main.floors.MAL3= { "floorId": "MAL3", "title": "魔法学院:3F", "name": "主楼 3F", "width": 13, "height": 13, "map": [ [148,148,148,148,148,148,148,148,148,148,148,148,148], [148, 21, 28,148, 21, 0, 21,148, 0,148, 0, 31,148], [148, 0, 31,148, 0, 22, 0,148, 0, 81,205, 0,148], [148,217, 0,148, 21, 0, 21,148, 0,148,148,148,148], [148, 81,148,148,148, 0,148,148, 0,148, 0,121,148], [148, 0, 0,205, 0, 0, 0, 0, 0, 0, 0, 0,148], [148, 81,148,148, 0, 0, 0,148, 0,148,148,148,148], [148,209, 0,148,148, 0,148,148, 0,148, 0, 31,148], [148, 0, 21,148, 0, 0, 0,148, 0, 81,217, 21,148], [148, 31, 27,148, 0, 0, 0,148, 0,148,148,148,148], [148,148,148,148,148, 0,148,148, 0,148, 0, 0,148], [148, 88, 0, 0, 0, 0,137,148, 0, 0, 0, 87,148], [148,148,148,148,148,148,148,148,148,148,148,148,148] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "magicground", "bgm": "maps4L.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "11,4": [ { "type": "hide", "remove": true, "time": 200 } ], "6,11": [ "\t[阿狸,ali]欢迎来到魔法学院\n击败图书馆里的怪物会加强塔内相同种族怪物的属性(包括金币)\n此外,\\i[shop]\\i[AL]的价格和增幅也有一点变化\n以及,你需要先击败图书馆的BOSS才能击败主楼的BOSS", { "type": "if", "condition": "(flags.MapStatus?.Hard===\"疯狂\")", "true": [ "\t[阿狸,ali]\r[#F0F]这是给疯狂难度玩家的提醒:去往主楼BOSS层前请确定图书馆的茶壶有没有清理" ] }, "\t[阿狸,ali]愿骰子之神永远眷顾着你,出发吧${hero.name}" ] }, "changeFloor": { "1,11": { "floorId": ":before", "stair": "upFloor" }, "11,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ ], "fgmap": [ ], "upFloor": [ 10, 11 ], "downFloor": [ 2, 11 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }