main.floors.MT37= { "floorId": "MT37", "title": "星趴·梦想号:37F", "name": "第 37 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 87, 0, 81, 0, 0, 0, 0, 0,225, 0, 32,330], [330, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0,330], [330, 82, 1, 1, 31, 31, 1, 31, 31, 1, 1,227,330], [330, 0, 1, 31, 31, 21, 1, 31, 31, 31, 1, 0,330], [330, 0, 1, 21, 21, 49, 1, 23, 21, 21, 1, 0,330], [330, 31, 1, 1, 1, 1, 1, 1, 1, 1, 1,224,330], [330, 0, 1,412,402, 32, 1,402,402,402, 1, 0,330], [330, 0, 1, 21, 21, 21, 1,412,412,412, 1, 0,330], [330,225, 1, 1, 22, 22, 1, 32, 21, 1, 1,227,330], [330, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0,330], [330,1014, 0,216, 0, 0, 0, 0, 0,212, 0, 88,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 4, "defaultGround": "ground", "bgm": "maps.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "1,11": [ { "type": "text", "text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]嘿,你好!有什么事吗?", "pos": [ 96, 100, 250 ] }, "\t[勇者,hero]这附近的地形是封住的……怎样才能拿到里面的东西呢?", { "type": "text", "text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]你问这个啊……我倒是知道一些关于它的消息", "pos": [ 96, 80, 250 ] }, { "type": "text", "text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]听说好像要找一个叫做“地震卷轴”的东西,把这座墙给震开来着", "pos": [ 96, 80, 280 ] }, "\t[勇者,hero]那一定很不好找吧?", { "type": "text", "text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]好找的啦,商人那里就有卖", "pos": [ 96, 100, 250 ] }, "\t[勇者,hero]啊?那你为什么现在都没有拿这里的东西?", { "type": "text", "text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]首先,当然是我对里面的东西不感兴趣;其次,一堵墙而已,我的车很轻松就能撞开啊~", "pos": [ 96, 60, 270 ] }, { "type": "hide", "remove": true, "time": 200 } ] }, "changeFloor": { "11,11": { "floorId": ":before", "stair": "upFloor" }, "1,1": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "fgmap": [ ], "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "upFloor": [ 2, 1 ], "downFloor": [ 11, 10 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }