template/packages-user/data-system/src/combat
unanmed f536901733 test(06-01): stage 2 pipeline coverage for EnemyContext
- cover full buildup aura conversion and one/two-layer nested auras
- assert four-stage order specials -> base -> query -> final with forward-only visibility
- cover local requestRefresh, needTotallyRefresh full fallback, and warn codes 97/98/99/100/101/110
- fill the 06-COVERAGE-MAP.md rows for the stage 2 warning codes
2026-09-14 12:52:29 +08:00
..
combat.test.ts test(06-01): cover CombatFlow binding, script ordering and guards 2026-09-14 08:51:13 +08:00
combat.ts refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
context.test.ts test(06-01): stage 2 pipeline coverage for EnemyContext 2026-09-14 12:52:29 +08:00
context.ts refactor: 怪物接口拓展自 IStateBaseExtended 2026-06-12 22:55:08 +08:00
damage.test.ts test(06-01): polyfill Map.getOrInsert in combat test harness 2026-09-14 08:49:55 +08:00
damage.ts chore: 调整勇士属性接口 2026-06-19 01:21:03 +08:00
enemy.ts refactor: Layer2 数据拆分至 data-system 2026-05-16 17:06:18 +08:00
index.ts refactor: Layer2 数据拆分至 data-system 2026-05-16 17:06:18 +08:00
mapDamage.test.ts test(06-01): cover MapDamage and EnemyContext behavior 2026-09-14 08:50:05 +08:00
mapDamage.ts refactor: 怪物接口拓展自 IStateBaseExtended 2026-06-12 22:55:08 +08:00
types.ts refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00