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https://github.com/unanmed/HumanBreak.git
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75 lines
2.4 KiB
JavaScript
75 lines
2.4 KiB
JavaScript
main.floors.MT2=
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{
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"floorId": "MT2",
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"title": "点光源-2",
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"name": "2",
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"width": 15,
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"height": 15,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 1,
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"defaultGround": "ground",
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"bgm": "cave.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"5,12": [
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"本层光源配置如下:\n{\n id: 'mt2_1',\n x: 0,\n y: 0,\n decay: 50,\n r: 200,\n color: '#0000',\n followHero: true\n}",
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"当跟随勇士时,x和y表示光源偏移勇士的量"
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],
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"9,12": [
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"你也可以设置让光源跟随勇士,配合这个功能可以做出一些很奇妙的效果,例如本层。",
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"本层是一个迷宫,背景色为纯黑(#000),光源为透明色(#0000),尝试走出这个迷宫吧!走不出去的话可以开楼传或者浏览地图。"
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]
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},
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"changeFloor": {
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"7,13": {
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"floorId": ":before",
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"stair": "upFloor"
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},
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"7,1": {
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"floorId": ":next",
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"stair": "downFloor"
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}
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},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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[ 1, 0, 1, 0, 1, 0, 0, 87, 0, 1, 0, 0, 1, 0, 1],
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[ 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1],
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[ 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[ 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1],
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[ 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1],
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[ 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1],
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[ 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1],
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[ 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1],
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[ 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1],
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[ 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1],
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[ 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1],
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[ 1, 0, 1, 1, 0,129, 0, 0, 0,129, 1, 0, 1, 1, 1],
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[ 1, 0, 0, 1, 0, 1, 0, 88, 0, 1, 1, 0, 0, 0, 1],
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[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
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],
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"bgmap": [
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],
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"fgmap": [
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],
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"bg2map": [
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],
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"fg2map": [
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]
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} |