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78 lines
2.1 KiB
JavaScript
78 lines
2.1 KiB
JavaScript
///<reference path="../../../src/types/core.d.ts" />
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// 负责勇士技能:学习
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const values = {
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1: ['crit'],
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6: ['n'],
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7: ['hungry'],
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8: ['together'],
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10: ['courage'],
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11: ['charge']
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};
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const cannotStudy = [9, 12, 14, 15, 24];
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export function canStudySkill(number) {
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const s = (core.status.hero.special ??= { num: [], last: [] });
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if (core.plugin.skillTree.getSkillLevel(11) === 0) return false;
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if (s.num.length >= 1) return false;
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if (s.num.includes(number)) return false;
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if (cannotStudy.includes(number)) return false;
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return true;
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}
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export function studySkill(enemy, number) {
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core.status.hero.special ??= { num: [], last: [] };
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const s = core.status.hero.special;
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const specials = core.getSpecials();
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let special = specials[number - 1][1];
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if (special instanceof Function) special = special(enemy);
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if (!canStudySkill(number)) {
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if (!main.replayChecking) {
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core.tip('error', `无法学习${special}`);
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}
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return;
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}
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s.num.push(number);
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s.last.push(core.plugin.skillTree.getSkillLevel(11) * 3 + 2);
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const value = values[number] ?? [];
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for (const key of value) {
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s[key] = enemy[key];
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}
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}
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export function forgetStudiedSkill(num, i) {
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const s = core.status.hero.special;
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const index = i !== void 0 && i !== null ? i : s.num.indexOf(num);
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if (index === -1) return;
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s.num.splice(index, 1);
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s.last.splice(index, 1);
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const value = values[number] ?? [];
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for (const key of value) {
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delete s[key];
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}
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}
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export function declineStudiedSkill() {
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const s = (core.status.hero.special ??= { num: [], last: [] });
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s.last = s.last.map(v => v - 1);
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}
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export function checkStudiedSkill() {
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const s = core.status.hero.special;
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for (let i = 0; i < s.last.length; i++) {
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if (s.last[i] <= 0) {
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this.forgetStudiedSkill(void 0, i);
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i--;
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}
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}
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}
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core.plugin.study = {
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canStudySkill,
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studySkill,
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forgetStudiedSkill,
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declineStudiedSkill,
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checkStudiedSkill
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};
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