mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-01-19 20:59:37 +08:00
195 lines
6.6 KiB
JavaScript
195 lines
6.6 KiB
JavaScript
main.floors.MT21 = {
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floorId: 'MT21',
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title: '勇气之路',
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name: '21',
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width: 15,
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height: 15,
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canFlyTo: true,
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canFlyFrom: true,
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canUseQuickShop: true,
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cannotViewMap: false,
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images: [],
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ratio: 2,
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defaultGround: 'grass',
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bgm: 'plot1.mp3',
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firstArrive: [],
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eachArrive: [],
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parallelDo: '',
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events: {
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'14,8': [
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{
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type: 'if',
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condition: '(flag:chapter===1)',
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true: [
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{
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type: 'setCurtain',
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color: [0, 0, 0, 1],
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time: 1500,
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keep: true
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},
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{
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type: 'setText',
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text: [0, 0, 0, 1],
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background: 'winskin3.png'
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},
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'人类简史——起源篇',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'他踏出了寻找智慧的第一步。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'他所练就的勇气,也成为他寻找智慧路上的一大利器。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'人类简史——起源篇,完。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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{
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type: 'setValue',
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name: 'flag:chapter',
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value: '2'
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},
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{
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type: 'sleep',
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time: 1000
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},
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'人类简史——进化篇',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'或许,他真的不理解智慧。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'或许,他已经理解了一些。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'但这不重要。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'他的轨迹已经注定了他对未来的影响。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'这个世界,甚至这个宇宙,都因为他的存在而改变。',
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{
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type: 'playSound',
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name: 'paper.mp3'
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},
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'在这里,智慧小径,将是他智慧的飞跃点。',
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{
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type: 'changeFloor',
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floorId: 'MT22',
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loc: [0, 8]
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},
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{
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type: 'setCurtain',
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time: 1000
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},
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{
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type: 'setText',
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text: [255, 255, 255, 1],
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background: 'winskin2.png'
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},
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'\t[低级智人]\b[up,hero]智慧吗...',
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'\t[低级智人]\b[up,hero]智慧又是什么呢?',
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'\t[低级智人]\b[up,hero]智慧之神说它可以掌控万物,真的这么神奇吗...',
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'\t[低级智人]\b[up,hero]完全摸不到头脑。',
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'\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。',
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{
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type: 'function',
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function:
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"function(){\ncore.plugin.gameUi.showChapter('第二章 智慧');\ncore.plugin.removeMap.removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}"
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},
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{
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type: 'setValue',
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name: 'item:pickaxe',
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value: '0'
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}
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],
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false: [
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{
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type: 'changeFloor',
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floorId: 'MT22',
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loc: [0, 8]
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}
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]
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}
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]
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},
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changeFloor: {
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'0,6': {
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floorId: 'MT19',
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loc: [14, 6]
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}
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},
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afterBattle: {},
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afterGetItem: {},
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afterOpenDoor: {},
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autoEvent: {},
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cannotMove: {},
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map: [
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[
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142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142,
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142, 142
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],
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[
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142, 142, 142, 142, 142, 142, 142, 142, 142, 487, 142, 142, 142,
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142, 142
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],
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[
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142, 142, 142, 487, 494, 378, 0, 142, 378, 494, 142, 142, 142, 142,
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142
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],
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[142, 142, 142, 142, 142, 142, 520, 33, 518, 142, 142, 0, 0, 142, 142],
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[142, 142, 142, 142, 33, 376, 0, 142, 381, 0, 33, 376, 0, 142, 142],
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[
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142, 142, 378, 142, 0, 142, 142, 142, 142, 142, 142, 142, 545, 142,
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142
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],
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[92, 0, 33, 142, 142, 142, 487, 142, 0, 381, 33, 0, 0, 0, 142],
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[
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143, 518, 142, 142, 0, 33, 494, 142, 143, 143, 143, 520, 143, 143,
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142
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],
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[143, 0, 33, 376, 545, 381, 0, 520, 0, 143, 0, 0, 143, 0, 94],
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[143, 143, 143, 143, 143, 0, 143, 0, 376, 143, 0, 545, 0, 378, 143],
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[143, 0, 33, 0, 518, 0, 143, 0, 0, 519, 33, 143, 33, 0, 143],
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[
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143, 143, 143, 143, 381, 143, 143, 143, 33, 143, 376, 143, 143, 143,
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143
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],
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[143, 143, 0, 33, 545, 0, 378, 143, 0, 143, 381, 0, 0, 143, 143],
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[143, 143, 143, 378, 143, 33, 0, 519, 0, 143, 0, 143, 143, 143, 143],
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[
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143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
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143, 143
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]
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],
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beforeBattle: {},
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bgmap: [],
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fgmap: [],
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bg2map: [],
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fg2map: [],
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cannotMoveIn: {}
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};
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