main.floors.SC16_1= { "floorId": "SC16_1", "title": "御魂庆典:16F", "name": "第 16 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 21,205, 0, 1, 0, 88, 0, 1, 0, 0,205,330], [330, 21,217, 0, 81, 0, 0, 0, 81,202, 0, 0,330], [330, 21,205, 0, 1,209, 0, 21, 1, 0, 0, 31,330], [330, 1, 1, 1, 1, 1, 82, 1, 1, 1, 81, 1,330], [330, 27, 21, 0, 1, 31, 0, 0, 1, 0,209, 0,330], [330, 31, 0,221, 81, 0,210, 0, 1, 0, 0, 0,330], [330, 28, 21, 0, 1, 0, 0, 21, 1,205, 0, 22,330], [330, 1,202, 1, 1, 1, 81, 1, 1, 1, 81, 1,330], [330, 0, 0, 0, 1,205, 0,205, 1, 0,217, 0,330], [330, 0, 0, 0, 81, 0, 0, 0, 81, 0, 1, 1,330], [330, 0, 0, 0, 1, 0, 87, 0, 1,213, 0, 63,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 2, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "6,1": { "floorId": ":before", "stair": "upFloor" }, "6,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "fgmap": [ ], "upFloor": [ 6, 10 ], "downFloor": [ 6, 2 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }