HumanBreak/public/project/floors/MT32.js

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main.floors.MT32=
{
"floorId": "MT32",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [
{
"type": "function",
"function": "function(){\nMota.Plugin.require('removeMap_g').removeMaps('MT17', 'MT21', true)\n}"
}
],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,7": [
{
"type": "if",
"condition": "(flag:inWinter2===true)",
"true": [
"\t[低级智人]\b[up,hero]没必要回去了"
],
"false": [
{
"type": "changeFloor",
"floorId": "MT31",
"loc": [
14,
7
]
}
]
}
],
"1,6": [
"宝石血瓶的加成已提升至8倍"
],
"1,8": [
"衣服是个装备,记得穿上",
"光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭",
"注意打过永夜怪或者极昼怪之后或者有光环的时候,怪物标记可能与当前地图不符,因为标记怪物是标记的某一类怪物而不是某一点的怪物",
"怪物手册显示的怪物是不经过光环加成的怪物而定点查看则是经过各种加成的怪物。你可以将鼠标移动到怪物上按下e或c使用定点查看功能"
]
},
"changeFloor": {
"14,6": {
"floorId": "MT33",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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"bgmap": [
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"fgmap": [
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"bg2map": [
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}