- rewrite every built-in as EventXxx implements BuiltInFunction<P, E>
(setBlock/moveBlock/deleteBlock/moveHero/moveHeroStep/touchFront/
insertEvents/insertEvent), matching the EventSetBlock reference style
- move shared helpers to event/utils.ts (getPossibleMap, getPossibleLayer,
getEventExecutor, enter/exitEventInsert); utils is not exported via index
- move per-class helpers into private methods (EventTouchFront and
EventInsertEvents collectInvocations)
- use IObjectMover.push for move sequences instead of manual step calls
- registrations.ts: one createEventRegistrations() writing the eight entries
in order, categories separated by single-line comments
- remove EventBuiltinName; classes own short string names
- update event tests; core.ts uses createEventRegistrations
- ReplayUseItemCommand / ReplayEquipCommand / ReplayUnequipCommand now extend
BaseReplayCommand with fixed numeric params and per-false-position logger
error codes (2006-2010); string item/slot params removed, autoUnload is a
required bool.
- remove isNumber/isItem/isBoolean/isSlot/resolveSlot helpers; all logic now
lives in the command classes.
- drop createReplayCommandItems/registerReplayCommandItems; CoreState owns a
private registerReplayCommand() registering the eight stable codes directly.
- prune unused replay boundary types from replay/types.ts.
- fix ReplaySandbox: a replay ending on a run of moves now finalizes the
trailing run through notExecuted (previously the last move never started).
- rewrite commands.test.ts for the base-class design and direct registration.
Verified: data type gate 0 in-scope; vitest 19 files / 112 tests pass; prettier
and eslint clean on touched files.
- BaseReplayCommand with name/paramTypes and assertParameter guard
- add optional IReplayCommand.notExecuted for trailing-step finalization
- sandbox invokes previous command notExecuted when the next command differs
- rewrite ReplayMoveCommand (batched step + notExecuted start/await) and ReplayTeleportCommand
- add replay logger error codes 2001-2005 and warn 175
NOTE: command tests still reference the pre-rewrite class names; updated in follow-up.
- Add event/registrations.ts as the sole direct-construction assembler for
the eight class-based registrations in stable map/hero/control order
- Reduce event/index.ts and data-state/src/index.ts to export-only barrels
that re-export the four public registration creators
- Point CoreState at event/registrations and record the ownership and
public-export boundaries in the event contract
- Bind the L2 pathfinder to each fresh hero state
- Give each CoreState an independent ReplaySystem
- Assert all eight stable commands are assembled at the top level