main.floors.MAR31= { "floorId": "MAR31", "title": "学院图书馆:31F", "name": "图书馆 31F", "width": 13, "height": 13, "map": [ [149,149,149,149,149,149,149,149,149,149,149,149,149], [149,149,149,149,149,149,149,149,149,149,149,149,149], [149,149,149,149,149,149,149,149,149,149,149,149,149], [149,149,149,149,149,149,149,149,149,149,149,149,149], [149,149,149,149,149,149,149,149,149,149,149,149,149], [149,402,225, 31,412,149,149,149, 0,224,149,149,149], [149,149,149, 0,212,149,149,149,225, 0,149,149,149], [149,149,149,212, 0,149,149,149, 0, 22,149,149,149], [149,149,149,149,212, 0,214, 0,212,149,149,149,149], [149,149,149, 32, 0,149,214,149, 0,212,149,149,149], [149,149,149, 0,216,149, 0,149,212, 0,149,149,149], [149,149,149,216, 0,149, 87,149,402, 31,227,412,149], [149,149,149,149,149,149,149,149,149,149,149,149,149] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 4, "defaultGround": "magicground", "bgm": "maps4R.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "6,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "fgmap": [ ], "bgmap": [ ], "upFloor": null, "downFloor": null, "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [], "flyPoint": [ 6, 10 ], "underGround": true }