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- remove obsolete DirectionMapper injection and its module entries (Q2) - construct MapState with commonState only (single-arg constructor) - resolve the event layer via shipped GameMap.eventLayer instead of the removed getLayerByAlias - focused combat+event: 96 passed / 0 failed; eslint clean |
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| .. | ||
| client-base | ||
| client-modules | ||
| client-system | ||
| data-base | ||
| data-common | ||
| data-state | ||
| data-system | ||
| entry-client | ||
| entry-data | ||