main.floors.SC22= { "floorId": "SC22", "title": "御魂庆典:22F", "name": "第 22 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 87, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 88, 1, 1, 1, 1, 1,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 3, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "6,11": { "floorId": ":before", "stair": "upFloor" }, "1,1": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "fgmap": [ ], "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "downFloor": [ 6, 10 ], "upFloor": [ 2, 1 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }