main.floors.MAL1= { "floorId": "MAL1", "title": "魔法学院:1F", "name": "主楼 1F", "width": 13, "height": 13, "map": [ [148,148,148,148,148,148,148,148,148,148,148,148,148], [148, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148], [148,148,148,148,148,148,148,148,148,148,148, 0,148], [148, 31, 0, 0, 81, 0,148, 27, 21, 0,148, 0,148], [148, 0,209, 0,148, 0,148, 28, 31, 0,148, 0,148], [148,148, 81,148,148, 0,148,148,148, 81,148, 0,148], [148, 21, 0, 0,148, 0, 81,205,217,205,148, 0,148], [148, 0,210, 0,148, 0,148,148,148,148,148, 0,148], [148,148, 81,148,148, 0, 0, 0, 0, 0, 0, 0,148], [148, 0, 0, 0,148,148, 0,148,148,148, 81,148,148], [148, 31, 0, 21,148, 0, 0, 0,148, 0,205, 0,148], [148, 31, 0, 21,148, 0, 0, 0,148,201, 32,201,148], [148,148,148,148,148,148,148,148,148,148,148,148,148] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "magicground", "bgm": "maps4L.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "1,1": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ ], "fgmap": [ ], "upFloor": [ 2, 1 ], "downFloor": [ 6, 11 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }