mirror of
https://github.com/unanmed/HumanBreak.git
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55 lines
1.3 KiB
TypeScript
55 lines
1.3 KiB
TypeScript
import { MotaRenderer, createApp } from '@motajs/render';
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import { defineComponent } from 'vue';
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import { UIController } from '@motajs/system-ui';
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import { mainSceneUI } from './ui/main';
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import { MAIN_HEIGHT, MAIN_WIDTH } from './shared';
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import { hook } from '@user/data-base';
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import { createItemDetail } from './itemDetail';
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import { createLoopMap } from './loopMap';
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import { createGameCanvas } from './legacy/gameCanvas';
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import { createElements } from './elements';
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export function createGameRenderer() {
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const main = new MotaRenderer({
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canvas: '#render-main',
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width: MAIN_WIDTH,
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height: MAIN_HEIGHT
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});
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const App = defineComponent(_props => {
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const ui = new UIController('root-ui');
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ui.open(mainSceneUI, {});
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return () => (
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<container width={MAIN_WIDTH} height={MAIN_HEIGHT}>
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{ui.render()}
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</container>
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);
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});
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main.hide();
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createApp(App).mount(main);
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hook.on('reset', () => {
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main.show();
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});
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hook.on('restart', () => {
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main.hide();
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});
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console.log(main);
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}
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export function createRender() {
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createGameCanvas();
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createItemDetail();
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createLoopMap();
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createElements();
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}
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export * from './components';
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export * from './ui';
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export * from './use';
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export * from './elements';
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