main.floors.SC4_5= { "floorId": "SC4_5", "title": "御魂庆典:4F", "name": "第 4 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 0, 22, 0, 1, 7,131, 8, 1, 0, 0, 0,330], [330, 31, 0, 21, 1, 0, 0, 0, 1, 21, 0, 32,330], [330, 0,220, 0, 1, 0, 0, 0, 1, 0,228, 0,330], [330, 1, 81, 1, 1, 1, 82, 1, 1, 1, 81, 1,330], [330, 0, 0, 0, 81, 0,219, 0, 0, 0,246, 0,330], [330, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,330], [330,219, 0,204, 0, 0, 0, 0, 0, 0, 0, 0,330], [330, 81, 1, 1, 81, 1, 1, 1, 81, 1, 1, 81,330], [330, 0, 1, 0,207, 0, 1, 0,220, 0, 1, 0,330], [330, 0, 1,204, 0, 21, 1,404, 0, 31, 1, 0,330], [330, 87, 1, 21,204, 21, 1, 0,204, 0, 1, 88,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "6,1": [ { "type": "disableShop", "id": "shop1" }, { "type": "disableShop", "id": "shop2" }, { "type": "disableShop", "id": "shop3" }, { "type": "openShop", "id": "shop4", "open": true }, { "type": "setValue", "name": "flag:shopvisited", "value": "4" } ] }, "changeFloor": { "11,11": { "floorId": ":before", "stair": "upFloor" }, "1,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "fgmap": [ ], "upFloor": [ 1, 10 ], "downFloor": [ 11, 10 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }