HumanBreak/src/plugin/chase/chase1.ts
2024-10-06 16:04:17 +08:00

512 lines
16 KiB
TypeScript

import { Animation, bezier, hyper, linear, shake, sleep } from 'mutate-animate';
import { Chase, ChaseData } from './chase';
import { completeAchievement } from '../ui/achievement';
import { Camera, CameraAnimation } from '@/core/render/camera';
import { LayerGroup } from '@/core/render/preset/layer';
import { MotaRenderer } from '@/core/render/render';
import { Sprite } from '@/core/render/sprite';
const path: Partial<Record<FloorIds, LocArr[]>> = {
MT16: [
[23, 23],
[0, 23]
],
MT15: [
[63, 4],
[61, 4],
[61, 5],
[58, 5],
[58, 8],
[54, 8],
[54, 11],
[51, 11],
[51, 8],
[45, 8],
[45, 4],
[47, 4],
[47, 6],
[51, 6],
[51, 5],
[52, 5],
[52, 3],
[50, 3],
[50, 5],
[48, 5],
[48, 3],
[35, 3],
[35, 5],
[31, 5],
[31, 7],
[34, 7],
[34, 9],
[31, 9],
[31, 11],
[12, 11],
[12, 8],
[1, 8],
[1, 7],
[0, 7]
],
MT14: [
[127, 7],
[126, 7],
[126, 8],
[124, 8],
[124, 7],
[115.2, 7],
[115.2, 9.2],
[110.2, 9.2],
[110.2, 11],
[109.8, 11],
[109.8, 8.8],
[111.8, 8.8],
[111.8, 7],
[104, 7],
[104, 3],
[100, 3],
[100, 4],
[98, 4],
[98, 3],
[96, 3],
[96, 6],
[95, 6],
[95, 7],
[88, 7],
[88, 6],
[85, 6],
[85, 8],
[83, 8],
[83, 9],
[81, 9],
[81, 11],
[72, 11],
[72, 5],
[68, 5],
[68, 8],
[67, 8],
[67, 10],
[65, 10],
[65, 11],
[62, 11],
[62, 9],
[60, 9],
[60, 11],
[57, 11],
[57, 9],
[54, 9]
]
};
let back: Sprite | undefined;
/**
* 初始化并开始这个追逐战
*/
export function initChase() {
const ani = new Animation();
const render = MotaRenderer.get('render-main')!;
const layer = render.getElementById('layer-main')! as LayerGroup;
const camera = Camera.for(layer);
camera.clearOperation();
camera.transform = layer.camera;
const animation16 = new CameraAnimation(camera);
const animation15 = new CameraAnimation(camera);
const animation14 = new CameraAnimation(camera);
const data: ChaseData = {
path,
camera: {
MT16: animation16,
MT15: animation15,
MT14: animation14
}
};
const chase = new Chase(data, flags.chaseHard === 0);
const translate = camera.addTranslate();
const rotate = camera.addRotate();
translate.x = 10;
translate.y = 10;
// MT16 摄像机动画
animation16.translate(translate, 10, 10, 1, 0, linear());
animation16.translate(translate, 0, 10, 1600, 0, hyper('sin', 'in'));
// MT15 摄像机动画
animation15.translate(translate, 49, 0, 1, 0, linear());
animation15.translate(translate, 45, 0, 2324, 0, hyper('sin', 'in'));
animation15.translate(translate, 40, 0, 1992, 2324, hyper('sin', 'out'));
animation15.translate(translate, 41, 0, 498, 5312, hyper('sin', 'in-out'));
animation15.translate(translate, 37, 0, 1660, 5810, hyper('sin', 'in'));
animation15.translate(translate, 29, 0, 830, 7470, hyper('sin', 'out'));
animation15.translate(translate, 25, 0, 996, 11454, hyper('sin', 'in'));
animation15.translate(translate, 12, 0, 996, 12450, linear());
animation15.translate(translate, 0, 0, 1470, 13446, hyper('sin', 'out'));
// MT14 摄像机动画
animation14.translate(translate, 113, 0, 1, 0, hyper('sin', 'in'));
animation14.translate(translate, 109, 0, 1328, 0, hyper('sin', 'in'));
animation14.translate(translate, 104, 0, 332, 1328, hyper('sin', 'out'));
animation14.translate(translate, 92, 0, 2822, 5478, hyper('sin', 'in'));
animation14.translate(translate, 84, 0, 1992, 8300, linear());
animation14.translate(translate, 74, 0, 2988, 10292, linear());
animation14.translate(translate, 65, 0, 2988, 13280, linear());
animation14.translate(translate, 58, 0, 1992, 16268, linear());
animation14.translate(translate, 47, 0, 3320, 18260, linear());
animation14.translate(translate, 36, 0, 3320, 21580, linear());
animation14.translate(translate, 0, 0, 9960, 24900, linear());
chase.on('end', () => {
animation16.destroy();
animation15.destroy();
animation14.destroy();
camera.destroy();
back?.destroy();
});
judgeFail1(chase, ani, camera);
drawBack(chase, ani);
para1(chase);
para2(chase);
para3(chase, ani);
Mota.Plugin.require('chase_g').chaseInit1();
chase.start();
wolfMove(chase);
}
// function chaseShake(chase: Chase) {
// chase.ani
// .mode(shake2(2 / 32, bezier(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)), true)
// .time(50000)
// .shake(1, 0);
// }
async function wolfMove(chase: Chase) {
core.moveBlock(23, 17, Array(6).fill('down'), 80);
await sleep(550);
core.setBlock(508, 23, 23);
}
function judgeFail1(chase: Chase, ani: Animation, camera: Camera) {
chase.on('frame', () => {
const now = Date.now();
const time = now - chase.nowFloorTime;
if (time < 500) return;
if (core.status.hero.loc.x > -camera.transform.x / 32 + 22) {
chase.end(false);
if (ani.value.rect !== void 0) {
ani.time(750).apply('rect', 0);
}
core.lose('逃跑失败');
}
});
}
function drawBack(chase: Chase, ani: Animation) {
chase.onFloorTime('MT15', 0, () => {
ani.register('rect', 0);
ani.mode(hyper('sin', 'out')).time(1500).absolute().apply('rect', 64);
const render = MotaRenderer.get('render-main')!;
const layer = render.getElementById('layer-main')! as LayerGroup;
back = new Sprite('absolute', false);
back.setZIndex(100);
back.size(480, 480);
back.pos(0, 0);
back.append(layer);
back.setRenderFn(canvas => {
const ctx = canvas.ctx;
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, 480, ani.value.rect);
ctx.fillRect(0, 480, 480, -ani.value.rect);
});
});
}
function para1(chase: Chase) {
chase.onFloorTime('MT15', 830, () => {
for (let tx = 53; tx < 58; tx++) {
for (let ty = 3; ty < 8; ty++) {
core.setBlock(336, tx, ty);
}
}
core.drawAnimate('explosion3', 55, 5);
core.drawAnimate('stone', 55, 5);
});
chase.onFloorTime('MT15', 1080, () => {
core.setBlock(336, 58, 9);
core.setBlock(336, 59, 9);
core.drawAnimate('explosion1', 58, 9);
core.drawAnimate('explosion1', 59, 9);
});
chase.onFloorTime('MT15', 1190, () => {
core.setBlock(336, 53, 8);
core.setBlock(336, 52, 8);
core.drawAnimate('explosion1', 53, 8);
core.drawAnimate('explosion1', 52, 8);
});
chase.onFloorTime('MT15', 1580, () => {
core.setBlock(336, 51, 7);
core.drawAnimate('explosion1', 51, 7);
});
chase.onFloorTime('MT15', 1830, () => {
core.setBlock(336, 47, 7);
core.setBlock(336, 49, 9);
core.drawAnimate('explosion1', 49, 9);
core.drawAnimate('explosion1', 47, 7);
});
}
function para2(chase: Chase) {
let emitted32x9 = false;
chase.onceLoc(45, 8, 'MT15', () => {
core.setBlock(336, 45, 9);
core.drawAnimate('explosion1', 45, 9);
});
chase.onceLoc(45, 6, 'MT15', () => {
core.setBlock(336, 44, 6);
core.drawAnimate('explosion1', 44, 6);
});
chase.onceLoc(45, 4, 'MT15', () => {
core.setBlock(336, 44, 4);
core.drawAnimate('explosion1', 44, 4);
core.drawAnimate('explosion1', 48, 6);
core.removeBlock(48, 6);
});
chase.onceLoc(41, 3, 'MT15', () => {
core.setBlock(336, 41, 4);
core.setBlock(336, 32, 6);
core.drawAnimate('explosion1', 41, 4);
core.drawAnimate('explosion1', 32, 6);
});
chase.onceLoc(35, 3, 'MT15', () => {
core.drawAnimate('explosion3', 37, 7);
for (let tx = 36; tx < 42; tx++) {
for (let ty = 4; ty < 11; ty++) {
core.setBlock(336, tx, ty);
}
}
});
chase.onceLoc(31, 5, 'MT15', () => {
core.removeBlock(34, 8);
core.removeBlock(33, 8);
core.drawAnimate('explosion1', 34, 8);
core.drawAnimate('explosion1', 33, 8);
});
chase.onceLoc(33, 7, 'MT15', () => {
core.setBlock(336, 32, 9);
core.drawAnimate('explosion1', 32, 9);
});
chase.onceLoc(33, 9, 'MT15', () => {
if (emitted32x9) return;
emitted32x9 = true;
core.removeBlock(32, 9);
core.drawAnimate('explosion1', 32, 9);
});
chase.onceLoc(34, 9, 'MT15', () => {
if (emitted32x9) return;
emitted32x9 = true;
core.removeBlock(32, 9);
core.drawAnimate('explosion1', 32, 9);
});
chase.onceLoc(35, 9, 'MT15', () => {
if (emitted32x9) return;
emitted32x9 = true;
core.removeBlock(32, 9);
core.drawAnimate('explosion1', 32, 9);
});
for (let x = 19; x < 31; x++) {
const xx = x;
chase.onceLoc(xx, 11, 'MT15', () => {
core.setBlock(336, xx + 1, 11);
core.drawAnimate('explosion1', xx + 1, 11);
});
}
}
function para3(chase: Chase, ani: Animation) {
chase.onceLoc(126, 7, 'MT14', () => {
core.setBlock(336, 126, 6);
core.setBlock(336, 124, 6);
core.setBlock(336, 124, 9);
core.setBlock(336, 126, 9);
core.drawAnimate('explosion1', 126, 6);
core.drawAnimate('explosion1', 124, 6);
core.drawAnimate('explosion1', 124, 9);
core.drawAnimate('explosion1', 126, 9);
});
chase.onceLoc(123, 7, 'MT14', () => {
core.setBlock(508, 127, 7);
core.jumpBlock(127, 7, 112, 7, 500, true);
setTimeout(() => {
core.setBlock(509, 112, 7);
}, 520);
core.drawHeroAnimate('amazed');
core.setBlock(336, 121, 6);
core.setBlock(336, 122, 6);
core.setBlock(336, 120, 8);
core.setBlock(336, 121, 8);
core.setBlock(336, 122, 8);
core.drawAnimate('explosion1', 121, 6);
core.drawAnimate('explosion1', 122, 6);
core.drawAnimate('explosion1', 120, 8);
core.drawAnimate('explosion1', 121, 8);
core.drawAnimate('explosion1', 122, 8);
});
let emitted110x10 = false;
let emitted112x8 = false;
chase.onceLoc(110, 10, 'MT14', () => {
core.setBlock(336, 109, 11);
core.removeBlock(112, 8);
core.drawAnimate('explosion1', 109, 11);
core.drawAnimate('explosion1', 112, 8);
core.insertAction([
{ type: 'moveHero', time: 400, steps: ['backward:1'] }
]);
emitted110x10 = true;
});
chase.onLoc(112, 8, 'MT14', () => {
if (!emitted110x10 || emitted112x8) return;
core.jumpBlock(112, 7, 110, 4, 500, true);
core.drawHeroAnimate('amazed');
setTimeout(() => {
core.setBlock(506, 110, 4);
}, 540);
emitted112x8 = true;
});
chase.onceLoc(118, 7, 'MT14', () => {
core.setBlock(336, 117, 6);
core.setBlock(336, 116, 6);
core.setBlock(336, 115, 6);
core.setBlock(336, 114, 6);
core.setBlock(336, 117, 8);
core.setBlock(336, 116, 8);
core.drawAnimate('explosion1', 117, 6);
core.drawAnimate('explosion1', 116, 6);
core.drawAnimate('explosion1', 115, 6);
core.drawAnimate('explosion1', 114, 6);
core.drawAnimate('explosion1', 116, 8);
core.drawAnimate('explosion1', 117, 8);
});
chase.onceLoc(112, 7, 'MT14', () => {
core.setBlock(336, 112, 8);
core.setBlock(336, 113, 7);
core.drawAnimate('explosion1', 112, 8);
core.drawAnimate('explosion1', 113, 7);
});
chase.onceLoc(115, 7, 'MT14', () => {
for (let tx = 111; tx <= 115; tx++) {
core.setBlock(336, tx, 10);
core.drawAnimate('explosion1', tx, 10);
}
core.setBlock(336, 112, 8);
core.drawAnimate('explosion1', 112, 8);
});
chase.onceLoc(110, 7, 'MT14', () => {
core.jumpBlock(97, 4, 120, -3, 2000);
for (let tx = 109; tx <= 120; tx++) {
for (let ty = 3; ty <= 11; ty++) {
if (ty == 7) continue;
core.setBlock(336, tx, ty);
}
}
core.drawAnimate('explosion2', 119, 7);
core.removeBlock(105, 7);
core.drawAnimate('explosion1', 105, 7);
});
chase.onceLoc(97, 3, 'MT14', () => {
core.setBlock(336, 95, 3);
core.setBlock(336, 93, 6);
core.drawAnimate('explosion1', 95, 3);
core.drawAnimate('explosion1', 93, 6);
});
chase.onceLoc(88, 6, 'MT14', () => {
core.setBlock(336, 87, 4);
core.setBlock(336, 88, 5);
core.drawAnimate('explosion1', 87, 4);
core.drawAnimate('explosion1', 88, 5);
});
chase.onceLoc(86, 6, 'MT14', () => {
core.setBlock(336, 84, 6);
core.setBlock(336, 85, 5);
core.setBlock(336, 86, 8);
core.drawAnimate('explosion1', 84, 6);
core.drawAnimate('explosion1', 85, 5);
core.drawAnimate('explosion1', 86, 8);
});
chase.onceLoc(81, 9, 'MT14', () => {
core.setBlock(336, 81, 8);
core.setBlock(336, 82, 11);
core.drawAnimate('explosion1', 81, 8);
core.drawAnimate('explosion1', 82, 11);
});
chase.onceLoc(72, 11, 'MT14', () => {
core.setBlock(336, 73, 8);
core.setBlock(336, 72, 4);
core.drawAnimate('explosion1', 73, 8);
core.drawAnimate('explosion1', 72, 4);
});
chase.onceLoc(71, 7, 'MT14', () => {
for (let tx = 74; tx < 86; tx++) {
for (let ty = 3; ty < 12; ty++) {
core.setBlock(336, tx, ty);
}
}
core.drawAnimate('explosion2', 79, 7);
});
chase.onceLoc(68, 5, 'MT14', () => {
core.setBlock(336, 68, 4);
core.setBlock(336, 67, 6);
core.drawAnimate('explosion1', 68, 4);
core.drawAnimate('explosion1', 67, 6);
});
chase.onceLoc(67, 10, 'MT14', () => {
for (let tx = 65; tx <= 72; tx++) {
for (let ty = 3; ty <= 9; ty++) {
core.setBlock(336, tx, ty);
}
}
core.setBlock(336, 72, 10);
core.setBlock(336, 72, 11);
core.drawAnimate('explosion3', 69, 5);
});
chase.onceLoc(64, 11, 'MT14', () => {
core.setBlock(336, 63, 9);
core.setBlock(336, 60, 8);
core.setBlock(336, 56, 11);
core.drawAnimate('explosion1', 63, 9);
core.drawAnimate('explosion1', 60, 8);
core.drawAnimate('explosion1', 56, 11);
});
chase.onceLoc(57, 9, 'MT14', () => {
for (let tx = 58; tx <= 64; tx++) {
for (let ty = 3; ty <= 11; ty++) {
core.setBlock(336, tx, ty);
}
}
core.drawAnimate('explosion2', 61, 7);
});
chase.on('step', (x, y) => {
if (core.status.floorId !== 'MT14') return;
if (x > 20 && x < 49) {
for (let ty = 3; ty <= 11; ty++) {
core.setBlock(336, x + 4, ty);
core.drawAnimate('explosion1', x + 4, ty);
}
}
});
chase.onceLoc(21, 7, 'MT14', async () => {
flags.finishChase1 = true;
Mota.Plugin.require('replay_g').clip('choices:0');
core.showStatusBar();
ani.time(750).apply('rect', 0);
chase.end(true);
await sleep(750);
ani.ticker.destroy();
core.deleteCanvas('chaseBack');
});
}