main.floors.SC40_5= { "floorId": "SC40_5", "title": "御魂庆典:40F", "name": "第 40 层", "width": 13, "height": 13, "map": [ [330,330,330,330,330,330,330,330,330,330,330,330,330], [330,404, 23, 1, 1, 1,245, 1, 1, 1, 32,414,330], [330,404, 0, 85, 0,246, 0,246, 0, 85, 32,414,330], [330,404, 62, 1, 1,246, 0,246, 1, 1, 32,414,330], [330, 1, 1, 1, 1,246, 0,246, 1, 1, 1, 1,330], [330, 1, 1, 1, 1,246, 0,246, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1,330], [330, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1,330], [330,414, 21, 0, 1,246, 0,246, 1, 31,229, 0,330], [330, 32, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,330], [330,404, 0,228, 82, 0, 0, 0, 81,204, 0, 88,330], [330,330,330,330,330,330,330,330,330,330,330,330,330] ], "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 4, "defaultGround": "ground", "bgm": "battle.mp3", "firstArrive": null, "eachArrive": [], "parallelDo": "", "events": { "6,7": [ { "type": "closeDoor", "id": "specialDoor", "loc": [ 6, 8 ] }, "\t[魔王,redKing]你终于来啦 我好想和你干一把 但是我的部下不同意", { "type": "playBgm", "name": "battle.mp3" }, { "type": "hide", "remove": true, "time": 0 } ] }, "changeFloor": { "11,11": { "floorId": ":before", "stair": "upFloor" } }, "afterBattle": { "6,1": [ "\t[魔王,redKing]很好嘛 你通过了我的面试 你是个合格的玩家", { "type": "openDoor", "loc": [ 3, 2 ], "async": true }, { "type": "openDoor", "loc": [ 9, 2 ], "async": true }, { "type": "openDoor", "loc": [ 6, 8 ] }, { "type": "hide", "loc": [ [ 6, 7 ] ], "remove": true }, { "type": "waitAsync" } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "cannotMove": {}, "bgmap": [ [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17], [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17] ], "fgmap": [ ], "upFloor": null, "downFloor": [ 10, 11 ], "autoEvent": { "0,7": { "0": null, "1": null } }, "beforeBattle": {}, "cannotMoveIn": {}, "bg2map": [], "fg2map": [] }