main.floors.MT24= { "floorId": "MT24", "title": "星趴·梦想号:24F", "name": "第 24 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330], [330, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0,330], [330, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0,330], [330, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,330], [330, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0,330], [330, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0,330], [330, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0,330], [330, 0, 1, 1, 1, 1, 83, 1, 1, 1, 1, 0,330], [330, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0,330], [330, 0, 87, 0, 1, 1, 0, 1, 1, 0, 0, 0,330], [330, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 3, "defaultGround": "ground", "bgm": "maps.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "6,1": { "trigger": null, "enable": false, "noPass": null, "displayDamage": true, "opacity": 1, "filter": { "blur": 0, "hue": 0, "grayscale": 0, "invert": false, "shadow": 0 }, "data": [ { "type": "setCurtain", "color": [ 0, 0, 0 ], "time": 200, "keep": true }, { "type": "for", "name": "temp:A", "from": "24", "to": "50", "step": "1", "data": [ { "type": "function", "function": "function(){\ncore.ui.statusBar._update_status(core.floors[\"MT\" + core.calValue(\"temp:A\")].name)\n}" }, { "type": "sleep", "time": 80 } ] }, { "type": "changeFloor", "floorId": "MT50", "loc": [ 6, 7 ], "direction": "down", "time": 200 }, { "type": "setCurtain", "time": 200 } ] } }, "changeFloor": { "1,11": { "floorId": ":before", "stair": "upFloor" }, "2,10": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "fgmap": [ ], "upFloor": [ 2, 11 ], "downFloor": [ 2, 11 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }