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			116 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| main.floors.MT22=
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| {
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|     "floorId": "MT22",
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|     "title": "智慧小径",
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|     "name": "智慧小径",
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|     "width": 15,
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|     "height": 15,
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|     "canFlyTo": true,
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|     "canFlyFrom": true,
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|     "canUseQuickShop": true,
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|     "cannotViewMap": false,
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|     "images": [],
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|     "ratio": 2,
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|     "defaultGround": "grass",
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|     "bgm": "road.opus",
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|     "firstArrive": [],
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|     "eachArrive": [],
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|     "parallelDo": "",
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|     "events": {
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|         "0,8": [
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|             {
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|                 "type": "if",
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|                 "condition": "flag:inWinter",
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|                 "true": [
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|                     "\t[低级智人]\b[up,hero]没必要再回去了"
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|                 ],
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|                 "false": [
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|                     {
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|                         "type": "changeFloor",
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|                         "floorId": "MT21",
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|                         "loc": [
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|                             14,
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|                             8
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|                         ]
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|                     }
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|                 ]
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|             }
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|         ],
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|         "3,9": [
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|             "第二章的加点已开启,可以在技能树的前置技能下方选择",
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|             "如果你玩过上个版本,直接跳到了本章,记得查看背包里面的各种道具,尤其是百科全书,同时注意左边是你来的方向,那里还有些怪物",
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|             "从现在开始,跳跃技能不再消耗生命值,别忘了你还有跳跃技能",
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|             "为了确保平衡与可玩性,从现在开始,无上之盾(第一章终极技能)效果变为1/10,同时每个怪物的最大吸血量限制为怪物生命值的四分之一"
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|         ],
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|         "7,9": [
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|             "百科全书中已解锁第二章需要特别说明的怪物属性,你可以在百科全书中查看",
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|             "本章计分方式:血量/10+黄*2000+蓝*5000+红*10000"
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|         ]
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|     },
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|     "changeFloor": {
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|         "14,4": {
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|             "floorId": "MT23",
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|             "loc": [
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|                 0,
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|                 4
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|             ]
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|         },
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|         "9,0": {
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|             "floorId": "MT24",
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|             "loc": [
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|                 9,
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|                 14
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|             ]
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|         }
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|     },
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|     "beforeBattle": {},
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|     "afterBattle": {},
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|     "afterGetItem": {},
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|     "afterOpenDoor": {},
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|     "autoEvent": {},
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|     "cannotMove": {},
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|     "cannotMoveIn": {},
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|     "map": [
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|     [142,142,142,142,142,142,142,142,142, 91,143,143,143,143,143],
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|     [142,142,142,142,142,142,142,142,142,  0,143,143,143,143,143],
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|     [142,142,482,482,492,  0,  0,  0,  0,  0,143,491,484,143,143],
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|     [142,142,142,142,142,  0,  0,  0,  0,  0,143,143,494,143,143],
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|     [142,142,482,482,492,  0,  0,484,  0,441,  0,  0,  0,  0, 94],
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|     [142,142,142,142,142,  0,  0,  0,  0,143,143,143,143,143,143],
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|     [142,142,482,482,492,  0,  0,484,  0,494,484,491,484,143,143],
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|     [142,142,142,142,142,  0,  0,  0,  0,143,143,143,143,143,143],
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|     [ 92,  0,  0,  0,441,  0,  0,484,  0,  0,  0,  0,  0,143,143],
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|     [143,143,  0,129,  0,  0,  0,129,  0,  0,  0,  0,  0,143,143],
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|     [143,143,492,143,492,143,492,143,492,143,492,143,492,143,143],
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|     [143,143,482,143,482,143,482,143,482,143,482,143,482,143,143],
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|     [143,143,482,143,482,143,482,143,482,143,482,143,482,143,143],
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|     [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
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|     [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143]
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| ],
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|     "bgmap": [
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,144,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,144,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,144,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,144,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,144,144,144,144,144,144,144,144],
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|     [  0,  0,  0,  0,  0,  0,  0,144,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,144,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,144,  0,  0,  0,  0,  0,  0,  0],
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|     [144,144,144,144,144,144,144,144,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
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| ],
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|     "fgmap": [
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| 
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| ],
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|     "bg2map": [
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| 
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| ],
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|     "fg2map": [
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| 
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| ]
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| } |