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Replay stub route->array; drop addHook().load() chains; ItemStore requires tileStore; item.equip value/percentage as Record; setFloor(IGameMap|null); getItem->addItem. Confirmed production fixes: HeroLocation.setFloor accepts null; HeroEquipment.loadState wraps re-equip in replay disable/revert. Container tests drop rendering/followers. Focused: 114 passed + 1 skipped. |
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| .. | ||
| __test__ | ||
| attribute.ts | ||
| equipment.ts | ||
| equipStore.ts | ||
| follower.ts | ||
| index.ts | ||
| items.ts | ||
| location.ts | ||
| modifier.ts | ||
| mover.ts | ||
| rendering.ts | ||
| state.ts | ||
| types.ts | ||