main.floors.SC36_4= { "floorId": "SC36_4", "title": "御魂庆典:36F", "name": "第 36 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 0, 0,225, 0, 0, 0,214, 0,227, 0, 88,330], [330, 0, 0, 1, 0, 1, 81, 1, 0, 1, 0, 0,330], [330,216, 1, 1, 0, 1, 0, 1, 0, 1, 1,216,330], [330, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0,330], [330,227, 1, 1, 1, 0,212, 0, 1, 1, 1,224,330], [330, 0, 81, 0, 0,216, 0,216, 0, 0, 81, 0,330], [330, 0, 1, 1, 1, 0,227, 0, 1, 1, 1,227,330], [330, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0,330], [330,224, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0,330], [330, 0, 0, 1, 0, 1, 81, 1, 0, 1, 0, 0,330], [330, 32, 0,225, 0, 21, 0,214, 0,224, 0, 87,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 4, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "11,1": { "floorId": ":before", "stair": "upFloor" }, "11,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "fgmap": [ ], "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "upFloor": [ 11, 10 ], "downFloor": [ 11, 2 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }