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- add real-API single-special damage baselines via EnemyManager prefab - add real EnemyContext single common aura and single guard aura baselines - inline synthetic fixtures with no production changes |
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| .. | ||
| fixtures | ||
| coreNode.test.ts | ||
| dataClosure.test.ts | ||
| enemyCombination.test.ts | ||
| nodeReplay.test.ts | ||
| nodeTracer.test.ts | ||
| replayVerifier.ts | ||
| saveablesRoundTrip.test.ts | ||
| tileLegacy.test.ts | ||