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			120 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| main.floors.snowShop=
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| {
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|     "floorId": "snowShop",
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|     "title": "冰封小镇",
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|     "name": "冰封雪原",
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|     "width": 15,
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|     "height": 15,
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|     "canFlyTo": true,
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|     "canFlyFrom": true,
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|     "canUseQuickShop": true,
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|     "cannotViewMap": false,
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|     "images": [],
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|     "ratio": 8,
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|     "defaultGround": "T640",
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|     "bgm": "winterTown.opus",
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|     "firstArrive": [],
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|     "eachArrive": [],
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|     "parallelDo": "",
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|     "events": {
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|         "2,12": [
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|             "这里的装备理论上是需要全部购买的,因为这些装备之后都会有向上合成",
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|             "而且,一共就只有三件装备("
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|         ],
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|         "7,5": [
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|             "\t[商店老板]请随意挑选",
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|             {
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|                 "type": "openShop",
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|                 "id": "snowShop",
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|                 "open": true
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|             }
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|         ]
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|     },
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|     "changeFloor": {
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|         "7,13": {
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|             "floorId": "snowTown",
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|             "loc": [
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|                 19,
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|                 35
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|             ]
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|         }
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|     },
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|     "beforeBattle": {},
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|     "afterBattle": {},
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|     "afterGetItem": {},
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|     "afterOpenDoor": {},
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|     "autoEvent": {},
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|     "cannotMove": {},
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|     "cannotMoveIn": {},
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|     "map": [
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|     [148,148,148,148,148,148,148,148,148,148,148,148,148,148,148],
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|     [148,148,148,148,148,148,148,148,148,148,148,148,148,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,90145,90146,90146,90146,90146,90146,90146,90146,90146,90146,90147,148,148],
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|     [148,148,90153,90154,90154,90154,90154,90154,90154,90154,90154,90154,90155,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,129,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,148,148],
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|     [148,148,148,148,148,148,148,540,148,148,148,148,148,148,148],
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|     [148,148,148,148,148,148,148,148,148,148,148,148,148,148,148]
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| ],
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|     "bgmap": [
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,90016,90017,90017,90017,90017,90017,90017,90017,90017,90017,90018,  0,  0],
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|     [  0,  0,90024,90025,90025,90025,90025,90025,90025,90025,90025,90025,90026,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
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| ],
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|     "fgmap": [
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,90104,  0,  0,  0,90106,  0,90108,90109,90092,90093,90095,  0,  0],
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|     [  0,  0,90112,  0,  0,  0,90114,  0,90116,90117,90100,90101,90103,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
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| ],
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|     "bg2map": [
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,90038,  0,  0,  0,  0,  0,90038,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,90046,  0,  0,  0,  0,  0,90046,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,636,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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|     [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
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| ],
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|     "fg2map": [
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| 
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| ]
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| } |