template/packages-user
unanmed 0b93426d47 refactor(04-11): 渲染端结构性移植——通用渲染资产下沉 @user/client-base(D-58..D-68)
- MOVE:39 个文件由 client-modules/src/render/ 移入 client-base/src/{components,elements,map,layout}/,删除原件
- D-58:新建 client-base/src/shared/(10 常量纯摘取)+ 被移 map 文件 shared 说明符改指 4 处
- D-63:client-base/src/index.ts 新增 5 条桶导出;14 个实现层消费者改指 @user/client-base
- D-66:client-base/package.json 新增 5 条 workspace:* 依赖 + 根 pnpm i(lockfile importer 同步)
- D-59 / D-60 / D-68:10 处架构耦合以带原因 // @ts-expect-error 暂记,不反向引用、不解耦
- D-62:命名一律不变;D-64 ?raw 不处理;D-65 legacy 一律不管
2026-09-24 17:14:43 +08:00
..
client-base refactor(04-11): 渲染端结构性移植——通用渲染资产下沉 @user/client-base(D-58..D-68) 2026-09-24 17:14:43 +08:00
client-modules refactor(04-11): 渲染端结构性移植——通用渲染资产下沉 @user/client-base(D-58..D-68) 2026-09-24 17:14:43 +08:00
client-system refactor(type): material types. 2026-09-21 19:16:33 +08:00
data-base refactor: EnemyManager 2026-09-24 14:40:38 +08:00
data-common docs: 修正 types.ts 中关于录像参数的描述 2026-09-23 19:36:10 +08:00
data-state refactor: replay system 2026-09-23 18:25:31 +08:00
data-system feat: Adding should replay flag 2026-09-23 13:09:43 +08:00
entry-client refactor: 贴图存储方式 2026-09-22 21:11:21 +08:00
entry-data refactor: 删除 legacy-client 2026-09-17 18:30:39 +08:00