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https://github.com/motajs/template.git
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- getMapData(x,y,w,h): end index lineStart+nw and buffer width*height (keep out-of-range zero padding)
- toStatic(keepEvent=false): reset reused static tile to default events via loadState({})
- cropPointEvents: reindex by new width; resize/resize2 sync indexer width; resize2 clears point events on same-size reset
- eventView.reset(): clear dirty counter so dirty() returns false after restoring reference
87 lines
2.5 KiB
TypeScript
87 lines
2.5 KiB
TypeScript
import { logger } from '@motajs/common';
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import { ILayerEventView } from './types';
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import { shouldReplay } from '@user/data-common';
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export class LayerEventView implements ILayerEventView {
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/** 当前绑定的事件 */
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private readonly store: Map<number, string> = new Map();
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/** 用于判断事件是否变化的参考基准 */
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private reference: Map<number, string> = new Map();
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/** 当前存储与参考基准不一致的条目数量 */
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private dirtyEntries: number = 0;
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[Symbol.iterator]() {
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return this.store.entries();
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}
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get(): ReadonlyMap<number, string> {
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return this.store;
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}
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ref(): ReadonlyMap<number, string> {
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return this.reference;
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}
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/**
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* 判断指定优先级当前是否偏离参考基准
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* @param priority 事件优先级
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*/
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private isEntryDirty(priority: number): boolean {
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const stored = this.store.get(priority);
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const ref = this.reference.get(priority);
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return stored !== ref;
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}
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/**
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* 根据指定条目的变更更新脏条目数量
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* @param priority 事件优先级
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* @param before 条目变更前是否脏
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*/
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private updateDirtyEntry(priority: number, before: boolean): void {
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const after = this.isEntryDirty(priority);
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if (before !== after) {
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this.dirtyEntries += after ? 1 : -1;
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}
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}
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@shouldReplay('Setting layer event view should be replayed.')
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set(priority: number, event: string): void {
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if (this.store.has(priority)) {
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logger.warn(136, priority.toString());
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}
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const before = this.isEntryDirty(priority);
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this.store.set(priority, event);
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this.updateDirtyEntry(priority, before);
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}
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@shouldReplay('Deleting layer event view should be replayed.')
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delete(priority: number): void {
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const before = this.isEntryDirty(priority);
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this.store.delete(priority);
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this.updateDirtyEntry(priority, before);
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}
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@shouldReplay('Reseting layer event view should be replayed.')
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reset(): void {
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this.store.clear();
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for (const [priority, id] of this.reference) {
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this.store.set(priority, id);
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}
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this.dirtyEntries = 0;
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}
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clear(): void {
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this.store.clear();
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this.dirtyEntries = this.reference.size;
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}
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markPure(): void {
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this.reference = new Map(this.store);
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this.dirtyEntries = 0;
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}
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dirty(): boolean {
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return this.dirtyEntries > 0;
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}
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}
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