template/packages-user/data-base/src/hero
unanmed 69cec80c6b test(08-04): align data-base hero tests to shipped interfaces
Replay stub route->array; drop addHook().load() chains; ItemStore requires tileStore; item.equip value/percentage as Record; setFloor(IGameMap|null); getItem->addItem. Confirmed production fixes: HeroLocation.setFloor accepts null; HeroEquipment.loadState wraps re-equip in replay disable/revert. Container tests drop rendering/followers. Focused: 114 passed + 1 skipped.
2026-10-04 23:34:49 +08:00
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__test__ test(08-04): align data-base hero tests to shipped interfaces 2026-10-04 23:34:49 +08:00
attribute.ts refactor: hook & feat: 勇士属性更新接口 2026-09-30 15:44:29 +08:00
equipment.ts test(08-04): align data-base hero tests to shipped interfaces 2026-10-04 23:34:49 +08:00
equipStore.ts refactor: Hero equipment system 2026-09-23 13:09:19 +08:00
follower.ts refactor: hero 2026-09-29 16:41:44 +08:00
index.ts feat: 装备系统 2026-07-10 15:30:20 +08:00
items.ts refactor: hero 2026-09-29 16:41:44 +08:00
location.ts test(08-04): align data-base hero tests to shipped interfaces 2026-10-04 23:34:49 +08:00
modifier.ts refactor: Hero equipment system 2026-09-23 13:09:19 +08:00
mover.ts feat: Adding should replay flag 2026-09-23 13:09:43 +08:00
rendering.ts refactor: hero 2026-09-29 16:41:44 +08:00
state.ts refactor: hero 2026-09-29 16:41:44 +08:00
types.ts refactor: hook & feat: 勇士属性更新接口 2026-09-30 15:44:29 +08:00