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- inject IFaceManager into MapHeroRenderer; degrade/next use Dir4FaceHandler via FaceGroup.Dir4, movement uses hero.mover.faceHandler (Dir8) - IMapExtensionManager.addHero gains faceManager param; manager.ts forwards it - split MapHeroHook into MapHeroLocationHook / MapHeroMoverHook; onSetPos unconditional - handle ObjectMoveType.AnimDir via step.dir - replace mutate-animate TimingFn with @motajs/animate ExcitationCurve2D in hero.ts |
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