main.floors.SC39_2= { "floorId": "SC39_2", "title": "御魂庆典:39F", "name": "第 39 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 88,330], [330, 0, 81, 0, 81, 0, 81, 0, 1,122, 0, 0,330], [330, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 21,330], [330, 0, 81, 0, 81, 0, 81, 0, 1, 1, 81, 1,330], [330, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,213,330], [330, 0, 81, 0, 81, 0, 81, 0, 1,203, 1,401,330], [330, 0, 0, 0, 0, 0, 0,215, 1, 0, 0,206,330], [330, 1, 82, 1, 1, 1, 1, 0, 55, 1, 81, 1,330], [330, 0, 0,206, 1,218,411,215, 1, 0,214, 0,330], [330, 1,206, 0, 81, 0, 1, 0, 81, 0, 0, 0,330], [330, 0, 0, 21, 1, 0,203, 0, 1, 31, 0, 87,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 4, "defaultGround": "ground", "bgm": "maps2.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "9,2": [ { "type": "choices", "text": "\t[商人,woman]我1000星币卖${core.hasItem(\"Backpack\") ?6:3}把蓝钥匙,你买吗?", "choices": [ { "text": "我太需要了", "need": "status:money>=1000", "action": [ { "type": "setValue", "name": "status:money", "operator": "-=", "value": "1000" }, { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "3" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "3" } ] }, { "type": "hide", "remove": true } ] }, { "text": "使用5星光支付", "need": "flags.star.level>4", "condition": "item:FriendshipBadge&&!switch:B", "action": [ { "type": "function", "function": "function(){\nflags.star.level-=5\n}" }, { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "3" }, { "type": "if", "condition": "core.hasItem(\"Backpack\")", "true": [ { "type": "setValue", "name": "item:blueKey", "operator": "+=", "value": "3" } ] }, { "type": "setValue", "name": "switch:B", "value": "true" } ] }, { "text": "离开", "action": [] } ] } ], "4,4": { "trigger": "action", "enable": true, "noPass": null, "displayDamage": true, "opacity": 1, "filter": { "blur": 0, "hue": 0, "grayscale": 0, "invert": false, "shadow": 0 }, "data": [ { "type": "if", "condition": "(blockId:4,4==='centerFly')", "true": [ { "type": "addValue", "name": "item:centerFly", "value": "3" }, { "type": "hide", "time": 0 } ], "false": [ { "type": "openDoor", "needKey": true } ] } ] } }, "changeFloor": { "11,1": { "floorId": ":before", "stair": "upFloor" }, "11,11": { "floorId": ":next", "stair": "downFloor" } }, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": { "4,2": [ { "type": "function", "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[4, 2],\n\t[6, 4],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockId(loc[0], loc[1]) == \"yellowDoor\") {\n\t\tbool = false;\n\t}\n});\nvar loc_arr = [\n\t[2, 2],\n\t[2, 4],\n\t[2, 6],\n\t[4, 4],\n\t[4, 6],\n\t[6, 2],\n\t[6, 6],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockId(loc[0], loc[1]) != \"yellowDoor\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}" }, { "type": "if", "condition": "flag:open_yes", "true": [ { "type": "setBlock", "number": "centerFly", "loc": [ [ 4, 4 ] ], "time": 500 } ] } ], "6,4": [ { "type": "function", "function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[4, 2],\n\t[6, 4],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockId(loc[0], loc[1]) == \"yellowDoor\") {\n\t\tbool = false;\n\t}\n});\nvar loc_arr = [\n\t[2, 2],\n\t[2, 4],\n\t[2, 6],\n\t[4, 4],\n\t[4, 6],\n\t[6, 2],\n\t[6, 6],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockId(loc[0], loc[1]) != \"yellowDoor\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}" }, { "type": "if", "condition": "flag:open_yes", "true": [ { "type": "setBlock", "number": "centerFly", "loc": [ [ 4, 4 ] ], "time": 500 } ] } ] }, "cannotMove": {}, "fgmap": [ ], "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "upFloor": [ 11, 10 ], "downFloor": [ 11, 2 ], "autoEvent": {}, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }