51_AstralParty/project/floors/DPL8_1.js
2025-09-11 22:30:07 +08:00

801 lines
27 KiB
JavaScript

main.floors.DPL8_1=
{
"floorId": "DPL8_1",
"title": "龙宫游乐园:8-1",
"name": "8-1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "magicground2",
"bgm": "maps5A.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"12,6": {
"trigger": null,
"enable": false,
"noPass": null,
"displayDamage": true,
"opacity": 1,
"filter": {
"blur": 0,
"hue": 0,
"grayscale": 0,
"invert": false,
"shadow": 0
},
"data": [
{
"type": "changeFloor",
"floorId": "DP8",
"loc": [
1,
6
],
"direction": "right"
}
]
}
},
"changeFloor": {
"0,6": {
"floorId": "DPL8_2",
"loc": [
11,
6
],
"direction": "left"
}
},
"beforeBattle": {},
"afterBattle": {
"11,6": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"10,5": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"9,5": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"9,7": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"10,7": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"7,7": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"6,8": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"5,8": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"4,7": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"4,5": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"5,4": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"6,4": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
],
"7,5": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[11, 6],\n\t[10, 5],\n\t[9, 5],\n\t[9, 7],\n\t[10, 7],\n\t[7, 7],\n\t[6, 8],\n\t[5, 8],\n\t[4, 7],\n\t[4, 5],\n\t[5, 4],\n\t[6, 4],\n\t[7, 5]\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
10,
4
]
},
{
"type": "openDoor",
"loc": [
7,
3
]
},
{
"type": "openDoor",
"loc": [
7,
9
]
},
{
"type": "openDoor",
"loc": [
10,
8
]
},
{
"type": "setValue",
"name": "flag:ratio",
"operator": "+=",
"value": "1"
},
{
"type": "show",
"loc": [
[
12,
6
]
]
}
]
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142, 21, 21, 21,450, 82,414, 21,142,414, 32,414,142],
[142, 81,142,142,142,142,414, 32,142, 32,421, 32,142],
[142,228,142,142,142,142,142, 85,142,414, 32,414,142],
[142, 0,142, 0, 0,219,220, 0,142,142, 85,142,142],
[142, 0,142, 0,219, 0, 0,220,142,246,246, 0,142],
[ 92, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0,247, 94],
[142, 0,142, 0,219, 0, 0,220,142,246,246, 0,142],
[142, 0,142, 0, 0,219,220, 0,142,142, 85,142,142],
[142,228,142,142,142,142,142, 85,142,404, 0,404,142],
[142, 81,142,142,142,142,404, 32,142, 0, 23, 0,142],
[142, 21, 21, 21,450, 82,404, 21,142,404, 0,404,142],
[142,142,142,142,142,142,142,142,142,142,142,142,142]
],
"bgmap": [
],
"fgmap": [
]
}