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- deleteEnemy removes the deleted view from point.affectedBy and drops its point.damages entry so lazy refreshIndex never revisits a dead view (IN-01) - deleteMapDamage removes the sourcelessDamage IPointInfo once both damages and affectedBy are empty, keeping markDirtyIndex - add IN-01 regressions: dead-view witness (getDamageWithoutCheck not called) and the two arms of the sourceless empty-point cleanup |
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| .. | ||
| combat | ||
| event | ||
| path | ||
| index.ts | ||
| types.ts | ||