * timeout + keycode));
clearTimeout(core.status.event.interval);
delete core.status.event.timeout;
core.doAction();
}
return;
}
};
////// 长按Ctrl键时 //////
actions.prototype.keyDownCtrl = function () {
this.doRegisteredAction('keyDownCtrl');
};
actions.prototype._sys_keyDownCtrl = function () {
if (core.status.event.id == 'text') {
core.drawText();
return true;
}
if (
core.status.event.id == 'action' &&
core.status.event.data.type == 'text'
) {
this._clickAction_text();
return true;
}
if (
core.status.event.id == 'action' &&
core.status.event.data.type == 'sleep' &&
!core.status.event.data.current.noSkip
) {
if (core.timeout.sleepTimeout && !core.hasAsync()) {
clearTimeout(core.timeout.sleepTimeout);
core.timeout.sleepTimeout = null;
core.doAction();
}
return true;
}
};
////// 长按 //////
actions.prototype.longClick = function (x, y, px, py) {
if (!core.isPlaying()) return false;
return this.doRegisteredAction('longClick', x, y, px, py);
};
actions.prototype._sys_longClick_lockControl = function (x, y, px, py) {
if (!core.status.lockControl) return false;
if (core.status.event.id == 'text') {
core.drawText();
return true;
}
if (
core.status.event.id == 'action' &&
core.status.event.data.type == 'text'
) {
core.doAction();
return true;
}
// 长按SL上下页快速翻页
if (
['save', 'load', 'replayLoad', 'replayRemain', 'replaySince'].indexOf(
core.status.event.id
) >= 0
) {
if (
[
this._HX_ - 2,
this._HX_ - 3,
this._HX_ + 2,
this._HX_ + 3
].indexOf(x) >= 0 &&
y === core._HEIGHT_ - 1
) {
this._clickSL(x, y);
return true;
}
}
// 长按可以跳过等待事件
if (
core.status.event.id == 'action' &&
core.status.event.data.type == 'sleep' &&
!core.status.event.data.current.noSkip
) {
if (core.timeout.sleepTimeout && !core.hasAsync()) {
clearTimeout(core.timeout.sleepTimeout);
core.timeout.sleepTimeout = null;
core.doAction();
return true;
}
}
return false;
};
/////////////////// 在某个界面时的按键点击效果 ///////////////////
actions.prototype._getChoicesTopIndex = function (length) {
// Deprecated.
};
// 数字键快速选择选项
actions.prototype._selectChoices = function (length, keycode, callback) {
// Deprecated.
};
// 上下键调整选项
actions.prototype._keyDownChoices = function (keycode) {
// Deprecated.
};
// 移动光标
actions.prototype._onMoveChoices = function (x, y) {
// Deprecated.
};
////// 点击中心对称飞行器时
actions.prototype._clickCenterFly = function (x, y) {
var posX = core.status.event.data.posX,
posY = core.status.event.data.posY;
core.ui.closePanel();
if (x == posX && y == posY) {
if (core.canUseItem('centerFly')) {
core.useItem('centerFly');
} else {
core.playSound('操作失败');
core.drawTip(
'当前不能使用' + core.material.items['centerFly'].name,
'centerFly'
);
}
}
};
actions.prototype._keyUpCenterFly = function (keycode) {
core.ui.closePanel();
if (keycode == 51 || keycode == 13 || keycode == 32 || keycode == 67) {
if (core.canUseItem('centerFly')) {
core.useItem('centerFly');
} else {
core.playSound('操作失败');
core.drawTip(
'当前不能使用' + core.material.items['centerFly'].name,
'centerFly'
);
}
}
};
////// 点击确认框时 //////
actions.prototype._clickConfirmBox = function (x, y, px, py) {
if (
px >= core._PX_ / 2 - 70 &&
px <= core._PX_ / 2 - 10 &&
py >= core._PY_ / 2 &&
py <= core._PY_ / 2 + 64 &&
core.status.event.data.yes
)
core.status.event.data.yes();
if (
px >= core._PX_ / 2 + 10 &&
px <= core._PX_ / 2 + 70 &&
py >= core._PY_ / 2 &&
py <= core._PY_ / 2 + 64 &&
core.status.event.data.no
)
core.status.event.data.no();
};
////// 键盘操作确认框时 //////
actions.prototype._keyUpConfirmBox = function (keycode) {
if (keycode == 37 || keycode == 39) {
core.status.event.selection = 1 - core.status.event.selection;
core.playSound('光标移动');
core.ui.drawConfirmBox(
core.status.event.ui,
core.status.event.data.yes,
core.status.event.data.no
);
return;
}
if (keycode == 13 || keycode == 32 || keycode == 67) {
if (core.status.event.selection == 0 && core.status.event.data.yes) {
// core.playSound('确定');
core.status.event.selection = null;
core.status.event.data.yes();
return;
}
if (core.status.event.selection == 1 && core.status.event.data.no) {
// core.playSound('确定');
core.status.event.selection = null;
core.status.event.data.no();
return;
}
}
};
////// 鼠标在确认框上移动时 //////
actions.prototype._onMoveConfirmBox = function (x, y, px, py) {
if (py >= core._PY_ / 2 && py <= core._PY_ / 2 + 64) {
if (px >= core._PX_ / 2 - 70 && px <= core._PX_ / 2 - 10) {
if (core.status.event.selection != 0) {
core.status.event.selection = 0;
core.playSound('光标移动');
if (core.status.event.id == 'action') {
core.ui.drawConfirmBox(core.status.event.ui.text);
} else {
core.ui.drawConfirmBox(
core.status.event.ui,
core.status.event.data.yes,
core.status.event.data.no
);
}
}
return;
}
if (px >= core._PX_ / 2 + 10 && px <= core._PX_ / 2 + 70) {
if (core.status.event.selection != 1) {
core.status.event.selection = 1;
core.playSound('光标移动');
if (core.status.event.id == 'action') {
core.ui.drawConfirmBox(core.status.event.ui.text);
} else {
core.ui.drawConfirmBox(
core.status.event.ui,
core.status.event.data.yes,
core.status.event.data.no
);
}
}
return;
}
}
};
actions.prototype._clickAction_text = function () {
// 正在淡入淡出的话不执行
if (core.status.event.animateUI) return;
const Store = Mota.require('@user/client-modules').TextboxStore;
const id = core.events.nowTextbox ?? 'main-textbox';
const store = Store.get(id);
// 打字机效果显示全部文字
if (store.typing) {
store.endType();
return;
} else {
store.hide();
}
core.doAction();
};
////// 自定义事件时的点击操作 //////
actions.prototype._clickAction = function (x, y, px, py) {
if (core.status.event.data.type == 'text') {
return this._clickAction_text();
}
if (core.status.event.data.type == 'wait') {
var timeout =
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
core.setFlag('type', 1);
core.setFlag('x', x);
core.setFlag('y', y);
core.setFlag('px', px);
core.setFlag('py', py);
core.setFlag('timeout', timeout);
var executed = core.events.__action_wait_afterGet(
core.status.event.data.current
);
if (executed || !core.status.event.data.current.forceChild) {
core.status.route.push(
'input:' + (1e8 * timeout + 1000000 + 1000 * px + py)
);
clearTimeout(core.status.event.interval);
delete core.status.event.timeout;
core.doAction();
}
return;
}
if (core.status.event.data.type == 'choices') {
// Deprecated.
return;
}
if (core.status.event.data.type == 'confirm') {
// Deprecated.
return;
}
};
////// 自定义事件时,按下某个键的操作 //////
actions.prototype._keyDownAction = function (keycode) {};
////// 自定义事件时,放开某个键的操作 //////
actions.prototype._keyUpAction = function (keycode) {
if (
core.status.event.data.type == 'text' &&
(keycode == 13 || keycode == 32 || keycode == 67)
) {
return this._clickAction_text();
}
if (core.status.event.data.type == 'wait') {
var timeout =
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
core.setFlag('type', 0);
core.setFlag('keycode', keycode);
core.setFlag('timeout', timeout);
var executed = core.events.__action_wait_afterGet(
core.status.event.data.current
);
if (executed || !core.status.event.data.current.forceChild) {
core.status.route.push('input:' + (1e8 * timeout + keycode));
clearTimeout(core.status.event.interval);
delete core.status.event.timeout;
core.doAction();
}
return;
}
if (core.status.event.data.type == 'choices') {
var data = core.status.event.data.current;
var choices = data.choices;
if (choices.length > 0) {
this._selectChoices(choices.length, keycode, this._clickAction);
}
return;
}
if (
core.status.event.data.type == 'confirm' &&
(keycode == 13 || keycode == 32 || keycode == 67)
) {
var timeout =
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
delete core.status.event.timeout;
core.setFlag('timeout', timeout);
core.status.route.push(
'choices:' + (100 * timeout + core.status.event.selection)
);
if (core.status.event.selection == 0)
core.insertAction(core.status.event.ui.yes);
else core.insertAction(core.status.event.ui.no);
core.doAction();
return;
}
};
////// 查看地图界面时的点击操作 //////
actions.prototype._clickViewMaps = function (x, y, px, py) {
if (core.status.event.data == null) {
core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId));
return;
}
var now = core.floorIds.indexOf(core.status.floorId);
var index = core.status.event.data.index;
var cx = core.status.event.data.x,
cy = core.status.event.data.y;
var floorId = core.floorIds[index],
mh = core.floors[floorId].height;
var perpx = core._PX_ / 5,
cornerpx = (perpx * 3) / 4,
perpy = core._PY_ / 5,
cornerpy = (perpy * 3) / 4;
if (px <= cornerpx && py <= cornerpy) {
core.status.event.data.damage = !core.status.event.data.damage;
core.playSound('光标移动');
core.ui._drawViewMaps(index, cx, cy);
return;
}
if (px <= cornerpx && py >= core._PY_ - cornerpy) {
if (core.markedFloorIds[floorId]) delete core.markedFloorIds[floorId];
else core.markedFloorIds[floorId] = true;
core.playSound('光标移动');
core.ui._drawViewMaps(index, cx, cy);
return;
}
if (px >= core._PX_ - cornerpx && py <= cornerpy) {
core.status.event.data.all = !core.status.event.data.all;
core.playSound('光标移动');
core.ui._drawViewMaps(index, cx, cy);
return;
}
if (
px >= perpx &&
px <= core._PX_ - perpx &&
py <= perpy &&
!core.status.event.data.all &&
mh > core._HEIGHT_
) {
core.playSound('光标移动');
core.ui._drawViewMaps(index, cx, cy - 1);
return;
}
if (
px >= perpx &&
px <= core._PX_ - perpx &&
py >= core._PY_ - perpy &&
!core.status.event.data.all &&
mh > core._HEIGHT_
) {
core.playSound('光标移动');
core.ui._drawViewMaps(index, cx, cy + 1);
return;
}
if (px <= perpx && py >= perpy && py <= core._PY_ - perpy) {
core.playSound('光标移动');
core.ui._drawViewMaps(index, cx - 1, cy);
return;
}
if (px >= core._PX_ - perpx && py >= perpy && py <= core._PY_ - perpy) {
core.playSound('光标移动');
core.ui._drawViewMaps(index, cx + 1, cy);
return;
}
if (
py <= 2 * perpy &&
(mh == core._HEIGHT_ || (px >= perpx && px <= core._PX_ - perpx))
) {
core.playSound('光标移动');
index++;
while (
index < core.floorIds.length &&
index != now &&
(core.status.maps[core.floorIds[index]].cannotViewMap ||
core.status.maps[core.floorIds[index]].deleted)
)
index++;
if (index < core.floorIds.length) core.ui._drawViewMaps(index);
return;
}
if (
py >= 3 * perpy &&
(mh == core._HEIGHT_ || (px >= perpx && px <= core._PX_ - perpx))
) {
core.playSound('光标移动');
index--;
while (
index >= 0 &&
index != now &&
(core.status.maps[core.floorIds[index]].cannotViewMap ||
core.status.maps[core.floorIds[index]].deleted)
)
index--;
if (index >= 0) core.ui._drawViewMaps(index);
return;
}
if (
px >= perpx &&
px <= core._PX_ - perpx &&
py >= perpy * 2 &&
py <= perpy * 3
) {
core.clearMap('data');
core.playSound('取消');
core.ui.closePanel();
return;
}
};
////// 查看地图界面时,按下某个键的操作 //////
actions.prototype._keyDownViewMaps = function (keycode) {
if (core.status.event.data == null) return;
var floorId = core.floorIds[core.status.event.data.index],
mh = core.floors[floorId].height;
if (keycode == 38 || keycode == 33)
this._clickViewMaps(
this._HX_,
this._HY_ - 3,
core._PX_ / 2,
(core._PY_ / 5) * 1.5
);
if (keycode == 40 || keycode == 34)
this._clickViewMaps(
this._HX_,
this._HY_ + 3,
core._PX_ / 2,
(core._PY_ / 5) * 3.5
);
if (keycode == 87 && mh > core._HEIGHT_)
this._clickViewMaps(this._HX_, 0, core._PX_ / 2, 1);
if (keycode == 65) this._clickViewMaps(0, this._HY_, 1, core._PY_ / 2);
if (keycode == 83 && mh > core._HEIGHT_)
this._clickViewMaps(
this._HX_,
core._HEIGHT_ - 1,
core._PX_ / 2,
core._PY_ - 1
);
if (keycode == 68)
this._clickViewMaps(
core._WIDTH_ - 1,
this._HY_,
core._PX_,
core._PY_ / 2 - 1
);
return;
};
////// 查看地图界面时,放开某个键的操作 //////
actions.prototype._keyUpViewMaps = function (keycode) {
if (core.status.event.data == null) {
core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId));
return;
}
var floorId = core.floorIds[core.status.event.data.index];
if (
keycode == 27 ||
keycode == 13 ||
keycode == 32 ||
(!core.isReplaying() && keycode == 67)
) {
core.clearMap('data');
core.playSound('取消');
core.ui.closePanel();
return;
}
if (keycode == 86) {
core.status.event.data.damage = !core.status.event.data.damage;
core.playSound('光标移动');
core.ui._drawViewMaps(core.status.event.data);
return;
}
if (keycode == 90) {
core.status.event.data.all = !core.status.event.data.all;
core.playSound('光标移动');
core.ui._drawViewMaps(core.status.event.data);
return;
}
if (keycode == 66) {
if (core.markedFloorIds[floorId]) delete core.markedFloorIds[floorId];
else core.markedFloorIds[floorId] = true;
core.playSound('光标移动');
core.ui._drawViewMaps(core.status.event.data);
return;
}
if (keycode == 88 || (core.isReplaying() && keycode == 67)) {
if (core.isReplaying()) {
core.control._replay_book();
} else {
core.openBook(false);
}
return;
}
if (keycode == 71 && !core.isReplaying()) {
core.useFly(false);
return;
}
return;
};
////// 快捷商店界面时的点击操作 //////
actions.prototype._clickQuickShop = function (x, y) {
const shop = Mota.require('@user/legacy-plugin-data');
var shopIds = shop.listShopIds();
if (this._out(x)) return;
var topIndex =
this._HY_ -
Math.floor(shopIds.length / 2) +
(core.status.event.ui.offset || 0);
if (y >= topIndex && y < topIndex + shopIds.length) {
var shopId = shopIds[y - topIndex];
if (!shop.canOpenShop(shopId)) {
core.playSound('操作失败');
core.drawTip('当前项尚未开启');
return;
}
var message = shop.canUseQuickShop(shopId);
if (message == null) {
// core.ui.closePanel();
shop.openShop(shopIds[y - topIndex], false);
} else {
core.playSound('操作失败');
core.drawTip(message);
}
}
// 离开
else if (y == topIndex + shopIds.length) {
core.playSound('取消');
core.ui.closePanel();
}
};
////// 快捷商店界面时,放开某个键的操作 //////
actions.prototype._keyUpQuickShop = function (keycode) {
if (keycode == 27 || keycode == 75 || keycode == 88 || keycode == 86) {
core.playSound('取消');
core.ui.closePanel();
return;
}
this._selectChoices(
Mota.require('@user/data-state').listShopIds().length + 1,
keycode,
this._clickQuickShop
);
return;
};
////// 存读档界面时的点击操作 //////
actions.prototype._clickSL = function (x, y) {
var page = core.status.event.data.page,
offset = core.status.event.data.offset;
var index = page * 10 + offset;
// 上一页
if ((x == this._HX_ - 2 || x == this._HX_ - 3) && y === core._HEIGHT_ - 1) {
core.playSound('光标移动');
core.ui._drawSLPanel(10 * (page - 1) + offset);
return;
}
// 下一页
if ((x == this._HX_ + 2 || x == this._HX_ + 3) && y === core._HEIGHT_ - 1) {
core.playSound('光标移动');
core.ui._drawSLPanel(10 * (page + 1) + offset);
return;
}
// 返回
if (x >= this.LAST - 2 && y === core._HEIGHT_ - 1) {
core.playSound('取消');
if (core.events.recoverEvents(core.status.event.interval)) return;
core.ui.closePanel();
delete core.status.tempRoute;
if (!core.isPlaying()) document.getElementById('start').style.top = '0';
return;
}
// 删除
if (x >= 0 && x <= 2 && y === core._HEIGHT_ - 1) {
if (core.status.event.id == 'save') {
core.status.event.selection = !core.status.event.selection;
core.ui._drawSLPanel(index);
} else {
// 显示收藏
core.status.event.data.mode =
core.status.event.data.mode == 'all' ? 'fav' : 'all';
if (core.status.event.data.mode == 'fav')
core.ui._drawSLPanel(1, true);
else {
page = Math.floor((core.saves.saveIndex - 1) / 5);
offset = core.saves.saveIndex - 5 * page;
core.ui._drawSLPanel(10 * page + offset, true);
}
}
return;
}
// 点存档名
var xLeft = Math.floor(core._WIDTH_ / 3),
xRight = Math.floor((core._WIDTH_ * 2) / 3);
var topY1 = 0,
topY2 = this._HY_;
if (y >= topY1 && y <= topY1 + 1) {
if (x >= xLeft && x < xRight) return this._clickSL_favorite(page, 1);
if (x >= xRight) return this._clickSL_favorite(page, 2);
}
if (y >= topY2 && y <= topY2 + 1) {
if (x < xLeft) return this._clickSL_favorite(page, 3);
if (x >= xLeft && x < xRight) return this._clickSL_favorite(page, 4);
if (x >= xRight) return this._clickSL_favorite(page, 5);
}
var id = null;
if (y >= topY1 + 2 && y < this._HY_ - 1) {
if (x < xLeft) id = 'autoSave';
if (x >= xLeft && x < xRight) id = 5 * page + 1;
if (x >= xRight) id = 5 * page + 2;
}
if (y >= topY2 + 2 && y < core._HEIGHT_ - 1) {
if (x < xLeft) id = 5 * page + 3;
if (x >= xLeft && x < xRight) id = 5 * page + 4;
if (x >= xRight) id = 5 * page + 5;
}
if (id != null) {
if (core.status.event.selection) {
if (id == 'autoSave') {
core.playSound('操作失败');
core.drawTip('无法删除自动存档!');
} else {
core.removeSave(id, function () {
core.ui._drawSLPanel(index, true);
});
}
} else {
if (core.status.event.data.mode == 'fav' && id != 'autoSave')
id = core.saves.favorite[id - 1];
core.doSL(id, core.status.event.id);
}
}
};
actions.prototype._clickSL_favorite = function (page, offset) {
if (offset == 0) return;
var index = 5 * page + offset;
if (core.status.event.data.mode == 'fav') {
// 收藏模式下点击的下标直接对应favorite
index = core.saves.favorite[index - 1];
core.myprompt(
'请输入想要显示的存档名(长度不超过5字符)',
null,
function (value) {
if (value && value.length <= 5) {
core.saves.favoriteName[index] = value;
core.control._updateFavoriteSaves();
core.ui._drawSLPanel(10 * page + offset);
} else if (value) {
alert('无效的输入!');
}
}
);
} else {
var v = core.saves.favorite.indexOf(index);
core.playSound('确定');
if (v >= 0) {
// 已经处于收藏状态:取消收藏
core.saves.favorite.splice(v, 1);
delete core.saves.favoriteName[index];
} else if (core.hasSave(index)) {
// 存在存档则进行收藏
core.saves.favorite.push(index);
core.saves.favorite = core.saves.favorite.sort(function (a, b) {
return a - b;
}); // 保证有序
core.drawTip('收藏成功!');
}
core.control._updateFavoriteSaves();
core.ui._drawSLPanel(10 * page + offset);
}
};
////// 存读档界面时,按下某个键的操作 //////
actions.prototype._keyDownSL = function (keycode) {
var page = core.status.event.data.page,
offset = core.status.event.data.offset;
var index = page * 10 + offset;
if (keycode == 37) {
// left
core.playSound('光标移动');
if (offset == 0) {
core.ui._drawSLPanel(10 * (page - 1) + 5);
} else {
core.ui._drawSLPanel(index - 1);
}
return;
}
if (keycode == 38) {
// up
core.playSound('光标移动');
if (offset < 3) {
core.ui._drawSLPanel(10 * (page - 1) + offset + 3);
} else {
core.ui._drawSLPanel(index - 3);
}
return;
}
if (keycode == 39) {
// right
core.playSound('光标移动');
if (offset == 5) {
core.ui._drawSLPanel(10 * (page + 1) + 1);
} else {
core.ui._drawSLPanel(index + 1);
}
return;
}
if (keycode == 40) {
// down
core.playSound('光标移动');
if (offset >= 3) {
core.ui._drawSLPanel(10 * (page + 1) + offset - 3);
} else {
core.ui._drawSLPanel(index + 3);
}
return;
}
if (keycode == 33) {
// PAGEUP
core.playSound('光标移动');
core.ui._drawSLPanel(10 * (page - 1) + offset);
return;
}
if (keycode == 34) {
// PAGEDOWN
core.playSound('光标移动');
core.ui._drawSLPanel(10 * (page + 1) + offset);
return;
}
};
////// 存读档界面时,放开某个键的操作 //////
actions.prototype._keyUpSL = function (keycode) {
var page = core.status.event.data.page,
offset = core.status.event.data.offset;
var index = page * 10 + offset;
if (
keycode == 27 ||
keycode == 88 ||
(core.status.event.id == 'save' && keycode == 83) ||
(core.status.event.id == 'load' && keycode == 68)
) {
this._clickSL(core._WIDTH_ - 1, core._HEIGHT_ - 1);
return;
}
if (keycode >= 48 && keycode <= 57) {
if (keycode == 48) keycode = 58;
core.ui._drawSLPanel((keycode - 49) * 1000 + 1);
return;
}
if (keycode == 13 || keycode == 32 || keycode == 67) {
if (offset == 0) core.doSL('autoSave', core.status.event.id);
else {
var id = 5 * page + offset;
if (core.status.event.data.mode == 'fav')
id = core.saves.favorite[id - 1];
core.doSL(id, core.status.event.id);
}
return;
}
if (keycode == 69 && core.status.event.id != 'save') {
// E 收藏切换
this._clickSL(0, core._HEIGHT_ - 1);
return;
}
if (keycode == 46) {
if (offset == 0) {
core.playSound('操作失败');
core.drawTip('无法删除自动存档!');
} else {
var id = 5 * page + offset;
if (core.status.event.data.mode == 'fav')
id = core.saves.favorite[id - 1];
core.removeSave(id, function () {
core.ui._drawSLPanel(index, true);
});
}
}
if (keycode == 70 && core.status.event.data.mode == 'all') {
// F
this._clickSL_favorite(page, offset);
}
};
////// 系统设置界面时的点击操作 //////
actions.prototype._clickSwitchs = function (x, y) {
// Deprecated.
};
////// 系统设置界面时,放开某个键的操作 //////
actions.prototype._keyUpSwitchs = function (keycode) {
// Deprecated.
};
actions.prototype._clickSwitchs_sounds = function (x, y) {
// Deprecated.
};
actions.prototype._clickSwitchs_sounds_bgm = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_sounds_se = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_sounds_userVolume = function (delta) {
// Deprecated.
};
actions.prototype._keyUpSwitchs_sounds = function (keycode) {
// Deprecated.
};
actions.prototype._clickSwitchs_display = function (x, y) {
// Deprecated.
};
actions.prototype._clickSwitchs_display_setSize = function (delta) {
// Deprecated.
};
actions.prototype._clickSwitchs_display_enableHDCanvas = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_display_enableEnemyPoint = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_display_enemyDamage = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_display_critical = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_display_extraDamage = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_display_extraDamageType = function () {
// Deprecated.
};
actions.prototype._keyUpSwitchs_display = function (keycode) {
// Deprecated.
};
actions.prototype._clickSwitchs_action = function (x, y) {
// Deprecated.
};
actions.prototype._clickSwitchs_action_moveSpeed = function (delta) {
// Deprecated.
};
actions.prototype._clickSwitchs_action_floorChangeTime = function (delta) {
// Deprecated.
};
actions.prototype._clickSwitchs_action_potionNoRouting = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_action_clickMove = function () {
// Deprecated.
};
actions.prototype._clickSwitchs_action_leftHandPrefer = function () {
// Deprecated.
};
actions.prototype._keyUpSwitchs_action = function (keycode) {
// Deprecated.
};
////// 系统菜单栏界面时的点击操作 //////
actions.prototype._clickSettings = function (x, y) {
// Deprecated.
};
////// 系统菜单栏界面时,放开某个键的操作 //////
actions.prototype._keyUpSettings = function (keycode) {
// Deprecated.
};
////// 存档笔记页面时的点击操作 //////
actions.prototype._clickNotes = function (x, y) {
// Deprecated.
};
actions.prototype.__clickNotes_replaceText = function (data) {
// Deprecated.
};
actions.prototype._clickNotes_new = function () {
// Deprecated.
};
actions.prototype._clickNotes_show = function () {
// Deprecated.
};
actions.prototype._clickNotes_edit = function () {
// Deprecated.
};
actions.prototype._clickNotes_delete = function () {
// Deprecated.
};
////// 存档笔记页面时,放开某个键的操作 //////
actions.prototype._keyUpNotes = function (keycode) {
// Deprecated.
};
////// 同步存档界面时的点击操作 //////
actions.prototype._clickSyncSave = function (x, y) {
// Deprecated.
};
actions.prototype._clickSyncSave_readFile = function () {
// Deprecated.
};
actions.prototype._clickSyncSave_replay = function () {
// Deprecated.
};
////// 同步存档界面时,放开某个键的操作 //////
actions.prototype._keyUpSyncSave = function (keycode) {
// Deprecated.
};
////// 同步存档选择界面时的点击操作 //////
actions.prototype._clickSyncSelect = function (x, y) {
// Deprecated.
};
////// 同步存档选择界面时,放开某个键的操作 //////
actions.prototype._keyUpSyncSelect = function (keycode) {
// Deprecated.
};
////// 存档下载界面时的点击操作 //////
actions.prototype._clickLocalSaveSelect = function (x, y) {
// Deprecated.
};
////// 存档下载界面时,放开某个键的操作 //////
actions.prototype._keyUpLocalSaveSelect = function (keycode) {
// Deprecated.
};
////// 存档删除界面时的点击操作 //////
actions.prototype._clickStorageRemove = function (x, y) {
// Deprecated.
};
actions.prototype._clickStorageRemove_all = function () {
// Deprecated.
};
actions.prototype._clickStorageRemove_current = function () {
// Deprecated.
};
////// 存档删除界面时,放开某个键的操作 //////
actions.prototype._keyUpStorageRemove = function (keycode) {
// Deprecated.
};
////// 回放选择界面时的点击操作 //////
actions.prototype._clickReplay = function (x, y) {
// Deprecated.
};
actions.prototype._clickReplay_fromBeginning = function () {
// Deprecated.
};
actions.prototype._clickReplay_fromLoad = function () {
// Deprecated.
};
actions.prototype._clickReplay_replayRemain = function () {
// Deprecated.
};
actions.prototype._clickReplay_replaySince = function () {
// Deprecated.
};
actions.prototype._clickReplay_download = function () {
// Deprecated.
};
////// 回放选择界面时,放开某个键的操作 //////
actions.prototype._keyUpReplay = function (keycode) {
// Deprecated.
};
////// 游戏信息界面时的点击操作 //////
actions.prototype._clickGameInfo = function (x, y) {
// Deprecated.
};
actions.prototype._clickGameInfo_openProject = function () {
// Deprecated.
};
actions.prototype._clickGameInfo_openComments = function () {
// Deprecated.
};
actions.prototype._clickGameInfo_download = function () {
// Deprecated.
};
////// 游戏信息界面时,放开某个键的操作 //////
actions.prototype._keyUpGameInfo = function (keycode) {
// Deprecated.
};
////// “虚拟键盘”界面时的点击操作 //////
actions.prototype._clickKeyBoard = function (x, y) {
// Deprecated.
};
////// 光标界面时的点击操作 //////
actions.prototype._clickCursor = function (x, y, px, py) {
// Deprecated.
};
////// 光标界面时,按下某个键的操作 //////
actions.prototype._keyDownCursor = function (keycode) {
// Deprecated.
};
////// 光标界面时,放开某个键的操作 //////
actions.prototype._keyUpCursor = function (keycode) {
// Deprecated.
};