mirror of
https://github.com/unanmed/HumanBreak.git
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135 lines
4.2 KiB
JavaScript
135 lines
4.2 KiB
JavaScript
main.floors.MT28=
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{
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"floorId": "MT28",
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"title": "智慧小径",
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"name": "智慧小径",
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"width": 15,
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"height": 15,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 2,
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"defaultGround": "grass",
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"bgm": "road.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"5,13": [
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"注意,如果用跳跃技能把怪物踢走,会导致机关门无法开启"
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]
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},
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"changeFloor": {
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"4,14": {
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"floorId": "MT27",
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"loc": [
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4,
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0
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]
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},
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"0,7": {
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"floorId": "MT26",
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"loc": [
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14,
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7
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]
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},
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"8,0": {
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"floorId": "MT29",
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"loc": [
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8,
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14
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]
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}
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},
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"beforeBattle": {},
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"afterBattle": {
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"10,8": [
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{
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"type": "setValue",
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"name": "flag:door_MT28_11_9",
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"operator": "+=",
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"value": "1"
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}
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],
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"12,8": [
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{
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"type": "setValue",
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"name": "flag:door_MT28_11_9",
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"operator": "+=",
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"value": "1"
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}
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]
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},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {
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"11,9": {
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"0": {
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"condition": "flag:door_MT28_11_9==2",
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"currentFloor": true,
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"priority": 0,
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"delayExecute": false,
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"multiExecute": false,
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"data": [
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{
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"type": "openDoor"
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},
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{
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"type": "setValue",
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"name": "flag:door_MT28_11_9",
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"operator": "=",
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"value": "null"
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}
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]
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}
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}
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},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[143,143,143,143,143,143,143,143, 91,143,143,143,143,143,143],
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[143,143,441,390,396,143, 0,500,491, 0,143,143,143,143,143],
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[143,143,143,143,484,280, 0,143, 0, 21,143,143,143,143,143],
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[143,482,390,143,143,143,494,143,566,143,143, 0,143,143,143],
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[143,441,482,500, 0,484,390,566,420,566,396,482, 22,143,143],
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[143,143,492,143,143,143,572,143,566,143,143,494,143,143,143],
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[143,143, 0, 0,568,376,482,143, 0,482, 0, 0,143,143,143],
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[ 92, 0,484, 0,143,441,378,492, 0,143,143,237,143,143,143],
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[143,143,143,568,143,500,143,143,518,143,280,484,280,143,143],
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[143,390,484,403,492, 0,403,378,482,143,143, 85,143,143,143],
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[143,143,143,143,143,143,143,275,143,143,466,484,467,143,143],
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[143,482,376,143, 0,482,376,403, 0,143,143, 23,143,143,143],
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[143,520,143,143,518,143,143,143,143,143,143,143,143,143,143],
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[143,378,482,519, 0,129,143,143,143,143,143,143,143,143,143],
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[143,143,143,143, 93,143,143,143,143,143,143,143,143,143,143]
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],
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0,144,144,144, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0,144,144,144,144,144, 0, 0, 0, 0, 0, 0, 0, 0],
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[144,144,144, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0,144,144,144, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0,144,144,144,144, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fgmap": [
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],
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"bg2map": [
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],
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"fg2map": [
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]
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} |