main.floors.MAL12= { "floorId": "MAL12", "title": "魔法学院:12F", "name": "主楼 12F", "width": 13, "height": 13, "map": [ [148,148,148,148,148,148,148,148,148,148,148,148,148], [148,122, 0, 0,148, 21,401, 21,148, 0, 0,1002,148], [148,148,148,206,148, 0,148, 0,148, 0,148,148,148], [148, 0, 0, 0,148,218, 0,218,148, 0,213, 0,148], [148, 81,148,148,148,148, 81,148,148,148,148, 0,148], [148, 0,218, 0, 81, 0,213, 0,148, 31, 0,206,148], [148,148,148,148,148, 0, 0,218, 81, 0,411, 0,148], [148, 21, 21, 0,148, 0, 32, 0,148, 21, 0,203,148], [148, 21, 22, 0,148,148,148,148,148, 82,148, 81,148], [148, 0, 0,213,148, 31, 0, 31,148,203, 0,213,148], [148,148,148, 81,148, 0, 0, 0,148,148, 0,148,148], [148, 87, 0, 0,205, 0, 0, 0,205, 0, 0, 88,148], [148,148,148,148,148,148,148,148,148,148,148,148,148] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 2, "defaultGround": "magicground", "bgm": "maps4L.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "1,1": [ { "type": "if", "condition": "switch:A", "true": [ "\t[商人,woman]打完BOSS别急着吃血瓶 立马上楼再折返 你会发现血瓶立刻升1级", { "type": "hide", "remove": true } ], "false": [ { "type": "choices", "text": "\t[商人,woman]我800星币卖${core.hasItem(\"Backpack\") ?2:1}把珍稀的红钥匙,你买吗?", "choices": [ { "text": "我太需要了", "need": "status:money>=800", "action": [ { "type": "setValue", "name": "status:money", "operator": "-=", "value": "800" }, { "type": "setValue", "name": "item:redKey", "operator": "+=", "value": "1" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:redKey", "operator": "+=", "value": "1" } ] }, { "type": "setValue", "name": "switch:A", "value": "true" } ] }, { "text": "使用4星光支付", "need": "flags.star.level>3", "condition": "item:FriendshipBadge&&!switch:B", "action": [ { "type": "function", "function": "function(){\nflags.star.level-=4\n}" }, { "type": "setValue", "name": "item:redKey", "operator": "+=", "value": "1" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:redKey", "operator": "+=", "value": "1" } ] }, { "type": "setValue", "name": "switch:B", "value": "true" } ] }, { "text": "离开", "action": [] } ] } ] } ], "11,1": { "trigger": "action", "enable": true, "noPass": null, "displayDamage": true, "opacity": 1, "filter": { "blur": 0, "hue": 0, "grayscale": 0, "invert": false, "shadow": 0 }, "data": [ { "type": "openShop", "id": "battletokenshop", "open": true } ] } }, "changeFloor": { "11,11": { "floorId": ":before", "stair": "upFloor" }, "1,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "fgmap": [ ], "bgmap": [ ], "upFloor": [ 2, 11 ], "downFloor": [ 10, 11 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": { "11,2": [ "up", "down", "left", "right" ], "10,1": [] }, "bg2map": [], "fg2map": [] }