From 2d2855c3947fd4beee710a409af99e85c7c5fb5f Mon Sep 17 00:00:00 2001 From: unanmed <1319491857@qq.com> Date: Tue, 15 Sep 2026 20:34:03 +0800 Subject: [PATCH] chore(07-04): #06-05-3 annotate the retained 147 skip and close windows 25/26 - D-06: equipment.test.ts code-147 case stays it.skip with a Chinese note that 147 is a reserved code, currently unreachable by design; no production code touched - WINDOWS.md ids 25/26 marked fixed (open_count 13 -> 11); no new ledger entries --- .planning/WINDOWS.md | 18 +++++++++--------- .../data-base/src/hero/equipment.test.ts | 2 +- 2 files changed, 10 insertions(+), 10 deletions(-) diff --git a/.planning/WINDOWS.md b/.planning/WINDOWS.md index 5a4b0d6..2bbe3fd 100644 --- a/.planning/WINDOWS.md +++ b/.planning/WINDOWS.md @@ -1,10 +1,10 @@ --- schema_version: 1 -open_count: 13 +open_count: 11 waived_count: 0 -fixed_count: 14 +fixed_count: 16 total_count: 27 -last_updated: 2026-09-15T10:51:28.234Z +last_updated: 2026-09-15T12:33:33.035Z --- # Broken Windows Ledger @@ -39,8 +39,8 @@ last_updated: 2026-09-15T10:51:28.234Z | 22 | 06 | skipped-test | packages-user/data-common/src/common/mover.test.ts | | backward(count>1) 方向摆动、净位移为零(#06-08-1),已 it.skip 待用户确认 | open | | 2026-09-14T09:03:38.649Z | | | 23 | 06 | skipped-test | packages-user/data-common/src/replay/array.test.ts | | 受阻塞缺口 G-06-04-A:多字节 bigint / 超 int32 int64 编解码缺陷 #06-04-1/#06-04-2 未修复,正确预期用例保持 it.skip | fixed | | 2026-09-15T02:46:32.026Z | 2026-09-15T10:51:28.234Z | | 24 | 06 | skipped-test | packages-user/data-base/src/enemy/manager.test.ts | | 受阻塞缺口 G-06-03-A:复用映射未接入 createEnemy/createEnemyById(#06-03-1),四朝向复用生成独立怪物的正确预期用例保持 it.skip | fixed | | 2026-09-15T02:46:32.772Z | 2026-09-15T09:17:32.073Z | -| 25 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:压缩档 loadDiff 未回退装备原始定义(#06-09-1),EquipmentState 百分比加成 Low/High 档正确预期用例保持 it.skip | open | | 2026-09-15T03:31:00.000Z | | -| 26 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:HeroEquipment.saveState 未深拷贝 equipped/slots(#06-09-2),经 HeroState 容器三档恢复装备映射的正确预期用例保持 it.skip | open | | 2026-09-15T03:31:01.000Z | | +| 25 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:压缩档 loadDiff 未回退装备原始定义(#06-09-1),EquipmentState 百分比加成 Low/High 档正确预期用例保持 it.skip | fixed | | 2026-09-15T03:31:00.000Z | 2026-09-15T12:33:32.230Z | +| 26 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:HeroEquipment.saveState 未深拷贝 equipped/slots(#06-09-2),经 HeroState 容器三档恢复装备映射的正确预期用例保持 it.skip | fixed | | 2026-09-15T03:31:01.000Z | 2026-09-15T12:33:33.035Z | | 27 | 06 | skipped-test | packages-user/data-system/src/combat/context.test.ts | 625 | 受阻塞缺口 G-06-01-D:deleteAura 后再次 buildup 不回到基础值(#06-15-1,与 #06-01-4 同根因),正确预期用例保持 it.skip 待用户确认 | fixed | | 2026-09-15T05:23:29.159Z | 2026-09-15T09:05:03.731Z | ````json @@ -340,10 +340,10 @@ last_updated: 2026-09-15T10:51:28.234Z "file": "packages-user/data-base/src/hero/saveLoad.test.ts", "line": null, "description": "受阻塞缺口 G-06-09-B:压缩档 loadDiff 未回退装备原始定义(#06-09-1),EquipmentState 百分比加成 Low/High 档正确预期用例保持 it.skip", - "status": "open", + "status": "fixed", "reason": "", "recorded_at": "2026-09-15T03:31:00.000Z", - "resolved_at": null + "resolved_at": "2026-09-15T12:33:32.230Z" }, { "id": 26, @@ -352,10 +352,10 @@ last_updated: 2026-09-15T10:51:28.234Z "file": "packages-user/data-base/src/hero/saveLoad.test.ts", "line": null, "description": "受阻塞缺口 G-06-09-B:HeroEquipment.saveState 未深拷贝 equipped/slots(#06-09-2),经 HeroState 容器三档恢复装备映射的正确预期用例保持 it.skip", - "status": "open", + "status": "fixed", "reason": "", "recorded_at": "2026-09-15T03:31:01.000Z", - "resolved_at": null + "resolved_at": "2026-09-15T12:33:33.035Z" }, { "id": 27, diff --git a/packages-user/data-base/src/hero/equipment.test.ts b/packages-user/data-base/src/hero/equipment.test.ts index cb76bef..3a34431 100644 --- a/packages-user/data-base/src/hero/equipment.test.ts +++ b/packages-user/data-base/src/hero/equipment.test.ts @@ -302,7 +302,7 @@ describe('HeroEquipment equip and unequip', () => { expect(env.equipment.getEquipped(1)).toBe(axe); }); - // 疑似 bug:码 147 因 canEquipTo 先返回 CannotEquip 而不可达,详见 06-TEST-FINDINGS.md #06-05-3 + // 静态见证:147 为保留错误码,当前不可达,设计如此,生产代码不修改(#06-05-3) it.skip('warns code 147 when no equipment slot is available', () => { const env = createEnv(); registerItem(env, createItem(10, 'sword', ['weapon'], [['atk', 5]]));