mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-10-16 01:42:58 +08:00
1917 lines
56 KiB
JavaScript
1917 lines
56 KiB
JavaScript
///<reference path="../../src/types/declaration/core.d.ts" />
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/*
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actions.js:用户交互的事件的处理
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键盘、鼠标、触摸屏事件相关
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*/
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'use strict';
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function actions() {
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this._init();
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this._HX_ = core._HALF_WIDTH_;
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this._HY_ = core._HALF_HEIGHT_;
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this._out = function (x) {
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return x < this._HX_ - 2 || this._HX_ + 2 < x;
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};
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this.LAST = core._WIDTH_ - 1;
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}
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actions.prototype._init = function () {
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this.actions = {};
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// --- onkeyDown注册
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this.registerAction(
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'onkeyDown',
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'_sys_checkReplay',
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this._sys_checkReplay,
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100
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);
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this.registerAction('onkeyDown', '_sys_onkeyDown', this._sys_onkeyDown, 0);
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// --- onkeyUp注册
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this.registerAction(
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'onkeyUp',
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'_sys_onkeyUp_replay',
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this._sys_onkeyUp_replay,
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100
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);
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this.registerAction('onkeyUp', '_sys_onkeyUp', this._sys_onkeyUp, 0);
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// --- pressKey注册
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this.registerAction(
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'pressKey',
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'_sys_checkReplay',
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this._sys_checkReplay,
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100
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);
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this.registerAction('pressKey', '_sys_pressKey', this._sys_pressKey, 0);
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// --- keyDown注册
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this.registerAction(
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'keyDown',
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'_sys_checkReplay',
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this._sys_checkReplay,
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100
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);
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this.registerAction(
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'keyDown',
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'_sys_keyDown_lockControl',
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this._sys_keyDown_lockControl,
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50
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);
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this.registerAction('keyDown', '_sys_keyDown', this._sys_keyDown, 0);
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// --- keyUp注册
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this.registerAction(
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'keyUp',
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'_sys_keyUp_replay',
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this._sys_keyUp_replay,
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100
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);
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this.registerAction(
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'keyUp',
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'_sys_keyUp_lockControl',
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this._sys_keyUp_lockControl,
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50
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);
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this.registerAction('keyUp', '_sys_keyUp', this._sys_keyUp, 0);
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// --- ondown注册
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this.registerAction(
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'ondown',
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'_sys_checkReplay',
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this._sys_checkReplay,
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100
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);
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this.registerAction(
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'ondown',
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'_sys_ondown_lockControl',
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this._sys_ondown_lockControl,
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30
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);
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this.registerAction('ondown', '_sys_ondown', this._sys_ondown, 0);
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// --- onmove注册
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this.registerAction(
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'onmove',
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'_sys_checkReplay',
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this._sys_checkReplay,
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100
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);
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this.registerAction(
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'onmove',
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'_sys_onmove_choices',
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this._sys_onmove_choices,
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30
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);
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this.registerAction('onmove', '_sys_onmove', this._sys_onmove, 0);
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// --- onup注册
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this.registerAction('onup', '_sys_checkReplay', this._sys_checkReplay, 100);
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this.registerAction('onup', '_sys_onup', this._sys_onup, 0);
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// --- onclick已废弃,将视为ondown
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// --- onmousewheel注册
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this.registerAction(
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'onmousewheel',
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'_sys_onmousewheel',
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this._sys_onmousewheel,
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0
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);
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// --- keyDownCtrl注册
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this.registerAction(
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'keyDownCtrl',
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'_sys_keyDownCtrl',
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this._sys_keyDownCtrl,
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0
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);
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// --- longClick注册
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this.registerAction(
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'longClick',
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'_sys_longClick_lockControl',
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this._sys_longClick_lockControl,
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50
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);
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};
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////// 注册一个用户交互行为 //////
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/*
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* 此函数将注册一个用户交互行为。
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* action:要注册的交互类型,如 ondown, onup, keyDown 等等。
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* name:你的自定义名称,可被注销使用;同名重复注册将后者覆盖前者。
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* func:执行函数。
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* priority:优先级;优先级高的将会被执行。此项可不填,默认为0。
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* 返回:如果func返回true,则不会再继续执行其他的交互函数;否则会继续执行其他的交互函数。
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*/
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actions.prototype.registerAction = function (action, name, func, priority) {
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if (!name || !func) return;
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// 将onclick视为ondown处理
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if (action == 'onclick') action = 'ondown';
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priority = priority || 0;
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if (!this.actions[action]) {
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this.actions[action] = [];
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}
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this.unregisterAction(action, name);
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this.actions[action].push({
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action: action,
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name: name,
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func: func,
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priority: priority
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});
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this.actions[action] = this.actions[action].sort(function (a, b) {
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return b.priority - a.priority;
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});
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};
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////// 注销一个用户交互行为 //////
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actions.prototype.unregisterAction = function (action, name) {
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// 将onclick视为ondown处理
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if (action == 'onclick') action = 'ondown';
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if (!this.actions[action]) return;
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this.actions[action] = this.actions[action].filter(function (x) {
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return x.name != name;
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});
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};
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////// 执行一个用户交互行为 //////
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actions.prototype.doRegisteredAction = function (action, ...params) {
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var actions = this.actions[action];
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if (!actions) return false;
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for (var i = 0; i < actions.length; ++i) {
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try {
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const res = actions[i].func.apply(this, params);
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if (res) return true;
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} catch (e) {
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console.error(e);
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console.error('ERROR in actions[' + actions[i].name + '].');
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}
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}
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return false;
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};
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actions.prototype._checkReplaying = function () {
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if (
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core.isReplaying() &&
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[
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'save',
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'book',
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'book-detail',
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'viewMaps',
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'toolbox',
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'equipbox',
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'text'
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].indexOf(core.status.event.id) < 0
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)
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return true;
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return false;
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};
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////// 检查是否在录像播放中,如果是,则停止交互
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actions.prototype._sys_checkReplay = function () {
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if (this._checkReplaying()) return true;
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};
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////// 检查左手模式
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actions.prototype.__checkLeftHandPrefer = function (e) {
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return e;
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};
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////// 按下某个键时 //////
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actions.prototype.onkeyDown = function (e) {
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this.doRegisteredAction('onkeyDown', this.__checkLeftHandPrefer(e));
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};
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actions.prototype._sys_onkeyDown = function (e) {
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core.status.holdingKeys = core.status.holdingKeys || [];
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if (e.keyCode == 17) core.status.ctrlDown = true;
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this.keyDown(e.keyCode);
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};
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////// 放开某个键时 //////
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actions.prototype.onkeyUp = function (e) {
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this.doRegisteredAction('onkeyUp', this.__checkLeftHandPrefer(e));
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};
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actions.prototype._sys_onkeyUp_replay = function (e) {
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if (this._checkReplaying()) {
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if (e.keyCode == 27)
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// ESCAPE
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core.stopReplay();
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else if (e.keyCode == 90)
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// Z
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core.speedDownReplay();
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else if (e.keyCode == 67)
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// C
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core.speedUpReplay();
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else if (e.keyCode == 32)
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// SPACE
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core.triggerReplay();
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else if (e.keyCode == 65)
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// A
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core.rewindReplay();
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else if (e.keyCode == 83) {
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// S
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const { saveSave, mainUIController, MAIN_WIDTH, MAIN_HEIGHT } =
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Mota.require('@user/client-modules');
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saveSave(mainUIController, [0, 0, MAIN_WIDTH, MAIN_HEIGHT]);
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} else if (e.keyCode == 88)
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// X
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core.control._replay_book();
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else if (e.keyCode == 33 || e.keyCode == 34)
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// PgUp/PgDn
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core.control._replay_viewMap();
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else if (e.keyCode == 78)
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// N
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core.stepReplay();
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else if (e.keyCode == 66)
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// B
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core.ui._drawStatistics();
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else if (e.keyCode >= 49 && e.keyCode <= 51)
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// 1-3
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core.setReplaySpeed(e.keyCode - 48);
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else if (e.keyCode == 52)
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// 4
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core.setReplaySpeed(6);
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else if (e.keyCode == 53)
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// 5
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core.setReplaySpeed(12);
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else if (e.keyCode == 54)
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// 6
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core.setReplaySpeed(24);
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return true;
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}
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};
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actions.prototype._sys_onkeyUp = function (e) {
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var isArrow = { 37: true, 38: true, 39: true, 40: true }[e.keyCode];
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if (isArrow && !core.status.lockControl) {
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for (var ii = 0; ii < core.status.holdingKeys.length; ii++) {
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if (core.status.holdingKeys[ii] === e.keyCode) {
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core.status.holdingKeys = core.status.holdingKeys
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.slice(0, ii)
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.concat(core.status.holdingKeys.slice(ii + 1));
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if (
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ii === core.status.holdingKeys.length &&
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core.status.holdingKeys.length !== 0
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)
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core.pressKey(core.status.holdingKeys.slice(-1)[0]);
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break;
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}
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}
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if (e.preventDefault) e.preventDefault();
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this.keyUp(e.keyCode, e.altKey);
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} else {
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if (e.keyCode == 17) core.status.ctrlDown = false;
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this.keyUp(e.keyCode, e.altKey);
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}
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};
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////// 按住某个键时 //////
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actions.prototype.pressKey = function (keyCode) {
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this.doRegisteredAction('pressKey', keyCode);
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};
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actions.prototype._sys_pressKey = function (keyCode) {
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if (keyCode === core.status.holdingKeys.slice(-1)[0]) {
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this.keyDown(keyCode);
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window.setTimeout(function () {
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core.pressKey(keyCode);
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}, 30);
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}
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};
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////// 根据按下键的code来执行一系列操作 //////
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actions.prototype.keyDown = function (keyCode) {
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this.doRegisteredAction('keyDown', keyCode);
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};
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actions.prototype._sys_keyDown_lockControl = function (keyCode) {
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if (!core.status.lockControl) return false;
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// Ctrl跳过对话
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if (keyCode == 17) {
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this.keyDownCtrl();
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return true;
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}
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switch (core.status.event.id) {
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case 'action':
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this._keyDownAction(keyCode);
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break;
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case 'viewMaps':
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this._keyDownViewMaps(keyCode);
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break;
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case 'save':
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case 'load':
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case 'replayLoad':
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case 'replayRemain':
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case 'replaySince':
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this._keyDownSL(keyCode);
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break;
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case 'selectShop':
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case 'switchs':
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case 'switchs-sounds':
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case 'switchs-display':
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case 'switchs-action':
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case 'notes':
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case 'settings':
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case 'syncSave':
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case 'syncSelect':
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case 'localSaveSelect':
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case 'storageRemove':
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case 'replay':
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case 'gameInfo':
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this._keyDownChoices(keyCode);
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break;
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case 'cursor':
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this._keyDownCursor(keyCode);
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break;
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}
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return true;
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};
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actions.prototype._sys_keyDown = function (keyCode) {
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return true;
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};
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////// 根据放开键的code来执行一系列操作 //////
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actions.prototype.keyUp = function (keyCode, altKey, fromReplay) {
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this.doRegisteredAction('keyUp', keyCode, altKey, fromReplay);
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};
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actions.prototype._sys_keyUp_replay = function (keyCode, altKey, fromReplay) {
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if (!fromReplay && this._checkReplaying()) return true;
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};
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actions.prototype._sys_keyUp_lockControl = function (keyCode, altKey) {
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if (!core.status.lockControl) return false;
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var ok = function () {
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return (
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keyCode == 27 ||
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keyCode == 88 ||
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keyCode == 13 ||
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keyCode == 32 ||
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keyCode == 67
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);
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};
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core.status.holdingKeys = [];
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switch (core.status.event.id) {
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case 'text':
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ok() && core.drawText();
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break;
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case 'confirmBox':
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this._keyUpConfirmBox(keyCode);
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break;
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case 'action':
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this._keyUpAction(keyCode);
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break;
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case 'about':
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ok() && core.closePanel();
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break;
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case 'help':
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ok() && core.closePanel();
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break;
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case 'viewMaps':
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this._keyUpViewMaps(keyCode);
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break;
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case 'selectShop':
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this._keyUpQuickShop(keyCode);
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break;
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case 'save':
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case 'load':
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case 'replayLoad':
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case 'replayRemain':
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case 'replaySince':
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this._keyUpSL(keyCode);
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break;
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case 'keyBoard':
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ok() && core.closePanel();
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break;
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case 'switchs':
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this._keyUpSwitchs(keyCode);
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break;
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case 'switchs-sounds':
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this._keyUpSwitchs_sounds(keyCode);
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break;
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case 'switchs-display':
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this._keyUpSwitchs_display(keyCode);
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break;
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case 'switchs-action':
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this._keyUpSwitchs_action(keyCode);
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break;
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case 'settings':
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this._keyUpSettings(keyCode);
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break;
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case 'notes':
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this._keyUpNotes(keyCode);
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break;
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case 'syncSave':
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this._keyUpSyncSave(keyCode);
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break;
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case 'syncSelect':
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this._keyUpSyncSelect(keyCode);
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break;
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case 'localSaveSelect':
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this._keyUpLocalSaveSelect(keyCode);
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break;
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case 'storageRemove':
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this._keyUpStorageRemove(keyCode);
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break;
|
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case 'cursor':
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this._keyUpCursor(keyCode);
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break;
|
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case 'replay':
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this._keyUpReplay(keyCode);
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break;
|
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case 'gameInfo':
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this._keyUpGameInfo(keyCode);
|
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break;
|
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case 'centerFly':
|
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this._keyUpCenterFly(keyCode);
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break;
|
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}
|
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return true;
|
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};
|
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|
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actions.prototype._sys_keyUp = function (keyCode, altKey) {
|
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if (!core.status.played) return true;
|
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if (core.status.automaticRoute && core.status.automaticRoute.autoHeroMove) {
|
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core.stopAutomaticRoute();
|
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}
|
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core.status.heroStop = true;
|
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return true;
|
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};
|
||
|
||
////// 点击(触摸)事件按下时 //////
|
||
actions.prototype.ondown = function (loc) {
|
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var x = Math.floor(loc.x / loc.size),
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y = Math.floor(loc.y / loc.size);
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var px = Math.floor(loc.x / core.domStyle.scale),
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py = Math.floor(loc.y / core.domStyle.scale);
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this.doRegisteredAction('ondown', x, y, px, py);
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};
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actions.prototype._sys_ondown_lockControl = function (x, y, px, py) {
|
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if (core.status.played && !core.status.lockControl) return false;
|
||
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switch (core.status.event.id) {
|
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case 'centerFly':
|
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this._clickCenterFly(x, y, px, py);
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break;
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case 'viewMaps':
|
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this._clickViewMaps(x, y, px, py);
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break;
|
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case 'switchs':
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this._clickSwitchs(x, y, px, py);
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break;
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case 'switchs-sounds':
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this._clickSwitchs_sounds(x, y, px, py);
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break;
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case 'switchs-display':
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this._clickSwitchs_display(x, y, px, py);
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break;
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case 'switchs-action':
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this._clickSwitchs_action(x, y, px, py);
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break;
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case 'settings':
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this._clickSettings(x, y, px, py);
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break;
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case 'selectShop':
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this._clickQuickShop(x, y, px, py);
|
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break;
|
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case 'toolbox':
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this._clickToolbox(x, y, px, py);
|
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break;
|
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case 'save':
|
||
case 'load':
|
||
case 'replayLoad':
|
||
case 'replayRemain':
|
||
case 'replaySince':
|
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this._clickSL(x, y, px, py);
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||
break;
|
||
case 'confirmBox':
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||
this._clickConfirmBox(x, y, px, py);
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break;
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case 'keyBoard':
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||
this._clickKeyBoard(x, y, px, py);
|
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break;
|
||
case 'action':
|
||
this._clickAction(x, y, px, py);
|
||
break;
|
||
case 'text':
|
||
core.drawText();
|
||
break;
|
||
case 'notes':
|
||
this._clickNotes(x, y, px, py);
|
||
break;
|
||
case 'syncSave':
|
||
this._clickSyncSave(x, y, px, py);
|
||
break;
|
||
case 'syncSelect':
|
||
this._clickSyncSelect(x, y, px, py);
|
||
break;
|
||
case 'localSaveSelect':
|
||
this._clickLocalSaveSelect(x, y, px, py);
|
||
break;
|
||
case 'storageRemove':
|
||
this._clickStorageRemove(x, y, px, py);
|
||
break;
|
||
case 'cursor':
|
||
this._clickCursor(x, y, px, py);
|
||
break;
|
||
case 'replay':
|
||
this._clickReplay(x, y, px, py);
|
||
break;
|
||
case 'gameInfo':
|
||
this._clickGameInfo(x, y, px, py);
|
||
break;
|
||
}
|
||
|
||
// --- 长按判定
|
||
if (core.timeout.onDownTimeout == null) {
|
||
core.timeout.onDownTimeout = setTimeout(function () {
|
||
if (core.interval.onDownInterval == null) {
|
||
core.interval.onDownInterval = setInterval(function () {
|
||
if (!core.actions.longClick(x, y, px, py)) {
|
||
clearInterval(core.interval.onDownInterval);
|
||
core.interval.onDownInterval = null;
|
||
}
|
||
}, 40);
|
||
}
|
||
}, 500);
|
||
}
|
||
return true;
|
||
};
|
||
|
||
actions.prototype._sys_ondown = function (x, y, px, py) {
|
||
if (core.status.lockControl) return false;
|
||
core.status.downTime = new Date();
|
||
var pos = {
|
||
x: Math.floor((px + core.bigmap.offsetX) / 32),
|
||
y: Math.floor((py + core.bigmap.offsetY) / 32)
|
||
};
|
||
|
||
core.status.stepPostfix = [];
|
||
core.status.stepPostfix.push(pos);
|
||
|
||
clearTimeout(core.timeout.onDownTimeout);
|
||
core.timeout.onDownTimeout = null;
|
||
};
|
||
|
||
////// 当在触摸屏上滑动时 //////
|
||
actions.prototype.onmove = function (loc) {
|
||
var x = Math.floor(loc.x / loc.size),
|
||
y = Math.floor(loc.y / loc.size);
|
||
var px = Math.floor(loc.x / core.domStyle.scale),
|
||
py = Math.floor(loc.y / core.domStyle.scale);
|
||
this.doRegisteredAction('onmove', x, y, px, py);
|
||
};
|
||
|
||
actions.prototype._sys_onmove_choices = function (x, y, px, py) {
|
||
if (!core.status.lockControl) return false;
|
||
|
||
switch (core.status.event.id) {
|
||
case 'action':
|
||
if (core.status.event.data.type == 'choices') {
|
||
this._onMoveChoices(x, y);
|
||
return true;
|
||
}
|
||
if (core.status.event.data.type == 'confirm') {
|
||
this._onMoveConfirmBox(x, y, px, py);
|
||
return true;
|
||
}
|
||
break;
|
||
case 'selectShop':
|
||
case 'switchs':
|
||
case 'switchs-sounds':
|
||
case 'switchs-display':
|
||
case 'switchs-action':
|
||
case 'notes':
|
||
case 'settings':
|
||
case 'syncSave':
|
||
case 'syncSelect':
|
||
case 'localSaveSelect':
|
||
case 'storageRemove':
|
||
case 'replay':
|
||
case 'gameInfo':
|
||
this._onMoveChoices(x, y);
|
||
return true;
|
||
case 'confirmBox':
|
||
this._onMoveConfirmBox(x, y, px, py);
|
||
return true;
|
||
default:
|
||
break;
|
||
}
|
||
return false;
|
||
};
|
||
|
||
actions.prototype._sys_onmove = function (x, y, px, py) {
|
||
if (core.status.lockControl) return false;
|
||
|
||
clearTimeout(core.timeout.onDownTimeout);
|
||
core.timeout.onDownTimeout = null;
|
||
|
||
if ((core.status.stepPostfix || []).length > 0) {
|
||
var pos = {
|
||
x: Math.floor((px + core.bigmap.offsetX) / 32),
|
||
y: Math.floor((py + core.bigmap.offsetY) / 32)
|
||
};
|
||
var pos0 = core.status.stepPostfix[core.status.stepPostfix.length - 1];
|
||
var directionDistance = [
|
||
pos.y - pos0.y,
|
||
pos0.x - pos.x,
|
||
pos0.y - pos.y,
|
||
pos.x - pos0.x
|
||
];
|
||
var max = 0,
|
||
index = 4;
|
||
for (var ii = 0; ii < 4; ii++) {
|
||
if (directionDistance[ii] > max) {
|
||
index = ii;
|
||
max = directionDistance[ii];
|
||
}
|
||
}
|
||
pos = [
|
||
{ x: 0, y: 1 },
|
||
{ x: -1, y: 0 },
|
||
{ x: 0, y: -1 },
|
||
{ x: 1, y: 0 },
|
||
false
|
||
][index];
|
||
if (pos) {
|
||
pos.x += pos0.x;
|
||
pos.y += pos0.y;
|
||
core.status.stepPostfix.push(pos);
|
||
}
|
||
}
|
||
return true;
|
||
};
|
||
|
||
////// 当点击(触摸)事件放开时 //////
|
||
actions.prototype.onup = function (loc) {
|
||
var x = Math.floor(loc.x / loc.size),
|
||
y = Math.floor(loc.y / loc.size);
|
||
var px = Math.floor(loc.x / core.domStyle.scale),
|
||
py = Math.floor(loc.y / core.domStyle.scale);
|
||
this.doRegisteredAction('onup', x, y, px, py);
|
||
};
|
||
|
||
actions.prototype._sys_onup = function (x, y, px, py) {
|
||
clearTimeout(core.timeout.onDownTimeout);
|
||
core.timeout.onDownTimeout = null;
|
||
clearInterval(core.interval.onDownInterval);
|
||
core.interval.onDownInterval = null;
|
||
|
||
if ((core.status.stepPostfix || []).length == 0) return false;
|
||
|
||
var stepPostfix = [];
|
||
var direction = {
|
||
0: { 1: 'down', '-1': 'up' },
|
||
'-1': { 0: 'left' },
|
||
1: { 0: 'right' }
|
||
};
|
||
for (var ii = 1; ii < core.status.stepPostfix.length; ii++) {
|
||
var pos0 = core.status.stepPostfix[ii - 1];
|
||
var pos = core.status.stepPostfix[ii];
|
||
stepPostfix.push({
|
||
direction: direction[pos.x - pos0.x][pos.y - pos0.y],
|
||
x: pos.x,
|
||
y: pos.y
|
||
});
|
||
}
|
||
var posx = core.status.stepPostfix[0].x;
|
||
var posy = core.status.stepPostfix[0].y;
|
||
core.status.stepPostfix = [];
|
||
|
||
// 长按
|
||
if (
|
||
!core.status.lockControl &&
|
||
stepPostfix.length == 0 &&
|
||
core.status.downTime != null &&
|
||
new Date() - core.status.downTime >= 1000
|
||
) {
|
||
core.actions.longClick(x, y, px, py);
|
||
} else {
|
||
//posx,posy是寻路的目标点,stepPostfix是后续的移动
|
||
core.setAutomaticRoute(posx, posy, stepPostfix);
|
||
}
|
||
core.status.downTime = null;
|
||
return true;
|
||
};
|
||
|
||
////// 获得点击事件相对左上角的坐标 //////
|
||
actions.prototype._getClickLoc = function (x, y, isClient = false) {
|
||
var size = 32 * core.domStyle.scale;
|
||
|
||
if (!isClient) {
|
||
return { x, y, size };
|
||
} else {
|
||
const ele = core.dom.gameDraw;
|
||
const left = ele.offsetLeft;
|
||
const top = ele.offsetTop;
|
||
return { x: x - left, y: y - top, size };
|
||
}
|
||
};
|
||
|
||
////// 滑动鼠标滚轮时的操作 //////
|
||
actions.prototype.onmousewheel = function (direct) {
|
||
this.doRegisteredAction('onmousewheel', direct);
|
||
};
|
||
|
||
actions.prototype._sys_onmousewheel = function (direct) {
|
||
// 向下滚动是 -1 ,向上是 1
|
||
|
||
if (this._checkReplaying()) {
|
||
// 滚轮控制速度
|
||
if (direct == 1) core.speedUpReplay();
|
||
if (direct == -1) core.speedDownReplay();
|
||
return;
|
||
}
|
||
|
||
// 存读档
|
||
if (
|
||
core.status.lockControl &&
|
||
(core.status.event.id == 'save' || core.status.event.id == 'load')
|
||
) {
|
||
var index =
|
||
core.status.event.data.page * 10 + core.status.event.data.offset;
|
||
if (direct == 1) core.ui._drawSLPanel(index - 10);
|
||
if (direct == -1) core.ui._drawSLPanel(index + 10);
|
||
return;
|
||
}
|
||
|
||
// 浏览地图
|
||
if (core.status.lockControl && core.status.event.id == 'viewMaps') {
|
||
if (direct == 1)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ - 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 1.5
|
||
);
|
||
if (direct == -1)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ + 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 3.5
|
||
);
|
||
return;
|
||
}
|
||
|
||
// wait事件
|
||
if (
|
||
core.status.lockControl &&
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'wait'
|
||
) {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
core.setFlag('type', 0);
|
||
var keycode = direct == 1 ? 33 : 34;
|
||
core.setFlag('keycode', keycode);
|
||
core.setFlag('timeout', timeout);
|
||
var executed = core.events.__action_wait_afterGet(
|
||
core.status.event.data.current
|
||
);
|
||
if (executed || !core.status.event.data.current.forceChild) {
|
||
core.status.route.push('input:' + (1e8 * timeout + keycode));
|
||
clearTimeout(core.status.event.interval);
|
||
delete core.status.event.timeout;
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 长按Ctrl键时 //////
|
||
actions.prototype.keyDownCtrl = function () {
|
||
this.doRegisteredAction('keyDownCtrl');
|
||
};
|
||
|
||
actions.prototype._sys_keyDownCtrl = function () {
|
||
if (core.status.event.id == 'text') {
|
||
core.drawText();
|
||
return true;
|
||
}
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'text'
|
||
) {
|
||
this._clickAction_text();
|
||
return true;
|
||
}
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'sleep' &&
|
||
!core.status.event.data.current.noSkip
|
||
) {
|
||
if (core.timeout.sleepTimeout && !core.hasAsync()) {
|
||
clearTimeout(core.timeout.sleepTimeout);
|
||
core.timeout.sleepTimeout = null;
|
||
core.doAction();
|
||
}
|
||
return true;
|
||
}
|
||
};
|
||
|
||
////// 长按 //////
|
||
actions.prototype.longClick = function (x, y, px, py) {
|
||
if (!core.isPlaying()) return false;
|
||
return this.doRegisteredAction('longClick', x, y, px, py);
|
||
};
|
||
|
||
actions.prototype._sys_longClick_lockControl = function (x, y, px, py) {
|
||
if (!core.status.lockControl) return false;
|
||
if (core.status.event.id == 'text') {
|
||
core.drawText();
|
||
return true;
|
||
}
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'text'
|
||
) {
|
||
core.doAction();
|
||
return true;
|
||
}
|
||
// 长按SL上下页快速翻页
|
||
if (
|
||
['save', 'load', 'replayLoad', 'replayRemain', 'replaySince'].indexOf(
|
||
core.status.event.id
|
||
) >= 0
|
||
) {
|
||
if (
|
||
[
|
||
this._HX_ - 2,
|
||
this._HX_ - 3,
|
||
this._HX_ + 2,
|
||
this._HX_ + 3
|
||
].indexOf(x) >= 0 &&
|
||
y === core._HEIGHT_ - 1
|
||
) {
|
||
this._clickSL(x, y);
|
||
return true;
|
||
}
|
||
}
|
||
// 长按可以跳过等待事件
|
||
if (
|
||
core.status.event.id == 'action' &&
|
||
core.status.event.data.type == 'sleep' &&
|
||
!core.status.event.data.current.noSkip
|
||
) {
|
||
if (core.timeout.sleepTimeout && !core.hasAsync()) {
|
||
clearTimeout(core.timeout.sleepTimeout);
|
||
core.timeout.sleepTimeout = null;
|
||
core.doAction();
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
};
|
||
|
||
/////////////////// 在某个界面时的按键点击效果 ///////////////////
|
||
|
||
actions.prototype._getChoicesTopIndex = function (length) {
|
||
// Deprecated.
|
||
};
|
||
|
||
// 数字键快速选择选项
|
||
actions.prototype._selectChoices = function (length, keycode, callback) {
|
||
// Deprecated.
|
||
};
|
||
|
||
// 上下键调整选项
|
||
actions.prototype._keyDownChoices = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
// 移动光标
|
||
actions.prototype._onMoveChoices = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 点击中心对称飞行器时
|
||
actions.prototype._clickCenterFly = function (x, y) {
|
||
var posX = core.status.event.data.posX,
|
||
posY = core.status.event.data.posY;
|
||
core.ui.closePanel();
|
||
if (x == posX && y == posY) {
|
||
if (core.canUseItem('centerFly')) {
|
||
core.useItem('centerFly');
|
||
} else {
|
||
core.playSound('操作失败');
|
||
core.drawTip(
|
||
'当前不能使用' + core.material.items['centerFly'].name,
|
||
'centerFly'
|
||
);
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._keyUpCenterFly = function (keycode) {
|
||
core.ui.closePanel();
|
||
if (keycode == 51 || keycode == 13 || keycode == 32 || keycode == 67) {
|
||
if (core.canUseItem('centerFly')) {
|
||
core.useItem('centerFly');
|
||
} else {
|
||
core.playSound('操作失败');
|
||
core.drawTip(
|
||
'当前不能使用' + core.material.items['centerFly'].name,
|
||
'centerFly'
|
||
);
|
||
}
|
||
}
|
||
};
|
||
|
||
////// 点击确认框时 //////
|
||
actions.prototype._clickConfirmBox = function (x, y, px, py) {
|
||
if (
|
||
px >= core._PX_ / 2 - 70 &&
|
||
px <= core._PX_ / 2 - 10 &&
|
||
py >= core._PY_ / 2 &&
|
||
py <= core._PY_ / 2 + 64 &&
|
||
core.status.event.data.yes
|
||
)
|
||
core.status.event.data.yes();
|
||
if (
|
||
px >= core._PX_ / 2 + 10 &&
|
||
px <= core._PX_ / 2 + 70 &&
|
||
py >= core._PY_ / 2 &&
|
||
py <= core._PY_ / 2 + 64 &&
|
||
core.status.event.data.no
|
||
)
|
||
core.status.event.data.no();
|
||
};
|
||
|
||
////// 键盘操作确认框时 //////
|
||
actions.prototype._keyUpConfirmBox = function (keycode) {
|
||
if (keycode == 37 || keycode == 39) {
|
||
core.status.event.selection = 1 - core.status.event.selection;
|
||
core.playSound('光标移动');
|
||
core.ui.drawConfirmBox(
|
||
core.status.event.ui,
|
||
core.status.event.data.yes,
|
||
core.status.event.data.no
|
||
);
|
||
return;
|
||
}
|
||
if (keycode == 13 || keycode == 32 || keycode == 67) {
|
||
if (core.status.event.selection == 0 && core.status.event.data.yes) {
|
||
// core.playSound('确定');
|
||
core.status.event.selection = null;
|
||
core.status.event.data.yes();
|
||
return;
|
||
}
|
||
if (core.status.event.selection == 1 && core.status.event.data.no) {
|
||
// core.playSound('确定');
|
||
core.status.event.selection = null;
|
||
core.status.event.data.no();
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
////// 鼠标在确认框上移动时 //////
|
||
actions.prototype._onMoveConfirmBox = function (x, y, px, py) {
|
||
if (py >= core._PY_ / 2 && py <= core._PY_ / 2 + 64) {
|
||
if (px >= core._PX_ / 2 - 70 && px <= core._PX_ / 2 - 10) {
|
||
if (core.status.event.selection != 0) {
|
||
core.status.event.selection = 0;
|
||
core.playSound('光标移动');
|
||
if (core.status.event.id == 'action') {
|
||
core.ui.drawConfirmBox(core.status.event.ui.text);
|
||
} else {
|
||
core.ui.drawConfirmBox(
|
||
core.status.event.ui,
|
||
core.status.event.data.yes,
|
||
core.status.event.data.no
|
||
);
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
if (px >= core._PX_ / 2 + 10 && px <= core._PX_ / 2 + 70) {
|
||
if (core.status.event.selection != 1) {
|
||
core.status.event.selection = 1;
|
||
core.playSound('光标移动');
|
||
if (core.status.event.id == 'action') {
|
||
core.ui.drawConfirmBox(core.status.event.ui.text);
|
||
} else {
|
||
core.ui.drawConfirmBox(
|
||
core.status.event.ui,
|
||
core.status.event.data.yes,
|
||
core.status.event.data.no
|
||
);
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickAction_text = function () {
|
||
// 正在淡入淡出的话不执行
|
||
if (core.status.event.animateUI) return;
|
||
|
||
const Store = Mota.require('@user/client-modules').TextboxStore;
|
||
const id = core.events.nowTextbox ?? 'main-textbox';
|
||
const store = Store.get(id);
|
||
// 打字机效果显示全部文字
|
||
if (store.typing) {
|
||
store.endType();
|
||
return;
|
||
} else {
|
||
store.hide();
|
||
}
|
||
|
||
core.doAction();
|
||
};
|
||
|
||
////// 自定义事件时的点击操作 //////
|
||
actions.prototype._clickAction = function (x, y, px, py) {
|
||
if (core.status.event.data.type == 'text') {
|
||
return this._clickAction_text();
|
||
}
|
||
|
||
if (core.status.event.data.type == 'wait') {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
core.setFlag('type', 1);
|
||
core.setFlag('x', x);
|
||
core.setFlag('y', y);
|
||
core.setFlag('px', px);
|
||
core.setFlag('py', py);
|
||
core.setFlag('timeout', timeout);
|
||
var executed = core.events.__action_wait_afterGet(
|
||
core.status.event.data.current
|
||
);
|
||
if (executed || !core.status.event.data.current.forceChild) {
|
||
core.status.route.push(
|
||
'input:' + (1e8 * timeout + 1000000 + 1000 * px + py)
|
||
);
|
||
clearTimeout(core.status.event.interval);
|
||
delete core.status.event.timeout;
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (core.status.event.data.type == 'choices') {
|
||
// Deprecated.
|
||
return;
|
||
}
|
||
|
||
if (core.status.event.data.type == 'confirm') {
|
||
// Deprecated.
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 自定义事件时,按下某个键的操作 //////
|
||
actions.prototype._keyDownAction = function (keycode) {};
|
||
|
||
////// 自定义事件时,放开某个键的操作 //////
|
||
actions.prototype._keyUpAction = function (keycode) {
|
||
if (
|
||
core.status.event.data.type == 'text' &&
|
||
(keycode == 13 || keycode == 32 || keycode == 67)
|
||
) {
|
||
return this._clickAction_text();
|
||
}
|
||
if (core.status.event.data.type == 'wait') {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
core.setFlag('type', 0);
|
||
core.setFlag('keycode', keycode);
|
||
core.setFlag('timeout', timeout);
|
||
var executed = core.events.__action_wait_afterGet(
|
||
core.status.event.data.current
|
||
);
|
||
if (executed || !core.status.event.data.current.forceChild) {
|
||
core.status.route.push('input:' + (1e8 * timeout + keycode));
|
||
clearTimeout(core.status.event.interval);
|
||
delete core.status.event.timeout;
|
||
core.doAction();
|
||
}
|
||
return;
|
||
}
|
||
if (core.status.event.data.type == 'choices') {
|
||
var data = core.status.event.data.current;
|
||
var choices = data.choices;
|
||
if (choices.length > 0) {
|
||
this._selectChoices(choices.length, keycode, this._clickAction);
|
||
}
|
||
return;
|
||
}
|
||
if (
|
||
core.status.event.data.type == 'confirm' &&
|
||
(keycode == 13 || keycode == 32 || keycode == 67)
|
||
) {
|
||
var timeout =
|
||
Math.max(0, core.status.event.timeout - new Date().getTime()) || 0;
|
||
delete core.status.event.timeout;
|
||
core.setFlag('timeout', timeout);
|
||
core.status.route.push(
|
||
'choices:' + (100 * timeout + core.status.event.selection)
|
||
);
|
||
if (core.status.event.selection == 0)
|
||
core.insertAction(core.status.event.ui.yes);
|
||
else core.insertAction(core.status.event.ui.no);
|
||
core.doAction();
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 查看地图界面时的点击操作 //////
|
||
actions.prototype._clickViewMaps = function (x, y, px, py) {
|
||
if (core.status.event.data == null) {
|
||
core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId));
|
||
return;
|
||
}
|
||
var now = core.floorIds.indexOf(core.status.floorId);
|
||
var index = core.status.event.data.index;
|
||
var cx = core.status.event.data.x,
|
||
cy = core.status.event.data.y;
|
||
var floorId = core.floorIds[index],
|
||
mh = core.floors[floorId].height;
|
||
var perpx = core._PX_ / 5,
|
||
cornerpx = (perpx * 3) / 4,
|
||
perpy = core._PY_ / 5,
|
||
cornerpy = (perpy * 3) / 4;
|
||
|
||
if (px <= cornerpx && py <= cornerpy) {
|
||
core.status.event.data.damage = !core.status.event.data.damage;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy);
|
||
return;
|
||
}
|
||
if (px <= cornerpx && py >= core._PY_ - cornerpy) {
|
||
if (core.markedFloorIds[floorId]) delete core.markedFloorIds[floorId];
|
||
else core.markedFloorIds[floorId] = true;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy);
|
||
return;
|
||
}
|
||
if (px >= core._PX_ - cornerpx && py <= cornerpy) {
|
||
core.status.event.data.all = !core.status.event.data.all;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy);
|
||
return;
|
||
}
|
||
|
||
if (
|
||
px >= perpx &&
|
||
px <= core._PX_ - perpx &&
|
||
py <= perpy &&
|
||
!core.status.event.data.all &&
|
||
mh > core._HEIGHT_
|
||
) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy - 1);
|
||
return;
|
||
}
|
||
if (
|
||
px >= perpx &&
|
||
px <= core._PX_ - perpx &&
|
||
py >= core._PY_ - perpy &&
|
||
!core.status.event.data.all &&
|
||
mh > core._HEIGHT_
|
||
) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx, cy + 1);
|
||
return;
|
||
}
|
||
if (px <= perpx && py >= perpy && py <= core._PY_ - perpy) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx - 1, cy);
|
||
return;
|
||
}
|
||
if (px >= core._PX_ - perpx && py >= perpy && py <= core._PY_ - perpy) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(index, cx + 1, cy);
|
||
return;
|
||
}
|
||
|
||
if (
|
||
py <= 2 * perpy &&
|
||
(mh == core._HEIGHT_ || (px >= perpx && px <= core._PX_ - perpx))
|
||
) {
|
||
core.playSound('光标移动');
|
||
index++;
|
||
while (
|
||
index < core.floorIds.length &&
|
||
index != now &&
|
||
(core.status.maps[core.floorIds[index]].cannotViewMap ||
|
||
core.status.maps[core.floorIds[index]].deleted)
|
||
)
|
||
index++;
|
||
if (index < core.floorIds.length) core.ui._drawViewMaps(index);
|
||
return;
|
||
}
|
||
if (
|
||
py >= 3 * perpy &&
|
||
(mh == core._HEIGHT_ || (px >= perpx && px <= core._PX_ - perpx))
|
||
) {
|
||
core.playSound('光标移动');
|
||
index--;
|
||
while (
|
||
index >= 0 &&
|
||
index != now &&
|
||
(core.status.maps[core.floorIds[index]].cannotViewMap ||
|
||
core.status.maps[core.floorIds[index]].deleted)
|
||
)
|
||
index--;
|
||
if (index >= 0) core.ui._drawViewMaps(index);
|
||
return;
|
||
}
|
||
if (
|
||
px >= perpx &&
|
||
px <= core._PX_ - perpx &&
|
||
py >= perpy * 2 &&
|
||
py <= perpy * 3
|
||
) {
|
||
core.clearMap('data');
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 查看地图界面时,按下某个键的操作 //////
|
||
actions.prototype._keyDownViewMaps = function (keycode) {
|
||
if (core.status.event.data == null) return;
|
||
|
||
var floorId = core.floorIds[core.status.event.data.index],
|
||
mh = core.floors[floorId].height;
|
||
|
||
if (keycode == 38 || keycode == 33)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ - 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 1.5
|
||
);
|
||
if (keycode == 40 || keycode == 34)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
this._HY_ + 3,
|
||
core._PX_ / 2,
|
||
(core._PY_ / 5) * 3.5
|
||
);
|
||
if (keycode == 87 && mh > core._HEIGHT_)
|
||
this._clickViewMaps(this._HX_, 0, core._PX_ / 2, 1);
|
||
if (keycode == 65) this._clickViewMaps(0, this._HY_, 1, core._PY_ / 2);
|
||
if (keycode == 83 && mh > core._HEIGHT_)
|
||
this._clickViewMaps(
|
||
this._HX_,
|
||
core._HEIGHT_ - 1,
|
||
core._PX_ / 2,
|
||
core._PY_ - 1
|
||
);
|
||
if (keycode == 68)
|
||
this._clickViewMaps(
|
||
core._WIDTH_ - 1,
|
||
this._HY_,
|
||
core._PX_,
|
||
core._PY_ / 2 - 1
|
||
);
|
||
return;
|
||
};
|
||
|
||
////// 查看地图界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpViewMaps = function (keycode) {
|
||
if (core.status.event.data == null) {
|
||
core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId));
|
||
return;
|
||
}
|
||
var floorId = core.floorIds[core.status.event.data.index];
|
||
|
||
if (
|
||
keycode == 27 ||
|
||
keycode == 13 ||
|
||
keycode == 32 ||
|
||
(!core.isReplaying() && keycode == 67)
|
||
) {
|
||
core.clearMap('data');
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
if (keycode == 86) {
|
||
core.status.event.data.damage = !core.status.event.data.damage;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(core.status.event.data);
|
||
return;
|
||
}
|
||
if (keycode == 90) {
|
||
core.status.event.data.all = !core.status.event.data.all;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(core.status.event.data);
|
||
return;
|
||
}
|
||
if (keycode == 66) {
|
||
if (core.markedFloorIds[floorId]) delete core.markedFloorIds[floorId];
|
||
else core.markedFloorIds[floorId] = true;
|
||
core.playSound('光标移动');
|
||
core.ui._drawViewMaps(core.status.event.data);
|
||
return;
|
||
}
|
||
if (keycode == 88 || (core.isReplaying() && keycode == 67)) {
|
||
if (core.isReplaying()) {
|
||
core.control._replay_book();
|
||
} else {
|
||
core.openBook(false);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 71 && !core.isReplaying()) {
|
||
core.useFly(false);
|
||
return;
|
||
}
|
||
return;
|
||
};
|
||
|
||
////// 快捷商店界面时的点击操作 //////
|
||
actions.prototype._clickQuickShop = function (x, y) {
|
||
const shop = Mota.require('@user/legacy-plugin-data');
|
||
var shopIds = shop.listShopIds();
|
||
if (this._out(x)) return;
|
||
var topIndex =
|
||
this._HY_ -
|
||
Math.floor(shopIds.length / 2) +
|
||
(core.status.event.ui.offset || 0);
|
||
if (y >= topIndex && y < topIndex + shopIds.length) {
|
||
var shopId = shopIds[y - topIndex];
|
||
if (!shop.canOpenShop(shopId)) {
|
||
core.playSound('操作失败');
|
||
core.drawTip('当前项尚未开启');
|
||
return;
|
||
}
|
||
var message = shop.canUseQuickShop(shopId);
|
||
if (message == null) {
|
||
// core.ui.closePanel();
|
||
shop.openShop(shopIds[y - topIndex], false);
|
||
} else {
|
||
core.playSound('操作失败');
|
||
core.drawTip(message);
|
||
}
|
||
}
|
||
// 离开
|
||
else if (y == topIndex + shopIds.length) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
}
|
||
};
|
||
|
||
////// 快捷商店界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpQuickShop = function (keycode) {
|
||
if (keycode == 27 || keycode == 75 || keycode == 88 || keycode == 86) {
|
||
core.playSound('取消');
|
||
core.ui.closePanel();
|
||
return;
|
||
}
|
||
this._selectChoices(
|
||
Mota.require('@user/data-state').listShopIds().length + 1,
|
||
keycode,
|
||
this._clickQuickShop
|
||
);
|
||
return;
|
||
};
|
||
|
||
////// 存读档界面时的点击操作 //////
|
||
actions.prototype._clickSL = function (x, y) {
|
||
var page = core.status.event.data.page,
|
||
offset = core.status.event.data.offset;
|
||
var index = page * 10 + offset;
|
||
|
||
// 上一页
|
||
if ((x == this._HX_ - 2 || x == this._HX_ - 3) && y === core._HEIGHT_ - 1) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page - 1) + offset);
|
||
return;
|
||
}
|
||
// 下一页
|
||
if ((x == this._HX_ + 2 || x == this._HX_ + 3) && y === core._HEIGHT_ - 1) {
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page + 1) + offset);
|
||
return;
|
||
}
|
||
// 返回
|
||
if (x >= this.LAST - 2 && y === core._HEIGHT_ - 1) {
|
||
core.playSound('取消');
|
||
if (core.events.recoverEvents(core.status.event.interval)) return;
|
||
core.ui.closePanel();
|
||
delete core.status.tempRoute;
|
||
if (!core.isPlaying()) document.getElementById('start').style.top = '0';
|
||
return;
|
||
}
|
||
// 删除
|
||
if (x >= 0 && x <= 2 && y === core._HEIGHT_ - 1) {
|
||
if (core.status.event.id == 'save') {
|
||
core.status.event.selection = !core.status.event.selection;
|
||
core.ui._drawSLPanel(index);
|
||
} else {
|
||
// 显示收藏
|
||
core.status.event.data.mode =
|
||
core.status.event.data.mode == 'all' ? 'fav' : 'all';
|
||
if (core.status.event.data.mode == 'fav')
|
||
core.ui._drawSLPanel(1, true);
|
||
else {
|
||
page = Math.floor((core.saves.saveIndex - 1) / 5);
|
||
offset = core.saves.saveIndex - 5 * page;
|
||
core.ui._drawSLPanel(10 * page + offset, true);
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
// 点存档名
|
||
var xLeft = Math.floor(core._WIDTH_ / 3),
|
||
xRight = Math.floor((core._WIDTH_ * 2) / 3);
|
||
var topY1 = 0,
|
||
topY2 = this._HY_;
|
||
if (y >= topY1 && y <= topY1 + 1) {
|
||
if (x >= xLeft && x < xRight) return this._clickSL_favorite(page, 1);
|
||
if (x >= xRight) return this._clickSL_favorite(page, 2);
|
||
}
|
||
if (y >= topY2 && y <= topY2 + 1) {
|
||
if (x < xLeft) return this._clickSL_favorite(page, 3);
|
||
if (x >= xLeft && x < xRight) return this._clickSL_favorite(page, 4);
|
||
if (x >= xRight) return this._clickSL_favorite(page, 5);
|
||
}
|
||
|
||
var id = null;
|
||
if (y >= topY1 + 2 && y < this._HY_ - 1) {
|
||
if (x < xLeft) id = 'autoSave';
|
||
if (x >= xLeft && x < xRight) id = 5 * page + 1;
|
||
if (x >= xRight) id = 5 * page + 2;
|
||
}
|
||
if (y >= topY2 + 2 && y < core._HEIGHT_ - 1) {
|
||
if (x < xLeft) id = 5 * page + 3;
|
||
if (x >= xLeft && x < xRight) id = 5 * page + 4;
|
||
if (x >= xRight) id = 5 * page + 5;
|
||
}
|
||
if (id != null) {
|
||
if (core.status.event.selection) {
|
||
if (id == 'autoSave') {
|
||
core.playSound('操作失败');
|
||
core.drawTip('无法删除自动存档!');
|
||
} else {
|
||
core.removeSave(id, function () {
|
||
core.ui._drawSLPanel(index, true);
|
||
});
|
||
}
|
||
} else {
|
||
if (core.status.event.data.mode == 'fav' && id != 'autoSave')
|
||
id = core.saves.favorite[id - 1];
|
||
core.doSL(id, core.status.event.id);
|
||
}
|
||
}
|
||
};
|
||
|
||
actions.prototype._clickSL_favorite = function (page, offset) {
|
||
if (offset == 0) return;
|
||
var index = 5 * page + offset;
|
||
if (core.status.event.data.mode == 'fav') {
|
||
// 收藏模式下点击的下标直接对应favorite
|
||
index = core.saves.favorite[index - 1];
|
||
core.myprompt(
|
||
'请输入想要显示的存档名(长度不超过5字符)',
|
||
null,
|
||
function (value) {
|
||
if (value && value.length <= 5) {
|
||
core.saves.favoriteName[index] = value;
|
||
core.control._updateFavoriteSaves();
|
||
core.ui._drawSLPanel(10 * page + offset);
|
||
} else if (value) {
|
||
alert('无效的输入!');
|
||
}
|
||
}
|
||
);
|
||
} else {
|
||
var v = core.saves.favorite.indexOf(index);
|
||
core.playSound('确定');
|
||
if (v >= 0) {
|
||
// 已经处于收藏状态:取消收藏
|
||
core.saves.favorite.splice(v, 1);
|
||
delete core.saves.favoriteName[index];
|
||
} else if (core.hasSave(index)) {
|
||
// 存在存档则进行收藏
|
||
core.saves.favorite.push(index);
|
||
core.saves.favorite = core.saves.favorite.sort(function (a, b) {
|
||
return a - b;
|
||
}); // 保证有序
|
||
core.drawTip('收藏成功!');
|
||
}
|
||
core.control._updateFavoriteSaves();
|
||
core.ui._drawSLPanel(10 * page + offset);
|
||
}
|
||
};
|
||
|
||
////// 存读档界面时,按下某个键的操作 //////
|
||
actions.prototype._keyDownSL = function (keycode) {
|
||
var page = core.status.event.data.page,
|
||
offset = core.status.event.data.offset;
|
||
var index = page * 10 + offset;
|
||
|
||
if (keycode == 37) {
|
||
// left
|
||
core.playSound('光标移动');
|
||
if (offset == 0) {
|
||
core.ui._drawSLPanel(10 * (page - 1) + 5);
|
||
} else {
|
||
core.ui._drawSLPanel(index - 1);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 38) {
|
||
// up
|
||
core.playSound('光标移动');
|
||
if (offset < 3) {
|
||
core.ui._drawSLPanel(10 * (page - 1) + offset + 3);
|
||
} else {
|
||
core.ui._drawSLPanel(index - 3);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 39) {
|
||
// right
|
||
core.playSound('光标移动');
|
||
if (offset == 5) {
|
||
core.ui._drawSLPanel(10 * (page + 1) + 1);
|
||
} else {
|
||
core.ui._drawSLPanel(index + 1);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 40) {
|
||
// down
|
||
core.playSound('光标移动');
|
||
if (offset >= 3) {
|
||
core.ui._drawSLPanel(10 * (page + 1) + offset - 3);
|
||
} else {
|
||
core.ui._drawSLPanel(index + 3);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 33) {
|
||
// PAGEUP
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page - 1) + offset);
|
||
return;
|
||
}
|
||
if (keycode == 34) {
|
||
// PAGEDOWN
|
||
core.playSound('光标移动');
|
||
core.ui._drawSLPanel(10 * (page + 1) + offset);
|
||
return;
|
||
}
|
||
};
|
||
|
||
////// 存读档界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSL = function (keycode) {
|
||
var page = core.status.event.data.page,
|
||
offset = core.status.event.data.offset;
|
||
var index = page * 10 + offset;
|
||
|
||
if (
|
||
keycode == 27 ||
|
||
keycode == 88 ||
|
||
(core.status.event.id == 'save' && keycode == 83) ||
|
||
(core.status.event.id == 'load' && keycode == 68)
|
||
) {
|
||
this._clickSL(core._WIDTH_ - 1, core._HEIGHT_ - 1);
|
||
return;
|
||
}
|
||
if (keycode >= 48 && keycode <= 57) {
|
||
if (keycode == 48) keycode = 58;
|
||
core.ui._drawSLPanel((keycode - 49) * 1000 + 1);
|
||
return;
|
||
}
|
||
if (keycode == 13 || keycode == 32 || keycode == 67) {
|
||
if (offset == 0) core.doSL('autoSave', core.status.event.id);
|
||
else {
|
||
var id = 5 * page + offset;
|
||
if (core.status.event.data.mode == 'fav')
|
||
id = core.saves.favorite[id - 1];
|
||
core.doSL(id, core.status.event.id);
|
||
}
|
||
return;
|
||
}
|
||
if (keycode == 69 && core.status.event.id != 'save') {
|
||
// E 收藏切换
|
||
this._clickSL(0, core._HEIGHT_ - 1);
|
||
return;
|
||
}
|
||
if (keycode == 46) {
|
||
if (offset == 0) {
|
||
core.playSound('操作失败');
|
||
core.drawTip('无法删除自动存档!');
|
||
} else {
|
||
var id = 5 * page + offset;
|
||
if (core.status.event.data.mode == 'fav')
|
||
id = core.saves.favorite[id - 1];
|
||
core.removeSave(id, function () {
|
||
core.ui._drawSLPanel(index, true);
|
||
});
|
||
}
|
||
}
|
||
if (keycode == 70 && core.status.event.data.mode == 'all') {
|
||
// F
|
||
this._clickSL_favorite(page, offset);
|
||
}
|
||
};
|
||
|
||
////// 系统设置界面时的点击操作 //////
|
||
actions.prototype._clickSwitchs = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 系统设置界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSwitchs = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds_bgm = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds_se = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_sounds_userVolume = function (delta) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._keyUpSwitchs_sounds = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_setSize = function (delta) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_enableHDCanvas = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_enableEnemyPoint = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_enemyDamage = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_critical = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_extraDamage = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_display_extraDamageType = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._keyUpSwitchs_display = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_moveSpeed = function (delta) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_floorChangeTime = function (delta) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_potionNoRouting = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_clickMove = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSwitchs_action_leftHandPrefer = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._keyUpSwitchs_action = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 系统菜单栏界面时的点击操作 //////
|
||
actions.prototype._clickSettings = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 系统菜单栏界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSettings = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 存档笔记页面时的点击操作 //////
|
||
actions.prototype._clickNotes = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype.__clickNotes_replaceText = function (data) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickNotes_new = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickNotes_show = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickNotes_edit = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickNotes_delete = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 存档笔记页面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpNotes = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 同步存档界面时的点击操作 //////
|
||
actions.prototype._clickSyncSave = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSyncSave_readFile = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickSyncSave_replay = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 同步存档界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSyncSave = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 同步存档选择界面时的点击操作 //////
|
||
actions.prototype._clickSyncSelect = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 同步存档选择界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpSyncSelect = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 存档下载界面时的点击操作 //////
|
||
actions.prototype._clickLocalSaveSelect = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 存档下载界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpLocalSaveSelect = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 存档删除界面时的点击操作 //////
|
||
actions.prototype._clickStorageRemove = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickStorageRemove_all = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickStorageRemove_current = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 存档删除界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpStorageRemove = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 回放选择界面时的点击操作 //////
|
||
actions.prototype._clickReplay = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickReplay_fromBeginning = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickReplay_fromLoad = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickReplay_replayRemain = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickReplay_replaySince = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickReplay_download = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 回放选择界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpReplay = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 游戏信息界面时的点击操作 //////
|
||
actions.prototype._clickGameInfo = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickGameInfo_openProject = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickGameInfo_openComments = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
actions.prototype._clickGameInfo_download = function () {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 游戏信息界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpGameInfo = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// “虚拟键盘”界面时的点击操作 //////
|
||
actions.prototype._clickKeyBoard = function (x, y) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 光标界面时的点击操作 //////
|
||
actions.prototype._clickCursor = function (x, y, px, py) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 光标界面时,按下某个键的操作 //////
|
||
actions.prototype._keyDownCursor = function (keycode) {
|
||
// Deprecated.
|
||
};
|
||
|
||
////// 光标界面时,放开某个键的操作 //////
|
||
actions.prototype._keyUpCursor = function (keycode) {
|
||
// Deprecated.
|
||
};
|