main.floors.MT43= { "floorId": "MT43", "title": "星趴·梦想号:43F", "name": "第 43 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 88, 0, 81, 0,204, 0, 81, 81,246, 0, 0,330], [330, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0,330], [330, 0, 0, 81, 0, 1,228, 1, 0, 0, 1, 0,330], [330, 82, 1, 1,220, 1, 0,228, 0,421, 1, 0,330], [330, 0,204, 0, 0, 1, 1, 1, 1, 1, 1, 81,330], [330, 0, 1, 81, 1, 1, 32, 0, 81, 0, 0, 0,330], [330, 0, 1, 0, 0,204, 0, 0, 1,219, 0, 31,330], [330, 81, 1, 1, 1, 1, 1, 1, 1, 0, 21, 0,330], [330, 0,207, 1, 32, 0,228, 0, 1, 1, 1, 81,330], [330, 0, 0, 1, 32, 1, 1, 0, 81, 0,207, 0,330], [330, 87, 0, 1, 32, 0, 82, 0, 1, 0, 0, 22,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 5, "defaultGround": "ground", "bgm": "maps.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "1,1": { "floorId": ":before", "stair": "upFloor" }, "1,11": { "floorId": "MT45", "stair": "downFloor" } }, "afterBattle": { "11,1": [ { "type": "setValue", "name": "flag:43机关", "value": "1" } ], "7,4": [ { "type": "setValue", "name": "flag:43机关", "value": "1" } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "fgmap": [ ], "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "upFloor": [ 1, 10 ], "downFloor": [ 1, 2 ], "autoEvent": {}, "beforeBattle": { "9,1": [ { "type": "if", "condition": "((status:direction==='right' )&&( flag:43机关===0))", "true": [ { "type": "closeDoor", "id": "yellowWall", "loc": [ 7, 1 ], "async": true }, { "type": "move", "loc": [ 9, 1 ], "time": 200, "keep": true, "steps": [ "right:2" ] }, { "type": "waitAsync" }, { "type": "closeDoor", "id": "yellowWall", "loc": [ 10, 1 ] }, { "type": "hide", "remove": true, "time": 0 } ], "false": [ { "type": "battle", "loc": [ 9, 1 ] }, { "type": "hide", "loc": [ [ 9, 1 ] ], "remove": true, "time": 0 } ] } ] }, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }