main.floors.DPL3_2= { "floorId": "DPL3_2", "title": "龙宫游乐园:3-2", "name": "3-2", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "cannotMoveDirectly": false, "images": [], "ratio": 1, "defaultGround": "magicground2", "bgm": "maps5A.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "8,1": [ { "type": "if", "condition": "switch:A", "true": [ { "type": "if", "condition": "(flags.MapStatus?.Hard===\"疯狂\")", "true": [ "\t[商人,woman]你需要依靠战斗筹码来击败吸血鬼,可惜十字架变成百宝袋了" ], "false": [ "\t[商人,woman]如果你拥有十字架,在对战丧尸和吸血鬼的时候攻击力翻倍。没有十字架的时候很难打倒他们,特别是吸血鬼。" ] }, { "type": "hide", "remove": true } ], "false": [ { "type": "choices", "text": "\t[商人,woman]我100星币卖${core.hasItem(\"Backpack\") ?2:1}把蓝钥匙,你买吗?", "choices": [ { "text": "我太需要了", "need": "status:money>=100", "action": [ { "type": "setValue", "name": "status:money", "operator": "-=", "value": "200" }, { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" } ] }, { "type": "setValue", "name": "switch:A", "value": "true" } ] }, { "text": "使用1星光支付", "need": "flags.star.level>0", "condition": "item:FriendshipBadge&&!switch:B", "action": [ { "type": "function", "function": "function(){\nflags.star.level--\n}" }, { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" } ] }, { "type": "setValue", "name": "switch:B", "value": "true" } ] }, { "text": "离开", "action": [] } ] } ] } ] }, "changeFloor": { "12,6": { "floorId": "DPL3_1", "loc": [ 1, 6 ], "direction": "right" }, "0,9": { "floorId": "DPL3_3", "loc": [ 11, 9 ], "direction": "left" }, "2,0": { "floorId": "DPL4_2", "loc": [ 2, 11 ], "direction": "up" } }, "beforeBattle": {}, "afterBattle": { "9,9": [ { "type": "specialDoor", "loc": [ [ "9", "9" ], [ "11", "9" ] ], "doors": [ [ "10", "10" ] ] } ], "11,9": [ { "type": "specialDoor", "loc": [ [ "9", "9" ], [ "11", "9" ] ], "doors": [ [ "10", "10" ] ] } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [142,142, 91,142,142,142,142,142,142,142,142,142,142], [142, 0, 0,203, 0,142, 31,142,122,142,401, 32,142], [142,214,142,142, 81,142, 22,142, 0, 82, 21,218,142], [142, 21,142,400, 0,142,411,142, 0,142,142, 81,142], [142, 21,142, 0, 31,142,213,142, 0,142, 31,206,142], [142, 22,142, 81,142,142, 81,142,213,142,142, 81,142], [142, 21, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94], [142, 21,142,142,142,142,142,205,142,142, 81,142,142], [142,214,142, 0, 31, 0,142, 0,142, 0, 0, 0,142], [ 92, 0,142,206, 0,210, 81, 0,142,203, 0,203,142], [142,209,142, 81,142,142,142, 0,142,142, 85,142,142], [142, 0, 0, 0,216,421,142, 0, 82, 0, 63, 0,142], [142,142,142,142,142,142,142,142,142,142,142,142,142] ], "bgmap": [ ], "fgmap": [ ] }