main.floors.SC3_2= { "floorId": "SC3_2", "title": "御魂庆典:3F", "name": "第 3 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 21,411, 1, 0, 0, 0, 1, 0, 1, 0, 31,330], [330, 0, 31, 1, 0, 0, 0, 1, 0, 81,206, 0,330], [330,218, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1,330], [330, 81, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0,330], [330, 0, 0,206, 0, 0, 0,209, 0, 0, 0, 0,330], [330, 81, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1,330], [330,213, 0, 1, 1, 0, 1, 1, 0, 1, 0, 31,330], [330, 0, 21, 1, 0, 0, 0, 1, 0, 81,218, 21,330], [330, 31,401, 1, 0, 0, 0, 1, 0, 1, 1, 1,330], [330, 1, 1, 1, 1, 0, 1, 1,203, 1, 0, 0,330], [330, 88, 0, 0, 0, 0, 0, 1, 0, 81, 0, 87,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "1,11": { "floorId": ":before", "stair": "upFloor" }, "11,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "fgmap": [ ], "upFloor": [ 10, 11 ], "downFloor": [ 2, 11 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }