main.floors.SC31_1= { "floorId": "SC31_1", "title": "御魂庆典:31F", "name": "第 31 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 0, 0, 21, 21, 1, 88, 1, 0, 0, 31, 0,330], [330,209, 0, 21, 21, 1, 0, 1,217, 0, 0, 0,330], [330, 0,217, 1, 1, 1, 0, 1, 81, 1, 0,205,330], [330, 0, 0, 81, 22, 1, 0, 1, 27, 1,205, 0,330], [330, 81, 1, 1, 1, 1, 0, 1, 1, 1, 1, 81,330], [330, 0,205, 0, 0, 0, 0, 0, 0, 0,205, 0,330], [330, 81, 1, 1, 1, 1, 0, 1, 1, 1, 1, 81,330], [330, 0,205, 1, 28, 1,201, 1, 32, 81, 0, 0,330], [330,205, 0, 1, 81, 1,201, 1, 1, 1,202, 0,330], [330, 0, 0, 0,210, 1, 0, 1, 21, 21, 0,202,330], [330,122, 31, 0, 0, 1, 87, 1, 21, 21, 0, 0,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 4, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "1,11": [ { "type": "choices", "text": "\t[商人,women]我250星币卖${core.hasItem(\"Backpack\") ?2:1}把蓝钥匙和${core.hasItem(\"Backpack\") ?8:4}把黄钥匙,你买吗?", "choices": [ { "text": "我太需要了", "need": "status:money>=250", "action": [ { "type": "setValue", "name": "status:money", "operator": "-=", "value": "250" }, { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" }, { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "4" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" }, { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "4" } ] }, { "type": "hide", "remove": true } ] }, { "text": "使用3星光支付", "need": "flags.star.level>2", "condition": "item:FriendshipBadge&&!switch:B", "action": [ { "type": "function", "function": "function(){\nflags.star.level-=3\n}" }, { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" }, { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "4" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "1" }, { "type": "setValue", "name": "item:yellowKey", "operator": "+=", "value": "4" } ] }, { "type": "setValue", "name": "switch:B", "value": "true" } ] }, { "text": "离开", "action": [] } ] } ] }, "changeFloor": { "6,1": { "floorId": ":before", "stair": "upFloor" }, "6,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "fgmap": [ ], "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "upFloor": [ 6, 10 ], "downFloor": [ 6, 2 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }