main.floors.MAL7= { "floorId": "MAL7", "title": "魔法学院:7F", "name": "主楼 7F", "width": 13, "height": 13, "map": [ [148,148,148,148,148,148,148,148,148,148,148,148,148], [148, 87,148, 27,148, 0,122, 0,148, 21,148,201,148], [148, 0,148, 31,148, 0, 0, 0,148, 21,148,202,148], [148, 0,148,205,148,202,148,210,148, 31,148,201,148], [148, 0,148, 0,148, 0,148, 0,148, 0,148, 0,148], [148, 81,148, 81,148, 82,148, 81,148,209,148, 81,148], [148, 0,210, 0,217, 0, 0, 0, 0, 0, 0, 0,148], [148, 81,148, 81,148, 81,148, 81,148,210,148, 81,148], [148, 0,148, 0,148, 0,148, 0,148, 0,148, 0,148], [148, 0,148, 0,148,205,148,202,148, 32,148, 0,148], [148,201,148,201,148, 21,148,217,148, 21,148, 0,148], [148, 0,202, 0,148, 21,148, 32,148, 21,148, 88,148], [148,148,148,148,148,148,148,148,148,148,148,148,148] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "magicground", "bgm": "maps4L.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "6,1": [ { "type": "if", "condition": "switch:A", "true": [ { "type": "if", "condition": "(!core.hasItem(\"PiercingGun\"))", "true": [ "\t[商人,woman]当你在商店加点时,你最好是提升防御力而不是攻击力。但如果完全不提升攻击力的话,之后会有你没法打败的怪物。" ], "false": [ "\t[商人,woman]当你在商店加点时,你最好是提升防御力而不是攻击力。因为拿到贯穿之铳的人不需要提升防御力来击破怪物防御" ] }, { "type": "hide", "remove": true } ], "false": [ { "type": "choices", "text": "\t[商人,woman]我50星币卖${core.hasItem(\"Backpack\") ?10:5}把黄钥匙。你买吗?", "choices": [ { "text": "我太需要了", "need": "status:money>=50", "action": [ { "type": "setValue", "name": "status:money", "operator": "-=", "value": "50" }, { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "5" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "5" } ] }, { "type": "setValue", "name": "switch:A", "value": "true" } ] }, { "text": "使用1星光支付", "need": "flags.star.level>0", "condition": "item:FriendshipBadge&&!switch:B", "action": [ { "type": "function", "function": "function(){\nflags.star.level--\n}" }, { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "5" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "5" } ] }, { "type": "setValue", "name": "switch:B", "value": "true" } ] }, { "text": "离开", "action": [] } ] } ] } ] }, "changeFloor": { "11,11": { "floorId": ":before", "stair": "upFloor" }, "1,1": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ ], "fgmap": [ ], "upFloor": [ 1, 2 ], "downFloor": [ 11, 10 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }