diff --git a/.planning/WINDOWS.md b/.planning/WINDOWS.md index 5af378c..ca079ca 100644 --- a/.planning/WINDOWS.md +++ b/.planning/WINDOWS.md @@ -1,10 +1,10 @@ --- schema_version: 1 -open_count: 15 +open_count: 14 waived_count: 0 -fixed_count: 12 +fixed_count: 13 total_count: 27 -last_updated: 2026-09-15T09:05:03.731Z +last_updated: 2026-09-15T09:17:32.073Z --- # Broken Windows Ledger @@ -38,7 +38,7 @@ last_updated: 2026-09-15T09:05:03.731Z | 21 | 06 | skipped-test | packages-user/data-system/src/combat/combat.test.ts | | 06-01-3 suspected bug: CombatFlow.before truthy/falsy semantics inverted vs interface doc (Finding #06-01-3) | fixed | | 2026-09-14T00:54:04.044Z | 2026-09-15T09:05:02.930Z | | 22 | 06 | skipped-test | packages-user/data-common/src/common/mover.test.ts | | backward(count>1) 方向摆动、净位移为零(#06-08-1),已 it.skip 待用户确认 | open | | 2026-09-14T09:03:38.649Z | | | 23 | 06 | skipped-test | packages-user/data-common/src/replay/array.test.ts | | 受阻塞缺口 G-06-04-A:多字节 bigint / 超 int32 int64 编解码缺陷 #06-04-1/#06-04-2 未修复,正确预期用例保持 it.skip | open | | 2026-09-15T02:46:32.026Z | | -| 24 | 06 | skipped-test | packages-user/data-base/src/enemy/manager.test.ts | | 受阻塞缺口 G-06-03-A:复用映射未接入 createEnemy/createEnemyById(#06-03-1),四朝向复用生成独立怪物的正确预期用例保持 it.skip | open | | 2026-09-15T02:46:32.772Z | | +| 24 | 06 | skipped-test | packages-user/data-base/src/enemy/manager.test.ts | | 受阻塞缺口 G-06-03-A:复用映射未接入 createEnemy/createEnemyById(#06-03-1),四朝向复用生成独立怪物的正确预期用例保持 it.skip | fixed | | 2026-09-15T02:46:32.772Z | 2026-09-15T09:17:32.073Z | | 25 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:压缩档 loadDiff 未回退装备原始定义(#06-09-1),EquipmentState 百分比加成 Low/High 档正确预期用例保持 it.skip | open | | 2026-09-15T03:31:00.000Z | | | 26 | 06 | skipped-test | packages-user/data-base/src/hero/saveLoad.test.ts | | 受阻塞缺口 G-06-09-B:HeroEquipment.saveState 未深拷贝 equipped/slots(#06-09-2),经 HeroState 容器三档恢复装备映射的正确预期用例保持 it.skip | open | | 2026-09-15T03:31:01.000Z | | | 27 | 06 | skipped-test | packages-user/data-system/src/combat/context.test.ts | 625 | 受阻塞缺口 G-06-01-D:deleteAura 后再次 buildup 不回到基础值(#06-15-1,与 #06-01-4 同根因),正确预期用例保持 it.skip 待用户确认 | fixed | | 2026-09-15T05:23:29.159Z | 2026-09-15T09:05:03.731Z | @@ -328,10 +328,10 @@ last_updated: 2026-09-15T09:05:03.731Z "file": "packages-user/data-base/src/enemy/manager.test.ts", "line": null, "description": "受阻塞缺口 G-06-03-A:复用映射未接入 createEnemy/createEnemyById(#06-03-1),四朝向复用生成独立怪物的正确预期用例保持 it.skip", - "status": "open", + "status": "fixed", "reason": "", "recorded_at": "2026-09-15T02:46:32.772Z", - "resolved_at": null + "resolved_at": "2026-09-15T09:17:32.073Z" }, { "id": 25,