main.floors.SC25= { "floorId": "SC25", "title": "御魂庆典:25F", "name": "第 25 层", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 3, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "6,9": [ "\t[大法师,blackMagician]杀死入侵者", { "type": "playBgm", "name": "battle.mp3" }, { "type": "hide", "remove": true, "time": 0 } ] }, "changeFloor": { "2,10": { "floorId": ":before", "stair": "upFloor" }, "1,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": { "6,6": [ { "type": "setBlock", "number": "23", "loc": [ [ 4, 8 ] ] }, { "type": "setBlock", "number": "23", "loc": [ [ 5, 8 ] ] }, { "type": "setBlock", "number": "23", "loc": [ [ 7, 8 ] ] }, { "type": "setBlock", "number": "23", "loc": [ [ 8, 8 ] ] }, { "type": "hide", "loc": [ [ 6, 9 ] ], "time": 0 } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330], [330, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0,330], [330, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0,330], [330, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0,330], [330, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0,330], [330, 0, 1, 0, 0, 0,247, 0, 0, 0, 1, 0,330], [330, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0,330], [330, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0,330], [330, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0,330], [330, 0, 88, 0, 1, 1, 83, 1, 1, 0, 0, 0,330], [330, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "fgmap": [ ], "upFloor": [ 2, 11 ], "downFloor": [ 2, 11 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }