template/packages-user/data-base/src/map/dynamicLayer.ts

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import {
HookController,
Hookable,
IHookController,
ITileLocator,
logger
} from '@motajs/common';
import {
IDynamicLayer,
IDynamicLayerHooks,
IDynamicTile,
IMapLayer
} from './types';
import { FaceDirection, IDataCommon, degradeFace } from '@user/data-common';
import { DynamicTile } from './dynamicTile';
export class DynamicLayer
extends Hookable<IDynamicLayerHooks>
implements IDynamicLayer
{
readonly state: IDataCommon;
/** 坐标到动态图块集合的映射,外层 key = y内层 key = x不使用 index 是为了支持地图外图块 */
private readonly tilePosMap: Map<number, Map<number, Set<IDynamicTile>>> =
new Map();
/** 动态图块到其当前坐标的映射 */
private readonly posTileMap: Map<IDynamicTile, ITileLocator> = new Map();
constructor(public readonly layer: IMapLayer) {
super();
this.state = layer.state;
}
protected createController(
hook: Partial<IDynamicLayerHooks>
): IHookController<IDynamicLayerHooks> {
return new HookController(this, hook);
}
createDynamic(num: number, x: number, y: number): IDynamicTile {
const tile = new DynamicTile(num, x, y, this);
tile.setTriggerType(this.layer.getTriggerType(x, y));
this.addTileToPosMap(tile, x, y);
this.posTileMap.set(tile, { x, y });
this.forEachHook(hook => hook.onCreateTile?.(tile, this));
return tile;
}
transferToDynamic(
x: number,
y: number,
keepTrigger: boolean = true
): IDynamicTile {
const num = this.layer.getBlock(x, y);
const triggerType = keepTrigger ? this.layer.getTriggerType(x, y) : -1;
if (num === 0) {
logger.warn(127, x.toString(), y.toString());
}
this.layer.setBlock(0, x, y);
this.layer.revertTrigger(x, y);
const tile = this.createDynamic(num, x, y);
tile.setTriggerType(triggerType);
return tile;
}
/**
* 将动态图块上的触发器同步回当前静态格点
*/
private syncStaticTrigger(tile: IDynamicTile, keepTrigger: boolean): void {
if (keepTrigger) {
this.layer.setTriggerType(tile.triggerType, tile.x, tile.y);
} else {
this.layer.revertTrigger(tile.x, tile.y);
}
}
transferToStatic(tile: IDynamicTile, keepTrigger: boolean = true): void {
const { x, y } = tile;
const { width, height } = this.layer;
if (x < 0 || y < 0 || x >= width || y >= height) {
logger.warn(128, x.toString(), y.toString());
return;
}
if (this.layer.getBlock(x, y) !== 0) {
logger.warn(129, x.toString(), y.toString());
}
this.layer.setBlock(tile.num, x, y);
this.syncStaticTrigger(tile, keepTrigger);
this.removeTile(tile);
this.forEachHook(hook => hook.onDeleteTile?.(tile, this));
}
transferToStaticIfSafe(
tile: IDynamicTile,
keepTrigger: boolean = true
): boolean {
const { x, y } = tile;
const { width, height } = this.layer;
if (x < 0 || y < 0 || x >= width || y >= height) {
logger.warn(128, x.toString(), y.toString());
return false;
}
if (this.layer.getBlock(tile.x, tile.y) !== 0) return false;
this.layer.setBlock(tile.num, x, y);
this.syncStaticTrigger(tile, keepTrigger);
this.removeTile(tile);
this.forEachHook(hook => hook.onDeleteTile?.(tile, this));
return true;
}
async deleteDynamic(tile: IDynamicTile): Promise<void> {
if (!this.posTileMap.has(tile)) {
logger.warn(130);
return;
}
this.removeTile(tile);
const hooks = this.forEachHook(hook => hook.onDeleteTile?.(tile, this));
await Promise.all(hooks);
}
getDynamicTilesAt(x: number, y: number): Iterable<IDynamicTile> {
return this.tilePosMap.get(y)?.get(x) ?? new Set();
}
iterateDynamicTiles(): Iterable<IDynamicTile> {
return this.posTileMap.keys();
}
setDynamicDirection(tile: IDynamicTile, direction: FaceDirection): void {
const numBefore = tile.num;
tile.setFaceDirection(direction);
if (tile.num !== numBefore) return;
const degraded = degradeFace(direction);
if (degraded !== direction) {
tile.setFaceDirection(degraded);
}
}
updateDynamicTile(tile: IDynamicTile): void {
const oldPos = this.posTileMap.get(tile);
if (oldPos) {
this.removeTileFromPosMap(tile, oldPos.x, oldPos.y);
oldPos.x = tile.x;
oldPos.y = tile.y;
this.addTileToPosMap(tile, tile.x, tile.y);
} else {
this.addTileToPosMap(tile, tile.x, tile.y);
this.posTileMap.set(tile, { x: tile.x, y: tile.y });
}
this.forEachHook(hook => hook.onUpdateTilePosition?.(tile, this));
}
/**
* 将动态图块登记到指定坐标的索引表中
*/
private addTileToPosMap(tile: IDynamicTile, x: number, y: number): void {
const xMap = this.tilePosMap.getOrInsertComputed(y, () => new Map());
const set = xMap.getOrInsertComputed(x, () => new Set());
set.add(tile);
}
/**
* 将动态图块从指定坐标的索引表中移除
*/
private removeTileFromPosMap(
tile: IDynamicTile,
x: number,
y: number
): void {
this.tilePosMap.get(y)?.get(x)?.delete(tile);
}
/**
* 从两个内部映射中移除图块记录
*/
private removeTile(tile: IDynamicTile): void {
const pos = this.posTileMap.get(tile);
if (pos) {
this.removeTileFromPosMap(tile, pos.x, pos.y);
}
this.posTileMap.delete(tile);
}
}