main.floors.MAR3= { "floorId": "MAR3", "title": "学院图书馆:3F", "name": "图书馆 3F", "width": 13, "height": 13, "map": [ [149,149,149,149,149,149,149,149,149,149,149,149,149], [149, 0, 0,205, 0,149, 21, 32, 21,149, 28, 31,149], [149, 31, 0,149, 0,149, 32, 22, 32,149, 0, 0,149], [149,149,149,149, 0,149, 21, 0, 21,149, 0, 0,149], [149, 28, 0,149, 0,149,149, 0,149,149,149,217,149], [149, 0, 0, 0, 0,201, 0, 0, 0,205, 0, 0,149], [149,149,149,149, 0,149, 0, 0, 0,149,149,209,149], [149, 0, 0,217, 0,149,149, 0,149,149, 0, 0,149], [149, 31, 0,149, 0,149, 0, 0, 0,149, 0, 0,149], [149,149,149,149, 0,149, 0, 0, 0,149, 27, 31,149], [149, 0, 0,149, 0,149,149, 0,149,149,149,149,149], [149, 87, 0,202, 0,149, 27, 0, 0, 0, 0, 88,149], [149,149,149,149,149,149,149,149,149,149,149,149,149] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "magicground", "bgm": "maps4R.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "1,11": { "floorId": ":next", "stair": "downFloor" }, "11,11": { "floorId": ":before", "stair": "upFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ ], "fgmap": [ ], "upFloor": [ 2, 11 ], "downFloor": [ 10, 11 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [], "underGround": true }