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Replay stub route->array; drop addHook().load() chains; ItemStore requires tileStore; item.equip value/percentage as Record; setFloor(IGameMap|null); getItem->addItem. Confirmed production fixes: HeroLocation.setFloor accepts null; HeroEquipment.loadState wraps re-equip in replay disable/revert. Container tests drop rendering/followers. Focused: 114 passed + 1 skipped. |
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| client-base | ||
| client-modules | ||
| client-system | ||
| data-base | ||
| data-common | ||
| data-state | ||
| data-system | ||
| entry-client | ||
| entry-data | ||