HumanBreak/public/project/floors/MT7.js
2022-11-13 18:02:05 +08:00

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main.floors.MT7=
{
"floorId": "MT7",
"title": "草原",
"name": "7",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "grass.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,7": [
"设定说明之跳跃技能",
"你可以用这个技能做一些骚操作,比如偷怪后面的宝石",
"当然为了防止直接把宝石偷完塔里面也会有相应的措施防止你这么干比如一张地图只能使用3次"
]
},
"changeFloor": {
"7,0": {
"floorId": "MT6",
"loc": [
7,
14
]
},
"0,2": {
"floorId": "MT8",
"loc": [
14,
2
]
},
"14,2": {
"floorId": "MT9",
"loc": [
0,
2
]
},
"0,7": {
"floorId": "MT8",
"loc": [
14,
7
]
},
"14,7": {
"floorId": "MT9",
"loc": [
0,
7
]
},
"7,14": {
"floorId": "MT13",
"loc": [
7,
0
]
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20, 20],
[ 20, 29, 34, 20, 0, 29, 20, 32, 20, 29, 0, 20, 34, 29, 20],
[ 92, 0, 33,209, 33, 0,204, 33,204, 0, 33,209, 33, 0, 94],
[ 20,152,152,152,152,152,152,152,152,152,152,152,152,152, 20],
[ 20, 0, 29, 29, 0, 0, 29, 0, 29, 0, 0, 29, 29, 0, 20],
[ 20, 29, 0, 0, 29, 0, 0, 29, 0, 0, 29, 0, 0, 29, 20],
[ 20,152,152,152,152,152,152,152,492,152,152,152,152,152, 20],
[ 92, 28, 0,370, 0, 0,129,152,381, 34, 21, 34,381,374, 94],
[ 20,152,152, 0,152, 0, 29,152,152,152,152,152,152, 34, 20],
[ 20, 34, 29, 27,152, 0,152,152, 27, 28, 0,211,152, 0, 20],
[ 20,152,152,255,152, 0,152,403, 33,152,152, 33,152, 28, 20],
[ 20, 0, 0, 0,152,271,492,152,152,152, 0, 27,152, 0, 20],
[ 20, 34,152,152,152,152, 0,255, 0, 32,233,152,492, 34, 20],
[ 20, 21, 28, 0, 0,210, 0, 27,152,152, 0, 33, 0,271, 20],
[ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"beforeBattle": {},
"weather": [
"sun",
8
],
"cannotMoveIn": {},
"bg2map": [
],
"fg2map": [
]
}